From 61b2a8afaf012e28ef14ad946ee0bb8319232aa6 Mon Sep 17 00:00:00 2001 From: MooglyGuy Date: Sun, 13 Oct 2019 20:55:11 +0200 Subject: -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] --- src/osd/modules/render/bgfxutil.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/osd/modules/render/bgfxutil.h') diff --git a/src/osd/modules/render/bgfxutil.h b/src/osd/modules/render/bgfxutil.h index c733987ef18..f1311858324 100644 --- a/src/osd/modules/render/bgfxutil.h +++ b/src/osd/modules/render/bgfxutil.h @@ -11,7 +11,7 @@ class bgfx_util { public: - static const bgfx::Memory* mame_texture_data_to_bgfx_texture_data(uint32_t format, int width, int height, int rowpixels, const rgb_t *palette, void *base); + static const bgfx::Memory* mame_texture_data_to_bgfx_texture_data(bgfx::TextureFormat::Enum &dst_format, uint32_t format, int width, int height, int rowpixels, const rgb_t *palette, void *base, uint16_t *out_pitch = nullptr); static uint64_t get_blend_state(uint32_t blend); }; -- cgit v1.2.3-70-g09d2