From d64ea5331b2312f81df464fb22dcef0191216d86 Mon Sep 17 00:00:00 2001 From: Vas Crabb Date: Sun, 31 Oct 2021 12:31:16 +1100 Subject: -frontend: Refactored menu event handling and fixed a number of issues. (#8777) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Moved common code for drawing about box, info viewer, and other text box menus to a base class; removed the last of the info viewer logic and the multi-line item hack from the base menu class. * Added previous/next group navigation for general inputs and plugin input selection menus. * Moved message catalog logic to lib/util, allowing osd and emu to use localised messages. * Made the base menu class use the UI manager’s feature for holding session state rather than a static map and mutex. * Improved menu event handling model, and fixed many issues, particularly with menus behaving badly when hidden/shown. * Added better support for menus that don’t participate in the usual menu stack, like the menuless sliders and the save/load state menus. * Made a number of menus refresh state when being shown after being hidden (fixes MT08121 among other issues). * Fixed indication of mounted slot option in the slot option details menu. * Improved appearance of background menus when emulation isn't running - draw all menus in the stack, and darken the background menus to make the edges of the active menu clearer. * Fixed locale issues in -listxml. -debugger: Made GUI debuggers more uniform. * Added new memory view features to Win32 debugger. * Fixed spelling of hexadecimal in Cocoa debugger and added decimal address option. * Fixed duplicate keyboard shortcut in Cocoa debugger (Shift-Cmd-D was both new device window and 64-bit float format). * Made keyboard shortcuts slightly more consistent across debuggers. -plugins: Moved input selection menu and sequence polling code to a common library. Fixed the issue that prevented keyboard inputs being mapped with -steadykey on. -docs: Started adding some documentation for MAME's internal UI, and updated the list of example front-ends. -Regenerated message catalog sources. For translators, the new strings are mostly: * The names of the inputs provided by the OS-dependent layer for things like fullscreen and video features. These show up in the user interface inputs menu. * The names for automatically generated views. These show up in the video options menu - test with a system with a lot of screens to see more variants. * The input macro plugin UI. * A few format strings for analog input assignments. * A few strings for the about box header. --- scripts/src/lib.lua | 2 ++ scripts/src/mame/frontend.lua | 2 ++ 2 files changed, 4 insertions(+) (limited to 'scripts/src') diff --git a/scripts/src/lib.lua b/scripts/src/lib.lua index 6b1bd29e3ea..1cb1ce50f60 100644 --- a/scripts/src/lib.lua +++ b/scripts/src/lib.lua @@ -89,6 +89,8 @@ end MAME_DIR .. "src/lib/util/ioprocsvec.h", MAME_DIR .. "src/lib/util/jedparse.cpp", MAME_DIR .. "src/lib/util/jedparse.h", + MAME_DIR .. "src/lib/util/language.cpp", + MAME_DIR .. "src/lib/util/language.h", MAME_DIR .. "src/lib/util/lrucache.h", MAME_DIR .. "src/lib/util/md5.cpp", MAME_DIR .. "src/lib/util/md5.h", diff --git a/scripts/src/mame/frontend.lua b/scripts/src/mame/frontend.lua index 91d60cf6587..f3ebbc0d74c 100644 --- a/scripts/src/mame/frontend.lua +++ b/scripts/src/mame/frontend.lua @@ -171,6 +171,8 @@ files { MAME_DIR .. "src/frontend/mame/ui/tapectrl.h", MAME_DIR .. "src/frontend/mame/ui/text.cpp", MAME_DIR .. "src/frontend/mame/ui/text.h", + MAME_DIR .. "src/frontend/mame/ui/textbox.cpp", + MAME_DIR .. "src/frontend/mame/ui/textbox.h", MAME_DIR .. "src/frontend/mame/ui/toolbar.ipp", MAME_DIR .. "src/frontend/mame/ui/ui.cpp", MAME_DIR .. "src/frontend/mame/ui/ui.h", -- cgit v1.2.3