From d9153eb306f8b3f5e1c9c66cdc3ad6e41d09ccac Mon Sep 17 00:00:00 2001 From: "therealmogminer@gmail.com" Date: Tue, 29 Mar 2016 11:28:07 +0200 Subject: Get bgfx post-processing working with laserdisc games, nw --- bgfx/chains/default.json | 9 +-------- bgfx/chains/hlsl.json | 24 ++++++++---------------- bgfx/effects/default/blit.json | 12 ++++++------ bgfx/effects/hlsl/blit.json | 12 ++++++------ bgfx/effects/hlsl/color.json | 8 ++++---- bgfx/effects/hlsl/deconverge.json | 8 ++++---- bgfx/effects/hlsl/defocus.json | 8 ++++---- bgfx/effects/hlsl/distortion.json | 8 ++++---- bgfx/effects/hlsl/ntsc_decode.json | 1 + bgfx/effects/hlsl/ntsc_encode.json | 8 ++++---- bgfx/effects/hlsl/phosphor.json | 8 ++++---- bgfx/effects/hlsl/post.json | 8 ++++---- bgfx/effects/hlsl/prescale.json | 8 ++++---- bgfx/effects/unfiltered/blit.json | 12 ++++++------ bgfx/shaders/dx11/fs_blit.bin | Bin 42904 -> 42904 bytes bgfx/shaders/dx11/fs_color.bin | Bin 45305 -> 45305 bytes bgfx/shaders/dx11/fs_deconverge.bin | Bin 43108 -> 45228 bytes bgfx/shaders/dx11/fs_defocus.bin | Bin 49898 -> 49982 bytes bgfx/shaders/dx11/fs_distortion.bin | Bin 60482 -> 60534 bytes bgfx/shaders/dx11/fs_gui.bin | Bin 42904 -> 42904 bytes bgfx/shaders/dx11/fs_ntsc_decode.bin | Bin 60511 -> 60554 bytes bgfx/shaders/dx11/fs_ntsc_encode.bin | Bin 50379 -> 50379 bytes bgfx/shaders/dx11/fs_phosphor.bin | Bin 45190 -> 45190 bytes bgfx/shaders/dx11/fs_post.bin | Bin 57706 -> 57682 bytes bgfx/shaders/dx11/fs_prescale.bin | Bin 45438 -> 42904 bytes bgfx/shaders/dx11/fs_screen.bin | Bin 42904 -> 42904 bytes bgfx/shaders/dx11/vs_blit.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_color.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_deconverge.bin | Bin 45836 -> 45892 bytes bgfx/shaders/dx11/vs_defocus.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_distortion.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_gui.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_ntsc_decode.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_ntsc_encode.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_phosphor.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_post.bin | Bin 43223 -> 43083 bytes bgfx/shaders/dx11/vs_prescale.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx11/vs_screen.bin | Bin 43083 -> 43083 bytes bgfx/shaders/dx9/fs_deconverge.bin | Bin 1017 -> 1101 bytes bgfx/shaders/dx9/fs_defocus.bin | Bin 1807 -> 1911 bytes bgfx/shaders/dx9/fs_distortion.bin | Bin 5447 -> 5499 bytes bgfx/shaders/dx9/fs_ntsc_decode.bin | Bin 8356 -> 8439 bytes bgfx/shaders/dx9/fs_post.bin | Bin 4835 -> 4835 bytes bgfx/shaders/dx9/fs_prescale.bin | Bin 1399 -> 617 bytes bgfx/shaders/dx9/vs_deconverge.bin | Bin 1799 -> 1871 bytes bgfx/shaders/dx9/vs_post.bin | Bin 1142 -> 894 bytes bgfx/shaders/gles/fs_deconverge.bin | Bin 424 -> 485 bytes bgfx/shaders/gles/fs_defocus.bin | Bin 1051 -> 1167 bytes bgfx/shaders/gles/fs_distortion.bin | Bin 5160 -> 5408 bytes bgfx/shaders/gles/fs_ntsc_decode.bin | Bin 6438 -> 6484 bytes bgfx/shaders/gles/fs_post.bin | Bin 3805 -> 3784 bytes bgfx/shaders/gles/fs_prescale.bin | Bin 719 -> 238 bytes bgfx/shaders/gles/vs_deconverge.bin | Bin 1409 -> 1470 bytes bgfx/shaders/gles/vs_post.bin | Bin 629 -> 419 bytes bgfx/shaders/glsl/fs_deconverge.bin | Bin 395 -> 450 bytes bgfx/shaders/glsl/fs_defocus.bin | Bin 1016 -> 1122 bytes bgfx/shaders/glsl/fs_distortion.bin | Bin 4921 -> 5164 bytes bgfx/shaders/glsl/fs_ntsc_decode.bin | Bin 6050 -> 6096 bytes bgfx/shaders/glsl/fs_post.bin | Bin 3603 -> 3582 bytes bgfx/shaders/glsl/fs_prescale.bin | Bin 646 -> 181 bytes bgfx/shaders/glsl/vs_deconverge.bin | Bin 1301 -> 1356 bytes bgfx/shaders/glsl/vs_post.bin | Bin 569 -> 377 bytes bgfx/shaders/metal/fs_deconverge.bin | Bin 997 -> 1117 bytes bgfx/shaders/metal/fs_defocus.bin | Bin 2291 -> 2355 bytes bgfx/shaders/metal/fs_distortion.bin | Bin 5557 -> 5764 bytes bgfx/shaders/metal/fs_ntsc_decode.bin | Bin 6849 -> 6943 bytes bgfx/shaders/metal/fs_post.bin | Bin 4384 -> 4351 bytes bgfx/shaders/metal/fs_prescale.bin | Bin 1111 -> 634 bytes bgfx/shaders/metal/vs_deconverge.bin | Bin 1547 -> 1612 bytes bgfx/shaders/metal/vs_post.bin | Bin 925 -> 757 bytes 70 files changed, 60 insertions(+), 74 deletions(-) (limited to 'bgfx') diff --git a/bgfx/chains/default.json b/bgfx/chains/default.json index 1012d6eacd5..115e7072cb3 100644 --- a/bgfx/chains/default.json +++ b/bgfx/chains/default.json @@ -7,17 +7,10 @@ } ], "passes": [ - { "effect": "default/blit", - "name": "Copy To Unstretched Texture", - "input": [ - { "sampler": "s_tex", "texture": "screen" } - ], - "output": "temp" - }, { "effect": "default/blit", "name": "Final Upscale", "input": [ - { "sampler": "s_tex", "target": "temp" } + { "sampler": "s_tex", "texture": "screen" } ], "output": "output" } diff --git a/bgfx/chains/hlsl.json b/bgfx/chains/hlsl.json index eabf0664857..401e86e6800 100644 --- a/bgfx/chains/hlsl.json +++ b/bgfx/chains/hlsl.json @@ -87,9 +87,9 @@ { "type": "vec2", "name": "defocus", "text": "Defocus, ", "default": [ 15, 15 ], "max": [ 500, 500 ], "min": [ 0, 0 ], "step": 1, "scale": 0.1, "format": "%2.1f", "screen": "crt" }, - { "type": "color", "name": "phosphor", "text": "Phosphor Persistence, ", "default": [ 55, 55, 55 ], "max": [ 100, 100, 100 ], "min": [ 0, 0, 0 ], "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "color", "name": "phosphor", "text": "Phosphor Persistence, ", "default": [ 45, 45, 45 ], "max": [ 100, 100, 100 ], "min": [ 0, 0, 0 ], "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, - { "type": "float", "name": "scanline_alpha", "text": "Scanline Amount", "default": 6, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, + { "type": "float", "name": "scanline_alpha", "text": "Scanline Amount", "default": 60, "max": 100, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, { "type": "float", "name": "scanline_scale", "text": "Overall Scanline Scale", "default": 100, "max": 400, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, { "type": "float", "name": "scanline_bright_scale", "text": "Scanline Brightness Scale", "default": 200, "max": 400, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, { "type": "float", "name": "scanline_bright_offset", "text": "Scanline