// // tcp.cpp // ~~~~~~~ // // Copyright (c) 2003-2016 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Disable autolinking for unit tests. #if !defined(BOOST_ALL_NO_LIB) #define BOOST_ALL_NO_LIB 1 #endif // !defined(BOOST_ALL_NO_LIB) // Enable cancel() support on Windows. #define ASIO_ENABLE_CANCELIO 1 // Test that header file is self-contained. #include "asio/ip/tcp.hpp" #include #include "asio/io_context.hpp" #include "asio/read.hpp" #include "asio/write.hpp" #include "../unit_test.hpp" #include "../archetypes/async_result.hpp" #include "../archetypes/deprecated_async_result.hpp" #include "../archetypes/gettable_socket_option.hpp" #include "../archetypes/io_control_command.hpp" #include "../archetypes/settable_socket_option.hpp" #if defined(ASIO_HAS_BOOST_ARRAY) # include #else // defined(ASIO_HAS_BOOST_ARRAY) # include #endif // defined(ASIO_HAS_BOOST_ARRAY) #if defined(ASIO_HAS_BOOST_BIND) # include #else // defined(ASIO_HAS_BOOST_BIND) # include #endif // defined(ASIO_HAS_BOOST_BIND) //------------------------------------------------------------------------------ // ip_tcp_compile test // ~~~~~~~~~~~~~~~~~~~ // The following test checks that all nested classes, enums and constants in // ip::tcp compile and link correctly. Runtime failures are ignored. namespace ip_tcp_compile { void test() { using namespace asio; namespace ip = asio::ip; try { io_context ioc; ip::tcp::socket sock(ioc); // no_delay class. ip::tcp::no_delay no_delay1(true); sock.set_option(no_delay1); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2); no_delay1 = true; (void)static_cast(no_delay1); (void)static_cast(!no_delay1); (void)static_cast(no_delay1.value()); } catch (std::exception&) { } } } // namespace ip_tcp_compile //------------------------------------------------------------------------------ // ip_tcp_runtime test // ~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp class. namespace ip_tcp_runtime { void test() { using namespace asio; namespace ip = asio::ip; io_context ioc; ip::tcp::socket sock(ioc, ip::tcp::v4()); asio::error_code ec; // no_delay class. ip::tcp::no_delay no_delay1(true); ASIO_CHECK(no_delay1.value()); ASIO_CHECK(static_cast(no_delay1)); ASIO_CHECK(!!no_delay1); sock.set_option(no_delay1, ec); ASIO_CHECK(!ec); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2, ec); ASIO_CHECK(!ec); ASIO_CHECK(no_delay2.value()); ASIO_CHECK(static_cast(no_delay2)); ASIO_CHECK(!!no_delay2); ip::tcp::no_delay no_delay3(false); ASIO_CHECK(!no_delay3.value()); ASIO_CHECK(!static_cast(no_delay3)); ASIO_CHECK(!no_delay3); sock.set_option(no_delay3, ec); ASIO_CHECK(!ec); ip::tcp::no_delay no_delay4; sock.get_option(no_delay4, ec); ASIO_CHECK(!ec); ASIO_CHECK(!no_delay4.value()); ASIO_CHECK(!static_cast(no_delay4)); ASIO_CHECK(!no_delay4); } } // namespace ip_tcp_runtime //------------------------------------------------------------------------------ // ip_tcp_socket_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::socket compile and link correctly. Runtime failures are ignored. namespace ip_tcp_socket_compile { struct connect_handler { connect_handler() {} void operator()(const asio::error_code&) {} #if defined(ASIO_HAS_MOVE) connect_handler(connect_handler&&) {} private: connect_handler(const connect_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct wait_handler { wait_handler() {} void operator()(const asio::error_code&) {} #if defined(ASIO_HAS_MOVE) wait_handler(wait_handler&&) {} private: wait_handler(const wait_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct send_handler { send_handler() {} void operator()(const asio::error_code&, std::size_t) {} #if defined(ASIO_HAS_MOVE) send_handler(send_handler&&) {} private: send_handler(const send_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct receive_handler { receive_handler() {} void operator()(const asio::error_code&, std::size_t) {} #if defined(ASIO_HAS_MOVE) receive_handler(receive_handler&&) {} private: receive_handler(const receive_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct write_some_handler { write_some_handler() {} void operator()(const asio::error_code&, std::size_t) {} #if defined(ASIO_HAS_MOVE) write_some_handler(write_some_handler&&) {} private: write_some_handler(const write_some_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct read_some_handler { read_some_handler() {} void operator()(const asio::error_code&, std::size_t) {} #if defined(ASIO_HAS_MOVE) read_some_handler(read_some_handler&&) {} private: read_some_handler(const read_some_handler&); #endif // defined(ASIO_HAS_MOVE) }; void test() { #if defined(ASIO_HAS_BOOST_ARRAY) using boost::array; #else // defined(ASIO_HAS_BOOST_ARRAY) using std::array; #endif // defined(ASIO_HAS_BOOST_ARRAY) using namespace asio; namespace ip = asio::ip; try { io_context ioc; char mutable_char_buffer[128] = ""; const char const_char_buffer[128] = ""; array mutable_buffers = {{ asio::buffer(mutable_char_buffer, 10), asio::buffer(mutable_char_buffer + 10, 10) }}; array const_buffers = {{ asio::buffer(const_char_buffer, 10), asio::buffer(const_char_buffer + 10, 10) }}; socket_base::message_flags in_flags = 0; archetypes::settable_socket_option settable_socket_option1; archetypes::settable_socket_option settable_socket_option2; archetypes::settable_socket_option settable_socket_option3; archetypes::gettable_socket_option gettable_socket_option1; archetypes::gettable_socket_option gettable_socket_option2; archetypes::gettable_socket_option gettable_socket_option3; archetypes::io_control_command io_control_command; archetypes::lazy_handler lazy; #if !defined(ASIO_NO_DEPRECATED) archetypes::deprecated_lazy_handler dlazy; #endif // !defined(ASIO_NO_DEPRECATED) asio::error_code ec; // basic_stream_socket constructors. ip::tcp::socket socket1(ioc); ip::tcp::socket socket2(ioc, ip::tcp::v4()); ip::tcp::socket socket3(ioc, ip::tcp::v6()); ip::tcp::socket socket4(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::socket socket5(ioc, ip::tcp::endpoint(ip::tcp::v6(), 0)); #if !defined(ASIO_WINDOWS_RUNTIME) ip::tcp::socket::native_handle_type native_socket1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ip::tcp::socket socket6(ioc, ip::tcp::v4(), native_socket1); #endif // !defined(ASIO_WINDOWS_RUNTIME) #if defined(ASIO_HAS_MOVE) ip::tcp::socket socket7(std::move(socket5)); #endif // defined(ASIO_HAS_MOVE) // basic_stream_socket operators. #if defined(ASIO_HAS_MOVE) socket1 = ip::tcp::socket(ioc); socket1 = std::move(socket2); #endif // defined(ASIO_HAS_MOVE) // basic_io_object functions. #if !defined(ASIO_NO_DEPRECATED) io_context& ioc_ref = socket1.get_io_context(); (void)ioc_ref; #endif // !defined(ASIO_NO_DEPRECATED) ip::tcp::socket::executor_type ex = socket1.get_executor(); (void)ex; // basic_socket functions. ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer(); (void)lowest_layer; const ip::tcp::socket& socket8 = socket1; const ip::tcp::socket::lowest_layer_type& lowest_layer2 = socket8.lowest_layer(); (void)lowest_layer2; socket1.open(ip::tcp::v4()); socket1.open(ip::tcp::v6()); socket1.open(ip::tcp::v4(), ec); socket1.open(ip::tcp::v6(), ec); #if !defined(ASIO_WINDOWS_RUNTIME) ip::tcp::socket::native_handle_type native_socket2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket2); ip::tcp::socket::native_handle_type native_socket3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket3, ec); #endif // !defined(ASIO_WINDOWS_RUNTIME) bool is_open = socket1.is_open(); (void)is_open; socket1.close(); socket1.close(ec); ip::tcp::socket::native_handle_type native_socket4 = socket1.native_handle(); (void)native_socket4; socket1.cancel(); socket1.cancel(ec); bool at_mark1 = socket1.at_mark(); (void)at_mark1; bool at_mark2 = socket1.at_mark(ec); (void)at_mark2; std::size_t available1 = socket1.available(); (void)available1; std::size_t available2 = socket1.available(ec); (void)available2; socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), connect_handler()); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), connect_handler()); int i1 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), lazy); (void)i1; int i2 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), lazy); (void)i2; #if !defined(ASIO_NO_DEPRECATED) double d1 = socket1.async_connect( ip::tcp::endpoint(ip::tcp::v4(), 0), dlazy); (void)d1; double d2 = socket1.async_connect( ip::tcp::endpoint(ip::tcp::v6(), 0), dlazy); (void)d2; #endif // !defined(ASIO_NO_DEPRECATED) socket1.set_option(settable_socket_option1); socket1.set_option(settable_socket_option1, ec); socket1.set_option(settable_socket_option2); socket1.set_option(settable_socket_option2, ec); socket1.set_option(settable_socket_option3); socket1.set_option(settable_socket_option3, ec); socket1.get_option(gettable_socket_option1); socket1.get_option(gettable_socket_option1, ec); socket1.get_option(gettable_socket_option2); socket1.get_option(gettable_socket_option2, ec); socket1.get_option(gettable_socket_option3); socket1.get_option(gettable_socket_option3, ec); socket1.io_control(io_control_command); socket1.io_control(io_control_command, ec); bool non_blocking1 = socket1.non_blocking(); (void)non_blocking1; socket1.non_blocking(true); socket1.non_blocking(false, ec); bool non_blocking2 = socket1.native_non_blocking(); (void)non_blocking2; socket1.native_non_blocking(true); socket1.native_non_blocking(false, ec); ip::tcp::endpoint endpoint1 = socket1.local_endpoint(); ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec); ip::tcp::endpoint endpoint3 = socket1.remote_endpoint(); ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec); socket1.shutdown(socket_base::shutdown_both); socket1.shutdown(socket_base::shutdown_both, ec); socket1.wait(socket_base::wait_read); socket1.wait(socket_base::wait_write, ec); socket1.async_wait(socket_base::wait_read, wait_handler()); int i3 = socket1.async_wait(socket_base::wait_write, lazy); (void)i3; #if !defined(ASIO_NO_DEPRECATED) double d3 = socket1.async_wait(socket_base::wait_write, dlazy); (void)d3; #endif // !defined(ASIO_NO_DEPRECATED) // basic_stream_socket functions. socket1.send(buffer(mutable_char_buffer)); socket1.send(buffer(const_char_buffer)); socket1.send(mutable_buffers); socket1.send(const_buffers); socket1.send(null_buffers()); socket1.send(buffer(mutable_char_buffer), in_flags); socket1.send(buffer(const_char_buffer), in_flags); socket1.send(mutable_buffers, in_flags); socket1.send(const_buffers, in_flags); socket1.send(null_buffers(), in_flags); socket1.send(buffer(mutable_char_buffer), in_flags, ec); socket1.send(buffer(const_char_buffer), in_flags, ec); socket1.send(mutable_buffers, in_flags, ec); socket1.send(const_buffers, in_flags, ec); socket1.send(null_buffers(), in_flags, ec); socket1.async_send(buffer(mutable_char_buffer), send_handler()); socket1.async_send(buffer(const_char_buffer), send_handler()); socket1.async_send(mutable_buffers, send_handler()); socket1.async_send(const_buffers, send_handler()); socket1.async_send(null_buffers(), send_handler()); socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler()); socket1.async_send(buffer(const_char_buffer), in_flags, send_handler()); socket1.async_send(mutable_buffers, in_flags, send_handler()); socket1.async_send(const_buffers, in_flags, send_handler()); socket1.async_send(null_buffers(), in_flags, send_handler()); int i4 = socket1.async_send(buffer(mutable_char_buffer), lazy); (void)i4; int i5 = socket1.async_send(buffer(const_char_buffer), lazy); (void)i5; int i6 = socket1.async_send(mutable_buffers, lazy); (void)i6; int i7 = socket1.async_send(const_buffers, lazy); (void)i7; int i8 = socket1.async_send(null_buffers(), lazy); (void)i8; int i9 = socket1.async_send(buffer(mutable_char_buffer), in_flags, lazy); (void)i9; int i10 = socket1.async_send(buffer(const_char_buffer), in_flags, lazy); (void)i10; int i11 = socket1.async_send(mutable_buffers, in_flags, lazy); (void)i11; int i12 = socket1.async_send(const_buffers, in_flags, lazy); (void)i12; int i13 = socket1.async_send(null_buffers(), in_flags, lazy); (void)i13; #if !defined(ASIO_NO_DEPRECATED) double d4 = socket1.async_send(buffer(mutable_char_buffer), dlazy); (void)d4; double d5 = socket1.async_send(buffer(const_char_buffer), dlazy); (void)d5; double d6 = socket1.async_send(mutable_buffers, dlazy); (void)d6; double d7 = socket1.async_send(const_buffers, dlazy); (void)d7; double d8 = socket1.async_send(null_buffers(), dlazy); (void)d8; double d9 = socket1.async_send( buffer(mutable_char_buffer), in_flags, dlazy); (void)d9; double d10 = socket1.async_send(buffer(const_char_buffer), in_flags, dlazy); (void)d10; double d11 = socket1.async_send(mutable_buffers, in_flags, dlazy); (void)d11; double d12 = socket1.async_send(const_buffers, in_flags, dlazy); (void)d12; double d13 = socket1.async_send(null_buffers(), in_flags, dlazy); (void)d13; #endif // !defined(ASIO_NO_DEPRECATED) socket1.receive(buffer(mutable_char_buffer)); socket1.receive(mutable_buffers); socket1.receive(null_buffers()); socket1.receive(buffer(mutable_char_buffer), in_flags); socket1.receive(mutable_buffers, in_flags); socket1.receive(null_buffers(), in_flags); socket1.receive(buffer(mutable_char_buffer), in_flags, ec); socket1.receive(mutable_buffers, in_flags, ec); socket1.receive(null_buffers(), in_flags, ec); socket1.async_receive(buffer(mutable_char_buffer), receive_handler()); socket1.async_receive(mutable_buffers, receive_handler()); socket1.async_receive(null_buffers(), receive_handler()); socket1.async_receive(buffer(mutable_char_buffer), in_flags, receive_handler()); socket1.async_receive(mutable_buffers, in_flags, receive_handler()); socket1.async_receive(null_buffers(), in_flags, receive_handler()); int i14 = socket1.async_receive(buffer(mutable_char_buffer), lazy); (void)i14; int i15 = socket1.async_receive(mutable_buffers, lazy); (void)i15; int i16 = socket1.async_receive(null_buffers(), lazy); (void)i16; int i17 = socket1.async_receive(buffer(mutable_char_buffer), in_flags, lazy); (void)i17; int