// LangUtils.h #ifndef ZIP7_INC_LANG_UTILS_H #define ZIP7_INC_LANG_UTILS_H #include "../../../Common/Lang.h" #include "../../../Windows/ResourceString.h" extern UString g_LangID; extern CLang g_Lang; #ifdef Z7_LANG struct CIDLangPair { UInt32 ControlID; UInt32 LangID; }; void ReloadLang(); void LoadLangOneTime(); void LangSetDlgItemText(HWND dialog, UInt32 controlID, UInt32 langID); void LangSetDlgItems(HWND dialog, const UInt32 *ids, unsigned numItems); void LangSetDlgItems_Colon(HWND dialog, const UInt32 *ids, unsigned numItems); void LangSetDlgItems_RemoveColon(HWND dialog, const UInt32 *ids, unsigned numItems); void LangSetWindowText(HWND window, UInt32 langID); UString LangString(UInt32 langID); void AddLangString(UString &s, UInt32 langID); void LangString(UInt32 langID, UString &dest); void LangString_OnlyFromLangFile(UInt32 langID, UString &dest); #else inline UString LangString(UInt32 langID) { return NWindows::MyLoadString(langID); } inline void LangString(UInt32 langID, UString &dest) { NWindows::MyLoadString(langID, dest); } inline void AddLangString(UString &s, UInt32 langID) { s += NWindows::MyLoadString(langID); } #endif FString GetLangDirPrefix(); // bool LangOpen(CLang &lang, CFSTR fileName); void Lang_GetShortNames_for_DefaultLang(AStringVector &names, unsigned &subLang); #endif