From 7d85f8b99d539b0bb20408df34f42b433b6f4b0c Mon Sep 17 00:00:00 2001 From: Mirko Buffoni Date: Wed, 13 Feb 2008 16:45:05 +0000 Subject: Added original Champion Poker (V220) Added DIPLOCATION macros to all Dip Switches. All DSW are verified through test mode. Fixed custom_io_r which is used for protection but also for keyboard input. --- src/mame/drivers/csk.c | 311 ++++++++++++++++++++++++++++++++++++++++--------- src/mame/mamedriv.c | 1 + src/mame/video/csk.c | 8 ++ 3 files changed, 266 insertions(+), 54 deletions(-) diff --git a/src/mame/drivers/csk.c b/src/mame/drivers/csk.c index 5375436c554..12c76093e3d 100644 --- a/src/mame/drivers/csk.c +++ b/src/mame/drivers/csk.c @@ -99,7 +99,7 @@ Unknown: 5080 (RW) (possibly related to ticket/hopper) Timing: Game is synchronized with VBLANK. It uses IRQ & NMI interrupts. -During a frame, there must be 3 IRQs and 3 NMIs in order to play +During a frame, there must be 4 IRQs and 4 NMIs in order to play to the correct speed. --- @@ -138,6 +138,7 @@ extern UINT8 * cpk_expram; MACHINE_RESET (cpk); +INTERRUPT_GEN( cpoker_interrupt ); INTERRUPT_GEN( cska_interrupt ); VIDEO_UPDATE( cska ); VIDEO_START( cska ); @@ -159,6 +160,7 @@ static WRITE8_HANDLER( custom_io_w ) { switch (data) { + case 0x00: protection_res = readinputport(7); break; case 0x20: protection_res = 0x49; break; case 0x21: protection_res = 0x47; break; case 0x22: protection_res = 0x53; break; @@ -188,6 +190,27 @@ static ADDRESS_MAP_START( map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xf000, 0xffff) AM_RAM AM_REGION(REGION_CPU1, 0xf000) ADDRESS_MAP_END +static ADDRESS_MAP_START( cpoker_map, ADDRESS_SPACE_IO, 8 ) + AM_RANGE(0x2000, 0x27ff) AM_WRITE(cpk_palette_w) + AM_RANGE(0x2800, 0x2fff) AM_WRITE(cpk_palette2_w) + AM_RANGE(0x4000, 0x4000) AM_READ(input_port_0_r) /* DSW1 */ + AM_RANGE(0x4001, 0x4001) AM_READ(input_port_1_r) /* DSW2 */ + AM_RANGE(0x4002, 0x4002) AM_READ(input_port_2_r) /* DSW3 */ + AM_RANGE(0x4003, 0x4003) AM_READ(input_port_3_r) /* DSW4 */ + AM_RANGE(0x4004, 0x4004) AM_READ(input_port_4_r) /* DSW5 */ + AM_RANGE(0x5081, 0x5081) AM_READ(input_port_5_r) /* Services */ + AM_RANGE(0x5082, 0x5082) AM_READ(input_port_6_r) /* Coing & Kbd */ + AM_RANGE(0x5090, 0x5090) AM_WRITE(custom_io_w) + AM_RANGE(0x5091, 0x5091) AM_READ(custom_io_r) /* Keyboard */ + AM_RANGE(0x50a0, 0x50a0) AM_READ(input_port_8_r) /* Not connected */ + AM_RANGE(0x50b0, 0x50b0) AM_WRITE(YM2413_register_port_0_w) + AM_RANGE(0x50b1, 0x50b1) AM_WRITE(YM2413_data_port_0_w) + AM_RANGE(0x6800, 0x6fff) AM_WRITE(MWA8_RAM) AM_BASE(&cpk_expram) + AM_RANGE(0x7000, 0x77ff) AM_RAM AM_BASE(&cpk_videoram) + AM_RANGE(0x7800, 0x7fff) AM_RAM AM_BASE(&cpk_colorram) + AM_RANGE(0x8000, 0xffff) AM_READ(cpk_expansion_r) +ADDRESS_MAP_END + static ADDRESS_MAP_START( csk227_map, ADDRESS_SPACE_IO, 8 ) AM_RANGE(0x2000, 0x27ff) AM_WRITE(cpk_palette_w) AM_RANGE(0x2800, 0x2fff) AM_WRITE(cpk_palette2_w) @@ -235,30 +258,30 @@ ADDRESS_MAP_END static INPUT_PORTS_START( csk227 ) PORT_START_TAG("DSW1") - PORT_DIPNAME( 0x01, 0x01, "Demo Music" ) + PORT_DIPNAME( 0x01, 0x01, "Demo Music" ) PORT_DIPLOCATION("SWA:8") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x06, 0x06, "Min Bet to Start" ) + PORT_DIPNAME( 0x06, 0x06, "Min Bet to Start" ) PORT_DIPLOCATION("SWA:6,7") PORT_DIPSETTING( 