From b4b65439293f160f195e8fec9124e6a1bc43881b Mon Sep 17 00:00:00 2001 From: ImJezze Date: Thu, 5 May 2016 20:58:42 +0200 Subject: Equalized options of HLSL and BGFX HLSL chain - removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size - adjusted display names of options --- ini/presets/vector.ini | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'ini/presets/vector.ini') diff --git a/ini/presets/vector.ini b/ini/presets/vector.ini index f7311cceb38..fa52c7cace4 100644 --- a/ini/presets/vector.ini +++ b/ini/presets/vector.ini @@ -14,10 +14,10 @@ hlsl_oversampling 0 shadow_mask_tile_mode 0 shadow_mask_alpha 0.5 shadow_mask_texture shadow-mask.png -shadow_mask_x_count 6 -shadow_mask_y_count 4 -shadow_mask_usize 0.1875 -shadow_mask_vsize 0.25 +shadow_mask_x_count 12 +shadow_mask_y_count 6 +shadow_mask_usize 0.5 +shadow_mask_vsize 0.5 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 distortion 0.0 -- cgit v1.2.3