From ad1e6ef899eb856f14354fa952b2a2b0c8aafaa7 Mon Sep 17 00:00:00 2001 From: "therealmogminer@gmail.com" Date: Thu, 10 Mar 2016 16:03:43 +0100 Subject: Add dynamic skipping of shader chain passes, nw --- scripts/src/osd/modules.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'scripts/src/osd/modules.lua') diff --git a/scripts/src/osd/modules.lua b/scripts/src/osd/modules.lua index d8cc99966c1..85d8468be90 100644 --- a/scripts/src/osd/modules.lua +++ b/scripts/src/osd/modules.lua @@ -140,6 +140,8 @@ function osdmodulesbuild() MAME_DIR .. "src/osd/modules/render/bgfx/slideruniform.cpp", MAME_DIR .. "src/osd/modules/render/bgfx/slideruniformreader.cpp", MAME_DIR .. "src/osd/modules/render/bgfx/statereader.cpp", + MAME_DIR .. "src/osd/modules/render/bgfx/suppressor.cpp", + MAME_DIR .. "src/osd/modules/render/bgfx/suppressorreader.cpp", MAME_DIR .. "src/osd/modules/render/bgfx/target.cpp", MAME_DIR .. "src/osd/modules/render/bgfx/targetmanager.cpp", MAME_DIR .. "src/osd/modules/render/bgfx/texture.cpp", -- cgit v1.2.3