From 41595c05c43c3ec1284af86e09ea5a283c586421 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Sat, 26 Mar 2016 11:18:08 +0100 Subject: Change vector and gameboy preset (nw) --- docs/hlsl.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'docs/hlsl.txt') diff --git a/docs/hlsl.txt b/docs/hlsl.txt index c57f65973ad..cbc2ecd6871 100644 --- a/docs/hlsl.txt +++ b/docs/hlsl.txt @@ -2,9 +2,9 @@ HLSL-Related Enable Switches ---------------------------- Name Values Description -hlsl_enable 0/1 Enables HLSL post-processing in Direct3D 9 modes. -hlsl_oversampling 0/1 Enables HLSL oversampling. -yiq_enable 0/1 Enables YIQ-colorspace post-processing. Causes a +hlsl_enable 0 or 1 Enables HLSL post-processing in Direct3D 9 modes. +hlsl_oversampling 0 or 1 Enables HLSL oversampling. +yiq_enable 0 or 1 Enables YIQ-colorspace post-processing. Causes a performance drop but gives a much more authentic NTSC TV appearance on TV-based systems when configured properly. @@ -104,7 +104,7 @@ Bloom Post-Processing Options ----------------------------- Name Default Values Description bloom_blend_mode 0 or 1 0 for brighten blend mode or 1 for darken blend mode. -bloom_scale 0.0 Bloom intensity factor. (0.000-4.000) +bloom_scale 0.0 Bloom intensity factor. (0.000-2.000) bloom_overdrive 0.0,0.0,0.0 Bloom overdrive factor to bright full saturated colors. (0.000-2.000) bloom_lvl0_weight 1.00 Bloom level 0 (full-size target) weight. (0.00-1.00) bloom_lvl1_weight 0.64 Bloom level 1 (1/2-size target) weight. (0.00-1.00) -- cgit v1.2.3