From 8ed3a7d94a65ee01bf1adce3ea8118c04d41a18d Mon Sep 17 00:00:00 2001 From: ImJezze Date: Mon, 18 Apr 2016 20:25:28 +0200 Subject: Refactored distortion pass - separated curvature parameter into distortion, cubic_distortion and distort_corner - distortion and cubic_distortion can be negative, to compensate each other - distort_corner is intependent from the image distortion --- ini/presets/gameboy.ini | 4 +++- ini/presets/gba.ini | 4 +++- ini/presets/lcd-matrix.ini | 4 +++- ini/presets/lcd.ini | 4 +++- ini/presets/raster.ini | 4 +++- ini/presets/vector-mono.ini | 4 +++- ini/presets/vector.ini | 4 +++- 7 files changed, 21 insertions(+), 7 deletions(-) (limited to 'ini') diff --git a/ini/presets/gameboy.ini b/ini/presets/gameboy.ini index 763ce5b78d5..f24453232ce 100644 --- a/ini/presets/gameboy.ini +++ b/ini/presets/gameboy.ini @@ -10,7 +10,9 @@ shadow_mask_usize 0.5 shadow_mask_vsize 0.5 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/gba.ini b/ini/presets/gba.ini index 0c8308fc072..40b1274b52f 100644 --- a/ini/presets/gba.ini +++ b/ini/presets/gba.ini @@ -10,7 +10,9 @@ shadow_mask_usize 0.1875 shadow_mask_vsize 0.1875 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/lcd-matrix.ini b/ini/presets/lcd-matrix.ini index f9de4013eca..7c97229d9f4 100644 --- a/ini/presets/lcd-matrix.ini +++ b/ini/presets/lcd-matrix.ini @@ -10,7 +10,9 @@ shadow_mask_usize 0.5 shadow_mask_vsize 0.5 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/lcd.ini b/ini/presets/lcd.ini index 0c8308fc072..40b1274b52f 100644 --- a/ini/presets/lcd.ini +++ b/ini/presets/lcd.ini @@ -10,7 +10,9 @@ shadow_mask_usize 0.1875 shadow_mask_vsize 0.1875 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/raster.ini b/ini/presets/raster.ini index 7e589fe9cb2..302ef5904fa 100644 --- a/ini/presets/raster.ini +++ b/ini/presets/raster.ini @@ -10,7 +10,9 @@ shadow_mask_usize 0.1875 shadow_mask_vsize 0.25 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/vector-mono.ini b/ini/presets/vector-mono.ini index 6a3db343cb3..5ff73b66c21 100644 --- a/ini/presets/vector-mono.ini +++ b/ini/presets/vector-mono.ini @@ -17,7 +17,9 @@ flicker 0.15 # hlsl_oversampling 0 shadow_mask_alpha 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 diff --git a/ini/presets/vector.ini b/ini/presets/vector.ini index 1aeb22c5f86..f7311cceb38 100644 --- a/ini/presets/vector.ini +++ b/ini/presets/vector.ini @@ -20,7 +20,9 @@ shadow_mask_usize 0.1875 shadow_mask_vsize 0.25 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 -curvature 0.0 +distortion 0.0 +cubic_distortion 0.0 +distort_corner 0.0 round_corner 0.0 smooth_border 0.0 reflection 0.0 -- cgit v1.2.3