From 95a156958bd4ce1b162adbdc8594943227aea4a0 Mon Sep 17 00:00:00 2001 From: Ryan Holtz Date: Sat, 28 May 2011 19:25:14 +0000 Subject: nwn, HLSL: Fixing an odd texture banding issue reported by John IV. Odd because both he and I have ATI cards, but it didn't happen for me. --- hlsl/color.fx | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'hlsl') diff --git a/hlsl/color.fx b/hlsl/color.fx index 6832d8b1d03..5f12ed95c19 100644 --- a/hlsl/color.fx +++ b/hlsl/color.fx @@ -7,9 +7,9 @@ texture Diffuse; sampler DiffuseSampler = sampler_state { Texture = ; - MipFilter = POINT; - MinFilter = POINT; - MagFilter = POINT; + MipFilter = LINEAR; + MinFilter = LINEAR; + MagFilter = LINEAR; AddressU = CLAMP; AddressV = CLAMP; AddressW = CLAMP; -- cgit v1.2.3