From b4b65439293f160f195e8fec9124e6a1bc43881b Mon Sep 17 00:00:00 2001 From: ImJezze Date: Thu, 5 May 2016 20:58:42 +0200 Subject: Equalized options of HLSL and BGFX HLSL chain - removed POT texture size from shadow mask in HLSL, U/V size is now simply the percentage of the actual texture size - adjusted display names of options --- ini/presets/gba.ini | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'ini/presets/gba.ini') diff --git a/ini/presets/gba.ini b/ini/presets/gba.ini index 40b1274b52f..d895acafd6c 100644 --- a/ini/presets/gba.ini +++ b/ini/presets/gba.ini @@ -4,10 +4,10 @@ shadow_mask_tile_mode 1 shadow_mask_alpha 0.75 shadow_mask_texture slot-mask-aligned.png -shadow_mask_x_count 2 -shadow_mask_y_count 2 -shadow_mask_usize 0.1875 -shadow_mask_vsize 0.1875 +shadow_mask_x_count 4 +shadow_mask_y_count 4 +shadow_mask_usize 0.5 +shadow_mask_vsize 0.5 shadow_mask_uoffset 0.0 shadow_mask_voffset 0.0 distortion 0.0 -- cgit v1.2.3