i18 = socket1.async_receive(mutable_buffers, in_flags, lazy); (void)i18; int i19 = socket1.async_receive(null_buffers(), in_flags, lazy); (void)i19; #if !defined(ASIO_NO_DEPRECATED) double d14 = socket1.async_receive(buffer(mutable_char_buffer), dlazy); (void)d14; double d15 = socket1.async_receive(mutable_buffers, dlazy); (void)d15; double d16 = socket1.async_receive(null_buffers(), dlazy); (void)d16; double d17 = socket1.async_receive(buffer(mutable_char_buffer), in_flags, dlazy); (void)d17; double d18 = socket1.async_receive(mutable_buffers, in_flags, dlazy); (void)d18; double d19 = socket1.async_receive(null_buffers(), in_flags, dlazy); (void)d19; #endif // !defined(ASIO_NO_DEPRECATED) socket1.write_some(buffer(mutable_char_buffer)); socket1.write_some(buffer(const_char_buffer)); socket1.write_some(mutable_buffers); socket1.write_some(const_buffers); socket1.write_some(null_buffers()); socket1.write_some(buffer(mutable_char_buffer), ec); socket1.write_some(buffer(const_char_buffer), ec); socket1.write_some(mutable_buffers, ec); socket1.write_some(const_buffers, ec); socket1.write_some(null_buffers(), ec); socket1.async_write_some(buffer(mutable_char_buffer), write_some_handler()); socket1.async_write_some(buffer(const_char_buffer), write_some_handler()); socket1.async_write_some(mutable_buffers, write_some_handler()); socket1.async_write_some(const_buffers, write_some_handler()); socket1.async_write_some(null_buffers(), write_some_handler()); int i20 = socket1.async_write_some(buffer(mutable_char_buffer), lazy); (void)i20; int i21 = socket1.async_write_some(buffer(const_char_buffer), lazy); (void)i21; int i22 = socket1.async_write_some(mutable_buffers, lazy); (void)i22; int i23 = socket1.async_write_some(const_buffers, lazy); (void)i23; int i24 = socket1.async_write_some(null_buffers(), lazy); (void)i24; #if !defined(ASIO_NO_DEPRECATED) double d20 = socket1.async_write_some(buffer(mutable_char_buffer), dlazy); (void)d20; double d21 = socket1.async_write_some(buffer(const_char_buffer), dlazy); (void)d21; double d22 = socket1.async_write_some(mutable_buffers, dlazy); (void)d22; double d23 = socket1.async_write_some(const_buffers, dlazy); (void)d23; double d24 = socket1.async_write_some(null_buffers(), dlazy); (void)d24; #endif // !defined(ASIO_NO_DEPRECATED) socket1.read_some(buffer(mutable_char_buffer)); socket1.read_some(mutable_buffers); socket1.read_some(null_buffers()); socket1.read_some(buffer(mutable_char_buffer), ec); socket1.read_some(mutable_buffers, ec); socket1.read_some(null_buffers(), ec); socket1.async_read_some(buffer(mutable_char_buffer), read_some_handler()); socket1.async_read_some(mutable_buffers, read_some_handler()); socket1.async_read_some(null_buffers(), read_some_handler()); int i25 = socket1.async_read_some(buffer(mutable_char_buffer), lazy); (void)i25; int i26 = socket1.async_read_some(mutable_buffers, lazy); (void)i26; int i27 = socket1.async_read_some(null_buffers(), lazy); (void)i27; #if !defined(ASIO_NO_DEPRECATED) double d25 = socket1.async_read_some(buffer(mutable_char_buffer), dlazy); (void)d25; double d26 = socket1.async_read_some(mutable_buffers, dlazy); (void)d26; double d27 = socket1.async_read_some(null_buffers(), dlazy); (void)d27; #endif // !defined(ASIO_NO_DEPRECATED) } catch (std::exception&) { } } } // namespace ip_tcp_socket_compile //------------------------------------------------------------------------------ // ip_tcp_socket_runtime test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp::socket class. namespace ip_tcp_socket_runtime { static const char write_data[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; void handle_read_noop(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(!err); ASIO_CHECK(bytes_transferred == 0); } void handle_write_noop(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(!err); ASIO_CHECK(bytes_transferred == 0); } void handle_read(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(!err); ASIO_CHECK(bytes_transferred == sizeof(write_data)); } void handle_write(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(!err); ASIO_CHECK(bytes_transferred == sizeof(write_data)); } void handle_read_cancel(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(err == asio::error::operation_aborted); ASIO_CHECK(bytes_transferred == 0); } void handle_read_eof(const asio::error_code& err, size_t bytes_transferred, bool* called) { *called = true; ASIO_CHECK(err == asio::error::eof); ASIO_CHECK(bytes_transferred == 0); } void test() { using namespace std; // For memcmp. using namespace asio; namespace ip = asio::ip; #if defined(ASIO_HAS_BOOST_BIND) namespace