From 23325728009b85bad264dcc175c8f1b8c5e51678 Mon Sep 17 00:00:00 2001 From: Vas Crabb Date: Tue, 15 May 2018 05:43:28 +1000 Subject: More cleanup/streamlining of machine configuration and macros: * Get rid of implicit prefix for GFX decode names and prefix them all * Get rid of special macro for adding GFXDECODE in favour of constructor * Make empty GFX decode a static member of interface * Allow palette to be specified to GFXDECODE as a device finder * Removed diserial.h from emu.h as it's used relatively infrequently Also fix darkseal and vaportra propely. The palette device automatically attaches itself to a share with matching tag. The correct solution here is to rename one or the other out of the way, since it was never attached to a share before. --- src/mame/drivers/sshangha.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/mame/drivers/sshangha.cpp') diff --git a/src/mame/drivers/sshangha.cpp b/src/mame/drivers/sshangha.cpp index e03f879a209..d7a79a9df40 100644 --- a/src/mame/drivers/sshangha.cpp +++ b/src/mame/drivers/sshangha.cpp @@ -368,7 +368,7 @@ static const gfx_layout tilelayout = 64*8 }; -static GFXDECODE_START( sshangha ) +static GFXDECODE_START( gfx_sshangha ) GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0x200, 64 ) /* Characters 8x8 */ GFXDECODE_ENTRY( "gfx1", 0, tilelayout, 0x200, 64 ) /* Tiles 16x16 */ GFXDECODE_ENTRY( "gfx2", 0, tilelayout, 0, 64 ) /* Sprites 16x16 */ @@ -401,7 +401,7 @@ MACHINE_CONFIG_START(sshangha_state::sshangha) MCFG_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1) MCFG_SCREEN_UPDATE_DRIVER(sshangha_state, screen_update_sshangha) - MCFG_GFXDECODE_ADD("gfxdecode", "palette", sshangha) + MCFG_DEVICE_ADD("gfxdecode", GFXDECODE, "palette", gfx_sshangha) MCFG_PALETTE_ADD("palette", 0x4000) MCFG_DEVICE_ADD("tilegen1", DECO16IC, 0) -- cgit v1.2.3