From 41595c05c43c3ec1284af86e09ea5a283c586421 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Sat, 26 Mar 2016 11:18:08 +0100 Subject: Change vector and gameboy preset (nw) --- ini/gameboy.ini | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'ini/gameboy.ini') diff --git a/ini/gameboy.ini b/ini/gameboy.ini index 9c78116a680..6794c8c9e18 100644 --- a/ini/gameboy.ini +++ b/ini/gameboy.ini @@ -2,7 +2,7 @@ # DIRECT3D POST-PROCESSING OPTIONS # shadow_mask_tile_mode 1 -shadow_mask_alpha 0.25 +shadow_mask_alpha 0.5 shadow_mask_texture monochrome-matrix.png shadow_mask_x_count 2 shadow_mask_y_count 2 @@ -16,20 +16,20 @@ smooth_border 0.0 reflection 0.0 vignetting 0.0 scanline_alpha 0.0 -defocus 0.0,0.0 +defocus 0.5,0.5 converge_x 0.0,0.0,0.0 converge_y 0.0,0.0,0.0 radial_converge_x 0.0,0.0,0.0 radial_converge_y 0.0,0.0,0.0 red_ratio 1.0,0.0,0.0 -grn_ratio 0.0,1.0,0.0 -blu_ratio 0.0,0.0,1.0 -saturation 1.0 -offset 0.0,0.0,0.0 -scale 1.0,1.0,1.0 -power 1.0,1.0,1.0 +grn_ratio 0.1,1.0,0.0 +blu_ratio 0.0,0.05,1.0 +saturation 2.0 +offset -0.10,0.0,-0.05 +scale 0.9,0.8,1.0 +power 1.4,1.2,2.0 floor 0.0,0.0,0.0 -phosphor_life 0.5,0.5,0.5 +phosphor_life 0.65,0.65,0.65 # # NTSC POST-PROCESSING OPTIONS @@ -40,7 +40,7 @@ yiq_enable 0 # BLOOM POST-PROCESSING OPTIONS # bloom_blend_mode 1 -bloom_scale 1.0 +bloom_scale 0.5 bloom_overdrive 0.0,0.0,0.0 bloom_lvl0_weight 1.0 bloom_lvl1_weight 0.64 -- cgit v1.2.3