From ccd82f0a56516809a0447fec409bedb1abf172d3 Mon Sep 17 00:00:00 2001 From: ClawGrip Date: Tue, 4 Jul 2023 20:50:38 +0200 Subject: pinball/recel.cpp: Redumped 'Mr. Evil'. (#11402) [Strpinball, Recreativas.org] Also fixed some game names and reformatted single line comments. --- src/mame/pinball/recel.cpp | 17 +++++++---------- 1 file changed, 7 insertions(+), 10 deletions(-) diff --git a/src/mame/pinball/recel.cpp b/src/mame/pinball/recel.cpp index 9e945b7bda5..153aa94dc0d 100644 --- a/src/mame/pinball/recel.cpp +++ b/src/mame/pinball/recel.cpp @@ -349,7 +349,7 @@ void recel_state::bic_w(offs_t offset, u8 data) // to be tested void recel_state::recel(machine_config & config) { - /* basic machine hardware */ + // Basic machine hardware PPS4_2(config, m_maincpu, XTAL(3'579'545)); // divided by 18 in the CPU m_maincpu->set_addrmap(AS_PROGRAM, &recel_state::recel_map); m_maincpu->set_addrmap(AS_DATA, &recel_state::recel_data); @@ -376,10 +376,10 @@ void recel_state::recel(machine_config & config) r10788_device &u6(R10788(config, "b5", XTAL(3'579'545) / 18 )); // divided in the circuit u6.update_cb().set(FUNC(recel_state::display_w)); - /* Video */ + // Video config.set_default_layout(layout_recel); - /* Sound */ + // Sound genpin_audio(config); } @@ -421,10 +421,7 @@ ROM_START(r_mrevil) RECEL_BIOS ROM_REGION( 0x0800, "module", ROMREGION_ERASEFF ) - ROM_LOAD("me.c5", 0x0000, 0x0100, CRC(58cb2c60) SHA1(f6da41c54ed6f1eba10de05d87c7d956bc510b4e) ) - //ROM_LOAD( "me2.c5", 0x0000, 0x0800, CRC(5241090f) SHA1(2a3f1a0c2c313266eb39c20b8c99fc22079a52af) ) - //ROM_LOAD( "me3.c5", 0x0000, 0x0100, CRC(53ce24a0) SHA1(42d376e3e7a4e94a09db2f974af8d4869579d0f5) ) - //ROM_LOAD( "me4.c5", 0x0000, 0x0800, CRC(3abb3c80) SHA1(e691c7c10f353e2fe3e887ce86f3ca1ab1bcc288) ) + ROM_LOAD( "me.c5", 0x0000, 0x0100, CRC(53ce24a0) SHA1(42d376e3e7a4e94a09db2f974af8d4869579d0f5) ) ROM_END ROM_START(r_torneo) @@ -510,14 +507,14 @@ GAME(1977, recel, 0, recel, recel, recel_state, empty_init, ROT GAME(1978, r_alaska, recel, recel, recel, recel_state, empty_init, ROT0, "Interflip", "Alaska", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_hotcold, recel, recel, recel, recel_state, empty_init, ROT0, "Inder", "Hot & Cold", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_screech, recel, recel, recel, recel_state, empty_init, ROT0, "Inder", "Screech", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -GAME(1978, r_mrevil, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Mr Evil", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) +GAME(1978, r_mrevil, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Mr. Evil", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_torneo, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Torneo", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_crzyrace, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Crazy Race", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_fairfght, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Fair Fight", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1978, r_pokrplus, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Poker Plus", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -GAME(1979, r_mrdoom, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Mr Doom", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) +GAME(1979, r_mrdoom, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Mr. Doom", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1979, r_cavalier, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Cavalier", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -GAME(1979, r_swash, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Swashbuckler", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) +GAME(1979, r_swash, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "SwashBuckler", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1979, r_quijote, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Don Quijote", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1980, r_flipper, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "The Flipper Game", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) GAME(1980, r_blackm4, recel, recel, recel, recel_state, empty_init, ROT0, "Recel", "Black Magic 4", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) -- cgit v1.2.3