Brightness Offset", "default": 0, "max": 400, "min": 0, "step": 1, "scale": 0.01, "format": "%1.2f", "screen": "crt" }, @@ -175,15 +175,6 @@ // passes (required): The list of individual shaders to invoke, and any dynamic input parameters they need. "passes": [ - { - // See the pass after this one for a verbose explanation of each parameter. - "effect": "hlsl/blit", - "name": "NTSC Blit to bilinear-able target", - "input": [ - { "sampler": "s_tex", "texture": "screen" } - ], - "output": "ntsc" - }, { // effect (required): The name of the effect JSON file to load for this pass. // value: Any valid JSON filename included in your shader chain, without the extension. @@ -261,7 +252,7 @@ // // option (optional): The name of any MAME option, which will have its value fetched and used as the name of a PNG to load from the artwork directory. // value: Any valid MAME INI option name. - { "sampler": "s_tex", "target": "ntsc" } + { "sampler": "s_tex", "texture": "screen" } ], // output (required): The target to use as the output for this pass. Can be one of the named targets in "targets", or "output" @@ -290,7 +281,8 @@ { "uniform": "u_jitter_amount", "parameter": "jitter" } ], "input": [ - { "sampler": "s_tex", "target": "ntsc" } + { "sampler": "s_tex", "target": "ntsc" }, + { "sampler": "s_screen", "texture": "screen" } ], "output": "guest" }, @@ -301,7 +293,7 @@ { "type": "slider", "condition": "notequal", "combine": "and", "name": "ntsc", "value": 0 } ], "input": [ - { "sampler": "s_tex", "target": "screen" } + { "sampler": "s_tex", "texture": "screen" } ], "output": "guest" }, @@ -444,8 +436,8 @@ { "uniform": "u_time", "parameter": "time" } ], "input": [ - { "sampler": "s_tex", "target": "internal" }, - { "sampler": "s_shadow", "option": "bgfx_shadow_mask" } + { "sampler": "s_tex", "target": "internal" }, + { "sampler": "s_shadow", "option": "bgfx_shadow_mask" } ], "output": "internal" }, diff --git a/bgfx/effects/default/blit.json b/bgfx/effects/default/blit.json index bbc9fd295d4..5f5ad148148 100644 --- a/bgfx/effects/default/blit.json +++ b/bgfx/effects/default/blit.json @@ -16,15 +16,15 @@ "equation": "add", // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel. - // values: "0", "1", "srcColor", "1-srcColor", "dstColor", "1-dstColor", "srcAlpha", "1-srcAlpha", "dstAlpha", "1-dstAlpha" + // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha" // defaults (srcColor, srcAlpha): "1" // defaults (dstColor, dstAlpha): "0" // - // "zero", "one", "invSrcColor", "invDstColor", "invSrcAlpha", and "invDstAlpha" are provided as aliases for "0", "1", "1-srcColor", "1-dstColor", "1-srcAlpha", and "1-dstAlpha" - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, // depth (required): The depth state for this effect. diff --git a/bgfx/effects/hlsl/blit.json b/bgfx/effects/hlsl/blit.json index bbc9fd295d4..5f5ad148148 100644 --- a/bgfx/effects/hlsl/blit.json +++ b/bgfx/effects/hlsl/blit.json @@ -16,15 +16,15 @@ "equation": "add", // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel. - // values: "0", "1", "srcColor", "1-srcColor", "dstColor", "1-dstColor", "srcAlpha", "1-srcAlpha", "dstAlpha", "1-dstAlpha" + // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha" // defaults (srcColor, srcAlpha): "1" // defaults (dstColor, dstAlpha): "0" // - // "zero", "one", "invSrcColor", "invDstColor", "invSrcAlpha", and "invDstAlpha" are provided as aliases for "0", "1", "1-srcColor", "1-dstColor", "1-srcAlpha", and "1-dstAlpha" - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, // depth (required): The depth state for this effect. diff --git a/bgfx/effects/hlsl/color.json b/bgfx/effects/hlsl/color.json index 5a033140233..d5a8d6ca405 100644 --- a/bgfx/effects/hlsl/color.json +++ b/bgfx/effects/hlsl/color.json @@ -8,10 +8,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/deconverge.json b/bgfx/effects/hlsl/deconverge.json index dafd2fb630e..322a916f47f 100644 --- a/bgfx/effects/hlsl/deconverge.json +++ b/bgfx/effects/hlsl/deconverge.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/defocus.json b/bgfx/effects/hlsl/defocus.json index 7ba4b2cec49..b01112de088 100644 --- a/bgfx/effects/hlsl/defocus.json +++ b/bgfx/effects/hlsl/defocus.json @@ -8,10 +8,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/distortion.json b/bgfx/effects/hlsl/distortion.json index e8bbac16095..5eb70fa93d1 100644 --- a/bgfx/effects/hlsl/distortion.json +++ b/bgfx/effects/hlsl/distortion.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/ntsc_decode.json b/bgfx/effects/hlsl/ntsc_decode.json index 208f35b0ff3..1195669f450 100644 --- a/bgfx/effects/hlsl/ntsc_decode.json +++ b/bgfx/effects/hlsl/ntsc_decode.json @@ -26,6 +26,7 @@ "fragment": "fs_ntsc_decode", "uniforms": [ { "name": "s_tex", "type": "int", "values": [ 1.0 ] }, + { "name": "s_screen", "type": "int", "values": [ 1.0 ] }, { "name": "u_source_dims", "type": "vec4", "values": [ 1.0, 1.0, 0.0, 0.0 ] }, { "name": "u_a_value", "type": "vec4", "values": [ 0.5, 0.5, 0.5, 0.5 ] }, { "name": "u_b_value", "type": "vec4", "values": [ 0.5, 0.5, 0.5, 0.5 ] }, diff --git a/bgfx/effects/hlsl/ntsc_encode.json b/bgfx/effects/hlsl/ntsc_encode.json index 8ff193398b2..1112a21c197 100644 --- a/bgfx/effects/hlsl/ntsc_encode.json +++ b/bgfx/effects/hlsl/ntsc_encode.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/phosphor.json b/bgfx/effects/hlsl/phosphor.json index aaa3c12f727..84ad77ad5ed 100644 --- a/bgfx/effects/hlsl/phosphor.json +++ b/bgfx/effects/hlsl/phosphor.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/post.json b/bgfx/effects/hlsl/post.json index c4a86da84e5..48530433f40 100644 --- a/bgfx/effects/hlsl/post.json +++ b/bgfx/effects/hlsl/post.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/hlsl/prescale.json b/bgfx/effects/hlsl/prescale.json index a636c4316e0..3026b424876 100644 --- a/bgfx/effects/hlsl/prescale.json +++ b/bgfx/effects/hlsl/prescale.json @@ -9,10 +9,10 @@ { "blend": { "equation": "add", - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, "depth": { "function": "always" diff --git a/bgfx/effects/unfiltered/blit.json b/bgfx/effects/unfiltered/blit.json index bbc9fd295d4..5f5ad148148 100644 --- a/bgfx/effects/unfiltered/blit.json +++ b/bgfx/effects/unfiltered/blit.json @@ -16,15 +16,15 @@ "equation": "add", // blend function parameters (optional): What factors to use in the blend function when calculating the final pixel. - // values: "0", "1", "srcColor", "1-srcColor", "dstColor", "1-dstColor", "srcAlpha", "1-srcAlpha", "dstAlpha", "1-dstAlpha" + // values: "0", "1", "srccolor", "1-srccolor", "dstcolor", "1-dstcolor", "srcalpha", "1-srcalpha", "dstalpha", "1-dstalpha" // defaults (srcColor, srcAlpha): "1" // defaults (dstColor, dstAlpha): "0" // - // "zero", "one", "invSrcColor", "invDstColor", "invSrcAlpha", and "invDstAlpha" are provided as aliases for "0", "1", "1-srcColor", "1-dstColor", "1-srcAlpha", and "1-dstAlpha" - "srcColor": "1", - "dstColor": "0", - "srcAlpha": "1", - "dstAlpha": "0" + // "zero", "one", "invsrccolor", "invdstcolor", "invsrcalpha", and "invdstalpha" are provided as aliases for "0", "1", "1-srccolor", "1-dstcolor", "1-srcalpha", and "1-dstalpha" + "srcColor": "srcalpha", + "dstColor": "1-srcalpha", + "srcAlpha": "srcalpha", + "dstAlpha": "1-srcalpha" }, // depth (required): The depth state for this effect. diff --git a/bgfx/shaders/dx11/fs_blit.bin b/bgfx/shaders/dx11/fs_blit.bin index cc7afc788ab..0a2c7a979f6 100644 Binary files a/bgfx/shaders/dx11/fs_blit.bin and b/bgfx/shaders/dx11/fs_blit.bin differ diff --git a/bgfx/shaders/dx11/fs_color.bin b/bgfx/shaders/dx11/fs_color.bin index 5acea195472..86da7f9fde7 100644 Binary files a/bgfx/shaders/dx11/fs_color.bin and b/bgfx/shaders/dx11/fs_color.bin differ diff --git a/bgfx/shaders/dx11/fs_deconverge.bin b/bgfx/shaders/dx11/fs_deconverge.bin index f8954f8ee4b..e85b211b5f7 100644 Binary files a/bgfx/shaders/dx11/fs_deconverge.bin and b/bgfx/shaders/dx11/fs_deconverge.bin differ diff --git a/bgfx/shaders/dx11/fs_defocus.bin b/bgfx/shaders/dx11/fs_defocus.bin index f342c80f26b..894cc151994 100644 Binary files a/bgfx/shaders/dx11/fs_defocus.bin and b/bgfx/shaders/dx11/fs_defocus.bin differ diff --git a/bgfx/shaders/dx11/fs_distortion.bin b/bgfx/shaders/dx11/fs_distortion.bin index 0ee1150c722..13e60b64c34 100644 Binary files a/bgfx/shaders/dx11/fs_distortion.bin and b/bgfx/shaders/dx11/fs_distortion.bin differ diff --git a/bgfx/shaders/dx11/fs_gui.bin b/bgfx/shaders/dx11/fs_gui.bin index 54a4ed300e3..207238153b0 100644 Binary files a/bgfx/shaders/dx11/fs_gui.bin and b/bgfx/shaders/dx11/fs_gui.bin differ diff --git a/bgfx/shaders/dx11/fs_ntsc_decode.bin b/bgfx/shaders/dx11/fs_ntsc_decode.bin index 7f6d8167939..a63dd82f051 100644 Binary files a/bgfx/shaders/dx11/fs_ntsc_decode.bin and b/bgfx/shaders/dx11/fs_ntsc_decode.bin differ diff --git a/bgfx/shaders/dx11/fs_ntsc_encode.bin b/bgfx/shaders/dx11/fs_ntsc_encode.bin index a6700b833e1..bbf6cf59f69 100644 Binary files a/bgfx/shaders/dx11/fs_ntsc_encode.bin and b/bgfx/shaders/dx11/fs_ntsc_encode.bin differ diff --git a/bgfx/shaders/dx11/fs_phosphor.bin b/bgfx/shaders/dx11/fs_phosphor.bin index eb9b15d3274..96ed99bf58f 100644 Binary files a/bgfx/shaders/dx11/fs_phosphor.bin and b/bgfx/shaders/dx11/fs_phosphor.bin 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