From adacaf4eeee85405f89ea45e60bc670fe822e777 Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Tue, 23 Aug 2011 02:37:59 +0000 Subject: Added another bit to the object RAM, used for screen masking on the sides --- src/mame/drivers/taitojc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/mame/drivers') diff --git a/src/mame/drivers/taitojc.c b/src/mame/drivers/taitojc.c index f21f68810d9..268e7f6e153 100644 --- a/src/mame/drivers/taitojc.c +++ b/src/mame/drivers/taitojc.c @@ -341,10 +341,9 @@ Notes: TODO: - dendeg intro object RAM usage has various gfx bugs (check video file) - dendeg title screen builds up and it shouldn't - - dendeg/dendeg2 doesn't show the odometer; + - dendeg/dendeg2 doesn't show the odometer (btanb, thanks ANY); - landgear has some weird crashes (after playing one round, after a couple of loops in attract mode) (needs testing -AS) - landgear has huge 3d problems on gameplay (CPU comms?) - - All dendeg games have random wrong textures/palettes. (can't see any ... -AS) - dendeg2 shows a debug string during gameplay? - Train board (external sound board with OKI6295) is not emulated. - dangcurv DSP program crashes very soon, so no 3d is currently shown. -- cgit v1.2.3