bindns = boost; #else // defined(ASIO_HAS_BOOST_BIND) namespace bindns = std; using std::placeholders::_1; using std::placeholders::_2; #endif // defined(ASIO_HAS_BOOST_BIND) io_context ioc; ip::tcp::acceptor acceptor(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::endpoint server_endpoint = acceptor.local_endpoint(); server_endpoint.address(ip::address_v4::loopback()); ip::tcp::socket client_side_socket(ioc); ip::tcp::socket server_side_socket(ioc); client_side_socket.connect(server_endpoint); acceptor.accept(server_side_socket); // No-op read. bool read_noop_completed = false; client_side_socket.async_read_some( asio::mutable_buffer(0, 0), bindns::bind(handle_read_noop, _1, _2, &read_noop_completed)); ioc.run(); ASIO_CHECK(read_noop_completed); // No-op write. bool write_noop_completed = false; client_side_socket.async_write_some( asio::const_buffer(0, 0), bindns::bind(handle_write_noop, _1, _2, &write_noop_completed)); ioc.restart(); ioc.run(); ASIO_CHECK(write_noop_completed); // Read and write to transfer data. char read_buffer[sizeof(write_data)]; bool read_completed = false; asio::async_read(client_side_socket, asio::buffer(read_buffer), bindns::bind(handle_read, _1, _2, &read_completed)); bool write_completed = false; asio::async_write(server_side_socket, asio::buffer(write_data), bindns::bind(handle_write, _1, _2, &write_completed)); ioc.restart(); ioc.run(); ASIO_CHECK(read_completed); ASIO_CHECK(write_completed); ASIO_CHECK(memcmp(read_buffer, write_data, sizeof(write_data)) == 0); // Cancelled read. bool read_cancel_completed = false; asio::async_read(server_side_socket, asio::buffer(read_buffer), bindns::bind(handle_read_cancel, _1, _2, &read_cancel_completed)); ioc.restart(); ioc.poll(); ASIO_CHECK(!read_cancel_completed); server_side_socket.cancel(); ioc.restart(); ioc.run(); ASIO_CHECK(read_cancel_completed); // A read when the peer closes socket should fail with eof. bool read_eof_completed = false; asio::async_read(client_side_socket, asio::buffer(read_buffer), bindns::bind(handle_read_eof, _1, _2, &read_eof_completed)); server_side_socket.close(); ioc.restart(); ioc.run(); ASIO_CHECK(read_eof_completed); } } // namespace ip_tcp_socket_runtime //------------------------------------------------------------------------------ // ip_tcp_acceptor_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::acceptor compile and link correctly. Runtime failures are ignored. namespace ip_tcp_acceptor_compile { struct wait_handler { wait_handler() {} void operator()(const asio::error_code&) {} #if defined(ASIO_HAS_MOVE) wait_handler(wait_handler&&) {} private: wait_handler(const wait_handler&); #endif // defined(ASIO_HAS_MOVE) }; struct accept_handler { accept_handler() {} void operator()(const asio::error_code&) {} #if defined(ASIO_HAS_MOVE) accept_handler(accept_handler&&) {} private: accept_handler(const accept_handler&); #endif // defined(ASIO_HAS_MOVE) }; #if defined(ASIO_HAS_MOVE) struct move_accept_handler { move_accept_handler() {} void operator()( const asio::error_code&, asio::ip::tcp::socket) {} move_accept_handler(move_accept_handler&&) {} private: move_accept_handler(const move_accept_handler&) {} }; #endif // defined(ASIO_HAS_MOVE) void test() { using namespace asio; namespace ip = asio::ip; try { io_context ioc; ip::tcp::socket peer_socket(ioc); ip::tcp::endpoint peer_endpoint; archetypes::settable_socket_option settable_socket_option1; archetypes::settable_socket_option settable_socket_option2; archetypes::settable_socket_option settable_socket_option3; archetypes::gettable_socket_option gettable_socket_option1; archetypes::gettable_socket_option gettable_socket_option2; archetypes::gettable_socket_option gettable_socket_option3; archetypes::io_control_command io_control_command; archetypes::lazy_handler lazy; #if !defined(ASIO_NO_DEPRECATED) archetypes::deprecated_lazy_handler dlazy; #endif // !defined(ASIO_NO_DEPRECATED) asio::error_code ec; // basic_socket_acceptor constructors. ip::tcp::acceptor acceptor1(ioc); ip::tcp::acceptor acceptor2(ioc, ip::tcp::v4()); ip::tcp::acceptor acceptor3(ioc, ip::tcp::v6()); ip::tcp::acceptor acceptor4(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::acceptor acceptor5(ioc, ip::tcp::endpoint(ip::tcp::v6(), 0)); #if !defined(ASIO_WINDOWS_RUNTIME) ip::tcp::acceptor::native_handle_type native_acceptor1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ip::tcp::acceptor acceptor6(ioc, ip::tcp::v4(), native_acceptor1); #endif // !defined(ASIO_WINDOWS_RUNTIME) #if defined(ASIO_HAS_MOVE) ip::tcp::acceptor acceptor7(std::move(acceptor5)); #endif // defined(ASIO_HAS_MOVE) // basic_socket_acceptor operators. #if