From b5a54b761c94c543ce950dee0bc4aa0610ba8cba Mon Sep 17 00:00:00 2001 From: "Westley M. Martinez" Date: Sun, 7 Oct 2018 08:42:30 -0700 Subject: HLSL Color Transforms and 3D LUT (#4043) * Remove broken scanline uniform from post_pass * Add 3D LUT to HLSL * Allow individual LUTs for screen and UI * WIP: Port 3D LUT to BGFX * Finish porting LUT to BGFX * Add individual phosphor color conversion for HLSL new file: hlsl/chroma.fx Shader for converting xyY3 to sRGB modified: hlsl/phosphor.fx Minor changes to emphasize idea that phosphors are color agnostic modified: hlsl/post.fx Conversion from signal RGB to xyY3 modified: src/osd/modules/render/d3d/d3dhlsl.cpp modified: src/osd/modules/render/d3d/d3dhlsl.h modified: src/osd/windows/winmain.cpp modified: src/osd/windows/winmain.h * Add phosphor examples and update presets * Port phosphor color shaders to BGFX * Fix missing newlines at EOF --- bgfx/shaders/essl/chains/misc/vs_lut.bin | Bin 0 -> 419 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 bgfx/shaders/essl/chains/misc/vs_lut.bin (limited to 'bgfx/shaders/essl/chains/misc/vs_lut.bin') diff --git a/bgfx/shaders/essl/chains/misc/vs_lut.bin b/bgfx/shaders/essl/chains/misc/vs_lut.bin new file mode 100644 index 00000000000..02eb754eaa3 Binary files /dev/null and b/bgfx/shaders/essl/chains/misc/vs_lut.bin differ -- cgit v1.2.3-70-g09d2