From f19f5d53392330d5bf2e4f9a2dcec524fa4c5855 Mon Sep 17 00:00:00 2001 From: arcadez2003 <51386955+arcadez2003@users.noreply.github.com> Date: Mon, 18 Nov 2024 19:26:33 +0000 Subject: Revert "Fix missing and or incorrect sounds with a player 2 game in Title Fight (#1296)".7 (#12989) More investigation is required sorry about this.!! --- src/mame/sega/segas32.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/mame/sega/segas32.cpp b/src/mame/sega/segas32.cpp index 3666deb5010..0c5659741b7 100644 --- a/src/mame/sega/segas32.cpp +++ b/src/mame/sega/segas32.cpp @@ -5926,7 +5926,6 @@ void segas32_state::init_jleague() void segas32_state::init_titlef() { segas32_common_init(); - m_soundcpu->space(AS_PROGRAM).install_write_handler(0xb0, 0xbf, write8smo_delegate(*this, FUNC(segas32_state::scross_bank_w))); m_sw1_output = &segas32_state::titlef_sw1_output; m_sw2_output = &segas32_state::titlef_sw2_output; } -- cgit v1.2.3