defined(ASIO_HAS_MOVE) acceptor1 = ip::tcp::acceptor(ioc); acceptor1 = std::move(acceptor2); #endif // defined(ASIO_HAS_MOVE) // basic_io_object functions. #if !defined(ASIO_NO_DEPRECATED) io_context& ioc_ref = acceptor1.get_io_context(); (void)ioc_ref; #endif // !defined(ASIO_NO_DEPRECATED) ip::tcp::acceptor::executor_type ex = acceptor1.get_executor(); (void)ex; // basic_socket_acceptor functions. acceptor1.open(ip::tcp::v4()); acceptor1.open(ip::tcp::v6()); acceptor1.open(ip::tcp::v4(), ec); acceptor1.open(ip::tcp::v6(), ec); #if !defined(ASIO_WINDOWS_RUNTIME) ip::tcp::acceptor::native_handle_type native_acceptor2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); acceptor1.assign(ip::tcp::v4(), native_acceptor2); ip::tcp::acceptor::native_handle_type native_acceptor3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); acceptor1.assign(ip::tcp::v4(), native_acceptor3, ec); #endif // !defined(ASIO_WINDOWS_RUNTIME) bool is_open = acceptor1.is_open(); (void)is_open; acceptor1.close(); acceptor1.close(ec); ip::tcp::acceptor::native_handle_type native_acceptor4 = acceptor1.native_handle(); (void)native_acceptor4; acceptor1.cancel(); acceptor1.cancel(ec); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0)); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0)); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); acceptor1.set_option(settable_socket_option1); acceptor1.set_option(settable_socket_option1, ec); acceptor1.set_option(settable_socket_option2); acceptor1.set_option(settable_socket_option2, ec); acceptor1.set_option(settable_socket_option3); acceptor1.set_option(settable_socket_option3, ec); acceptor1.get_option(gettable_socket_option1); acceptor1.get_option(gettable_socket_option1, ec); acceptor1.get_option(gettable_socket_option2); acceptor1.get_option(gettable_socket_option2, ec); acceptor1.get_option(gettable_socket_option3); acceptor1.get_option(gettable_socket_option3, ec); acceptor1.io_control(io_control_command); acceptor1.io_control(io_control_command, ec); bool non_blocking1 = acceptor1.non_blocking(); (void)non_blocking1; acceptor1.non_blocking(true); acceptor1.non_blocking(false, ec); bool non_blocking2 = acceptor1.native_non_blocking(); (void)non_blocking2; acceptor1.native_non_blocking(true); acceptor1.native_non_blocking(false, ec); ip::tcp::endpoint endpoint1 = acceptor1.local_endpoint(); ip::tcp::endpoint endpoint2 = acceptor1.local_endpoint(ec); acceptor1.wait(socket_base::wait_read); acceptor1.wait(socket_base::wait_write, ec); acceptor1.async_wait(socket_base::wait_read, wait_handler()); int i1 = acceptor1.async_wait(socket_base::wait_write, lazy); (void)i1; #if !defined(ASIO_NO_DEPRECATED) double d1 = acceptor1.async_wait(socket_base::wait_write, dlazy); (void)d1; #endif // !defined(ASIO_NO_DEPRECATED) acceptor1.accept(peer_socket); acceptor1.accept(peer_socket, ec); acceptor1.accept(peer_socket, peer_endpoint); acceptor1.accept(peer_socket, peer_endpoint, ec); #if defined(ASIO_HAS_MOVE) peer_socket = acceptor1.accept(); peer_socket = acceptor1.accept(ioc); peer_socket = acceptor1.accept(peer_endpoint); peer_socket = acceptor1.accept(ioc, peer_endpoint); (void)peer_socket; #endif // defined(ASIO_HAS_MOVE) acceptor1.async_accept(peer_socket, accept_handler()); acceptor1.async_accept(peer_socket, peer_endpoint, accept_handler()); int i2 = acceptor1.async_accept(peer_socket, lazy); (void)i2; int i3 = acceptor1.async_accept(peer_socket, peer_endpoint, lazy); (void)i3; #if !defined(ASIO_NO_DEPRECATED) double d2 = acceptor1.async_accept(peer_socket, dlazy); (void)d2; double d3 = acceptor1.async_accept(peer_socket, peer_endpoint, dlazy); (void)d3; #endif // !defined(ASIO_NO_DEPRECATED) #if defined(ASIO_HAS_MOVE) acceptor1.async_accept(move_accept_handler()); acceptor1.async_accept(ioc, move_accept_handler()); acceptor1.async_accept(peer_endpoint, move_accept_handler()); acceptor1.async_accept(ioc, peer_endpoint, move_accept_handler()); #endif // defined(ASIO_HAS_MOVE) } catch (std::exception&) { } } } // namespace ip_tcp_acceptor_compile //------------------------------------------------------------------------------ // ip_tcp_acceptor_runtime test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp::acceptor // class. namespace ip_tcp_acceptor_runtime { void handle_accept(const asio::error_code& err) { ASIO_CHECK(!err); } void handle_connect(const asio::error_code& err) { ASIO_CHECK(!err); } void test() { using namespace asio; namespace ip = asio::ip; io_context ioc; ip::tcp::acceptor acceptor(ioc, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::endpoint server_endpoint = acceptor.local_endpoint(); server_endpoint.address(ip::address_v4::loopback()); ip::tcp::socket