From a70198a5fb532f1b5826bcc0a318c1d68291c0c4 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Sun, 3 May 2015 14:41:05 +0200 Subject: HLSL shader improvements - changed shadow mask implementation, shadow count XY now represent the number of pixel the shadow UV sized tiles will take on the screen - implemented rotation of the shadow mask texture depending on the default landscape or portrait view of the screen - removed prescale and pixel border of the shadow mask texture - added option to change the shadow UV offset, to reduce the color bleeding of the shadow mask - adjusted presets to work with the changed mask implementation - reduced defocus offset - improved downsampling for better blurring - improved alignment of bloom layers (raster and vector) - applied bloom effect to the render output of screenshot and AVI recording - changed curvature effect to fit screen size - changed scanlines to be not rendered into bloom layers - changed shadow mask to be not rendered into bloom layers - changed color floor to not light the bloom layers - changed shadow mask to not dark the color floor - added image vignetting simulation and option - added round screen corner simulation and option - added screen light reflection simulation and option - made usage of unused brightness offset (additive) - removed unused pincushion option - removed duplicate shadow count Y options - removed artwork/adapture.png - added artwork/adapture-grill.png - added artwork/shadow-mask.png - added artwork/slot-mask.png - added hlsl/simple.fx - removed unused shaders::blit() function - added shaders::screen_pass() function, which handles the (raster-)rendering on screen, into screenshot and AVI recording - added effect:set_bool() function --- artwork/adapture-grill.png | Bin 0 -> 19734 bytes artwork/aperture.png | Bin 271 -> 0 bytes artwork/shadow-mask.png | Bin 0 -> 20397 bytes artwork/slot-mask.png | Bin 0 -> 19768 bytes 4 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 artwork/adapture-grill.png delete mode 100644 artwork/aperture.png create mode 100644 artwork/shadow-mask.png create mode 100644 artwork/slot-mask.png (limited to 'artwork') diff --git a/artwork/adapture-grill.png b/artwork/adapture-grill.png new file mode 100644 index 00000000000..052b300f241 Binary files /dev/null and b/artwork/adapture-grill.png differ diff --git a/artwork/aperture.png b/artwork/aperture.png deleted file mode 100644 index 2243dc52c6e..00000000000 Binary files a/artwork/aperture.png and /dev/null differ diff --git a/artwork/shadow-mask.png b/artwork/shadow-mask.png new file mode 100644 index 00000000000..0c04c5f92fa Binary files /dev/null and b/artwork/shadow-mask.png differ diff --git a/artwork/slot-mask.png b/artwork/slot-mask.png new file mode 100644 index 00000000000..5f4d41dbcd7 Binary files /dev/null and b/artwork/slot-mask.png differ -- cgit v1.2.3