From d469cc04bcace0f601802301caeddc5b473b75f2 Mon Sep 17 00:00:00 2001 From: Olivier Galibert Date: Sun, 7 Jan 2018 22:20:14 +0100 Subject: API Change: Machine configs are now a method of the owner class, and the prototype is simplified [O. Galibert] Beware, the device context does not follow in MCFG_FRAGMENT_ADD anymore due to the prototype change. So creating a device then configuring through a fragment doesn't work as-is. The simplest solution is just to add a MCFG_DEVICE_MODIFY at the start of the fragment with the correct tag. --- src/mame/drivers/fcombat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mame/drivers/fcombat.cpp') diff --git a/src/mame/drivers/fcombat.cpp b/src/mame/drivers/fcombat.cpp index c39e71b8380..acc4faa24fd 100644 --- a/src/mame/drivers/fcombat.cpp +++ b/src/mame/drivers/fcombat.cpp @@ -286,7 +286,7 @@ void fcombat_state::machine_reset() m_ty = 0; } -static MACHINE_CONFIG_START( fcombat ) +MACHINE_CONFIG_START(fcombat_state::fcombat) /* basic machine hardware */ MCFG_CPU_ADD("maincpu", Z80, 10000000/3) -- cgit v1.2.3