client_side_socket(ioc); ip::tcp::socket server_side_socket(ioc); client_side_socket.connect(server_endpoint); acceptor.accept(server_side_socket); client_side_socket.close(); server_side_socket.close(); client_side_socket.connect(server_endpoint); ip::tcp::endpoint client_endpoint; acceptor.accept(server_side_socket, client_endpoint); ip::tcp::endpoint client_side_local_endpoint = client_side_socket.local_endpoint(); ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); ip::tcp::endpoint server_side_remote_endpoint = server_side_socket.remote_endpoint(); ASIO_CHECK(server_side_remote_endpoint.port() == client_endpoint.port()); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, &handle_accept); client_side_socket.async_connect(server_endpoint, &handle_connect); ioc.run(); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, client_endpoint, &handle_accept); client_side_socket.async_connect(server_endpoint, &handle_connect); ioc.restart(); ioc.run(); client_side_local_endpoint = client_side_socket.local_endpoint(); ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); server_side_remote_endpoint = server_side_socket.remote_endpoint(); ASIO_CHECK(server_side_remote_endpoint.port() == client_endpoint.port()); } } // namespace ip_tcp_acceptor_runtime //------------------------------------------------------------------------------ // ip_tcp_resolver_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::resolver compile and link correctly. Runtime failures are ignored. namespace ip_tcp_resolver_compile { struct resolve_handler { resolve_handler() {} void operator()(const asio::error_code&, asio::ip::tcp::resolver::results_type) {} #if defined(ASIO_HAS_MOVE) resolve_handler(resolve_handler&&) {} private: resolve_handler(const resolve_handler&); #endif // defined(ASIO_HAS_MOVE) }; void test() { using namespace asio; namespace ip = asio::ip; try { io_context ioc; archetypes::lazy_handler lazy; #if !defined(ASIO_NO_DEPRECATED) archetypes::deprecated_lazy_handler dlazy; #endif // !defined(ASIO_NO_DEPRECATED) asio::error_code ec; #if !defined(ASIO_NO_DEPRECATED) ip::tcp::resolver::query q(ip::tcp::v4(), "localhost", "0"); #endif // !defined(ASIO_NO_DEPRECATED) ip::tcp::endpoint e(ip::address_v4::loopback(), 0); // basic_resolver constructors. ip::tcp::resolver resolver(ioc); #if defined(ASIO_HAS_MOVE) ip::tcp::resolver resolver2(std::move(resolver)); #endif // defined(ASIO_HAS_MOVE) // basic_resolver operators. #if defined(ASIO_HAS_MOVE) resolver = ip::tcp::resolver(ioc); resolver = std::move(resolver2); #endif // defined(ASIO_HAS_MOVE) // basic_io_object functions. #if !defined(ASIO_NO_DEPRECATED) io_context& ioc_ref = resolver.get_io_context(); (void)ioc_ref; #endif // !defined(ASIO_NO_DEPRECATED) ip::tcp::resolver::executor_type ex = resolver.get_executor(); (void)ex; // basic_resolver functions. resolver.cancel(); #if !defined(ASIO_NO_DEPRECATED) ip::tcp::resolver::results_type results1 = resolver.resolve(q); (void)results1; ip::tcp::resolver::results_type results2 = resolver.resolve(q, ec); (void)results2; #endif // !defined(ASIO_NO_DEPRECATED) ip::tcp::resolver::results_type results3 = resolver.resolve("", ""); (void)results3; ip::tcp::resolver::results_type results4 = resolver.resolve("", "", ec); (void)results4; ip::tcp::resolver::results_type results5 = resolver.resolve("", "", ip::tcp::resolver::flags()); (void)results5; ip::tcp::resolver::results_type results6 = resolver.resolve("", "", ip::tcp::resolver::flags(), ec); (void)results6; ip::tcp::resolver::results_type results7 = resolver.resolve(ip::tcp::v4(), "", ""); (void)results7; ip::tcp::resolver::results_type results8 = resolver.resolve(ip::tcp::v4(), "", "", ec); (void)results8; ip::tcp::resolver::results_type results9 = resolver.resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags()); (void)results9; ip::tcp::resolver::results_type results10 = resolver.resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags(), ec); (void)results10; ip::tcp::resolver::results_type results11 = resolver.resolve(e); (void)results11; ip::tcp::resolver::results_type results12 = resolver.resolve(e, ec); (void)results12; #if !defined(ASIO_NO_DEPRECATED) resolver.async_resolve(q, resolve_handler()); int i1 = resolver.async_resolve(q, lazy); (void)i1; double d1 = resolver.async_resolve(q, dlazy); (void)d1; #endif // !defined(ASIO_NO_DEPRECATED) resolver.async_resolve("", "", resolve_handler()); int i2 = resolver.async_resolve("", "", lazy); (void)i2; #if !defined(ASIO_NO_DEPRECATED) double d2 = resolver.async_resolve("", "", dlazy); (void)d2; #endif // !defined(ASIO_NO_DEPRECATED) resolver.async_resolve("", "", ip::tcp::resolver::flags(), resolve_handler()); int i3 = resolver.async_resolve("", "", ip::tcp::resolver::flags(), lazy); (void)i3; #if !defined(ASIO_NO_DEPRECATED) double d3 = resolver.async_resolve("", "", ip::tcp::resolver::flags(), dlazy); (void)d3; #endif // !defined(ASIO_NO_DEPRECATED) resolver.async_resolve(ip::tcp::v4(), "", "", resolve_handler()); int i4 = resolver.async_resolve(ip::tcp::v4(), "", "", lazy); (void)i4; #if !defined(ASIO_NO_DEPRECATED) double d4 = resolver.async_resolve(ip::tcp::v4(), "", "", dlazy); (void)d4; #endif // !defined(ASIO_NO_DEPRECATED) resolver.async_resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags(), resolve_handler()); int i5 = resolver.async_resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags(), lazy); (void)i5; #if !defined(ASIO_NO_DEPRECATED) double d5 = resolver.async_resolve(ip::tcp::v4(), "", "", ip::tcp::resolver::flags(), dlazy); (void)d5; #endif // !defined(ASIO_NO_DEPRECATED) resolver.async_resolve(e, resolve_handler()); int i6 = resolver.async_resolve(e, lazy); (void)i6; #if !defined(ASIO_NO_DEPRECATED) double d6 = resolver.async_resolve(e, dlazy); (void)d6; #endif // !defined(ASIO_NO_DEPRECATED) } catch (std::exception&) { } } } // namespace ip_tcp_resolver_compile //------------------------------------------------------------------------------ // ip_tcp_resolver_entry_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::resolver::entry compile and link correctly. Runtime failures are // ignored. namespace ip_tcp_resolver_entry_compile { void test() { using namespace asio; namespace ip = asio::ip; const ip::tcp::endpoint endpoint; const std::string host_name; const std::string service_name; const std::allocator alloc; try { // basic_resolver_entry constructors. const ip::basic_resolver_entry entry1; ip::basic_resolver_entry entry2(endpoint, host_name, service_name); ip::basic_resolver_entry entry3(entry1); #if defined(ASIO_HAS_MOVE) ip::basic_resolver_entry entry4(std::move(entry2)); #endif // defined(ASIO_HAS_MOVE) // basic_resolver_entry functions. ip::tcp::endpoint e1 = entry1.endpoint(); (void)e1; ip::tcp::endpoint e2 = entry1; (void)e2; std::string s1 = entry1.host_name(); (void)s1; std::string s2 = entry1.host_name(alloc); (void)s2; std::string s3 = entry1.service_name(); (void)s3; std::string s4 = entry1.service_name(alloc); (void)s4; } catch (std::exception&) { } } } // namespace ip_tcp_resolver_entry_compile //------------------------------------------------------------------------------ // ip_tcp_iostream_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public types and member functions on the // class ip::tcp::iostream compile and link correctly. Runtime failures are // ignored. namespace ip_tcp_iostream_compile { void test() { #if !defined(ASIO_NO_IOSTREAM) using namespace asio; namespace ip = asio::ip; asio::io_context ioc; asio::ip::tcp::socket sock(ioc); // basic_socket_iostream typedefs. (void)static_cast(0); (void)static_cast(0); (void)static_cast(0); (void)static_cast(0); (void)static_cast(0); (void)static_cast(0); // basic_socket_iostream constructors. ip::tcp::iostream ios1; #if defined(ASIO_HAS_MOVE) ip::tcp::iostream ios2(std::move(sock)); #endif // defined(ASIO_HAS_MOVE) ip::tcp::iostream ios3("hostname", "service"); // basic_socket_iostream operators. #if defined(ASIO_HAS_MOVE) ios1 = ip::tcp::iostream(); ios2 = std::move(ios1); #endif // defined(ASIO_HAS_MOVE) // basic_socket_iostream members. ios1.connect("hostname", "service"); ios1.close(); (void)static_cast(ios1.rdbuf()); #if defined(ASIO_ENABLE_OLD_SERVICES) basic_socket >& sref = ios1.socket(); #else // defined(ASIO_ENABLE_OLD_SERVICES) basic_socket& sref = ios1.socket(); #endif // defined(ASIO_ENABLE_OLD_SERVICES) (void)sref; error_code ec = ios1.error(); (void)ec; ip::tcp::iostream::time_point tp = ios1.expiry(); (void)tp; ios1.expires_at(tp); ip::tcp::iostream::duration d; ios1.expires_after(d); // iostream operators. int i = 0; ios1 >> i; ios1 << i; #endif // !defined(ASIO_NO_IOSTREAM) } } // namespace ip_tcp_iostream_compile //------------------------------------------------------------------------------ ASIO_TEST_SUITE ( "ip/tcp", ASIO_TEST_CASE(ip_tcp_compile::test) ASIO_TEST_CASE(ip_tcp_runtime::test) ASIO_TEST_CASE(ip_tcp_socket_compile::test) ASIO_TEST_CASE(ip_tcp_socket_runtime::test) ASIO_TEST_CASE(ip_tcp_acceptor_compile::test) ASIO_TEST_CASE(ip_tcp_acceptor_runtime::test) ASIO_TEST_CASE(ip_tcp_resolver_compile::test) ASIO_TEST_CASE(ip_tcp_resolver_entry_compile::test) ASIO_TEST_CASE(ip_tcp_resolver_entry_compile::test) ASIO_COMPILE_TEST_CASE(ip_tcp_iostream_compile::test) )