0x06, "1" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x00, "10" ) - PORT_DIPNAME( 0x18, 0x18, "Max Bet" ) + PORT_DIPNAME( 0x18, 0x18, "Max Bet" ) PORT_DIPLOCATION("SWA:4,5") PORT_DIPSETTING( 0x18, "10" ) PORT_DIPSETTING( 0x10, "20" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x00, "100" ) - PORT_DIPNAME( 0x60, 0x60, "Min Bet to play Fever" ) + PORT_DIPNAME( 0x60, 0x60, "Min Bet to play Fever" ) PORT_DIPLOCATION("SWA:2,3") PORT_DIPSETTING( 0x60, "1" ) PORT_DIPSETTING( 0x40, "5" ) PORT_DIPSETTING( 0x20, "10" ) PORT_DIPSETTING( 0x00, "20" ) - PORT_DIPNAME( 0x80, 0x00, "Credit Limit" ) + PORT_DIPNAME( 0x80, 0x00, "Credit Limit" ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x80, "100000" ) PORT_DIPSETTING( 0x00, "Unlimited" ) PORT_START_TAG("DSW2") - PORT_DIPNAME( 0x07, 0x07, "Coin In Rate" ) + PORT_DIPNAME( 0x07, 0x07, "Coin In Rate" ) PORT_DIPLOCATION("SWB:8,7,6") PORT_DIPSETTING( 0x07, "1" ) PORT_DIPSETTING( 0x06, "2" ) PORT_DIPSETTING( 0x05, "5" ) @@ -267,44 +290,44 @@ static INPUT_PORTS_START( csk227 ) PORT_DIPSETTING( 0x02, "40" ) PORT_DIPSETTING( 0x01, "50" ) PORT_DIPSETTING( 0x00, "100" ) - PORT_DIPNAME( 0x18, 0x18, "Key In Rate" ) + PORT_DIPNAME( 0x18, 0x18, "Key In Rate" ) PORT_DIPLOCATION("SWB:5,4") PORT_DIPSETTING( 0x18, "10" ) PORT_DIPSETTING( 0x10, "20" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x00, "100" ) - PORT_DIPNAME( 0x60, 0x60, "W-UP Bonus Target" ) + PORT_DIPNAME( 0x60, 0x60, "W-UP Bonus Target" ) PORT_DIPLOCATION("SWB:3,2") PORT_DIPSETTING( 0x60, "1500" ) PORT_DIPSETTING( 0x40, "3000" ) PORT_DIPSETTING( 0x20, "5000" ) PORT_DIPSETTING( 0x00, "7500" ) - PORT_DIPNAME( 0x80, 0x80, "Payout" ) + PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x80, "Manual" ) PORT_DIPSETTING( 0x00, "Auto" ) PORT_START_TAG("DSW3") - PORT_DIPNAME( 0x03, 0x03, "W-UP Bonus Rate" ) + PORT_DIPNAME( 0x03, 0x03, "W-UP Bonus Rate" ) PORT_DIPLOCATION("SWC:8,7") PORT_DIPSETTING( 0x03, "200" ) PORT_DIPSETTING( 0x02, "300" ) PORT_DIPSETTING( 0x01, "500" ) PORT_DIPSETTING( 0x00, "800" ) - PORT_DIPNAME( 0x0c, 0x0c, "W-UP Chance" ) + PORT_DIPNAME( 0x0c, 0x0c, "W-UP Chance" ) PORT_DIPLOCATION("SWC:6,5") PORT_DIPSETTING( 0x0c, "94%" ) PORT_DIPSETTING( 0x08, "96%" ) PORT_DIPSETTING( 0x04, "98%" ) PORT_DIPSETTING( 0x00, "100%" ) - PORT_DIPNAME( 0x30, 0x20, "W-UP Type" ) + PORT_DIPNAME( 0x30, 0x20, "W-UP Type" ) PORT_DIPLOCATION("SWC:4,3") PORT_DIPSETTING( 0x30, DEF_STR( None ) ) PORT_DIPSETTING( 0x20, "High-Low" ) PORT_DIPSETTING( 0x10, "Red-Black" ) /* Bit 4 is equal for ON/OFF */ - PORT_DIPNAME( 0x40, 0x00, "Strip Girl" ) + PORT_DIPNAME( 0x40, 0x00, "Strip Girl" ) PORT_DIPLOCATION("SWC:2") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x80, 0x00, "Ability" ) + PORT_DIPNAME( 0x80, 0x00, "Ability" ) PORT_DIPLOCATION("SWC:1") PORT_DIPSETTING( 0x80, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_START_TAG("DSW4") - PORT_DIPNAME( 0x0f, 0x07, "Main Game Chance" ) + PORT_DIPNAME( 0x0f, 0x07, "Main Game Chance" ) PORT_DIPLOCATION("SWD:8,7,6,5") PORT_DIPSETTING( 0x0f, "69%" ) PORT_DIPSETTING( 0x0e, "72%" ) PORT_DIPSETTING( 0x0d, "75%" ) @@ -321,30 +344,30 @@ static INPUT_PORTS_START( csk227 ) PORT_DIPSETTING( 0x02, "99%" ) PORT_DIPSETTING( 0x01, "101%" ) PORT_DIPSETTING( 0x00, "103%" ) - PORT_DIPNAME( 0x10, 0x00, "Five Jokers" ) + PORT_DIPNAME( 0x10, 0x00, "Five Jokers" ) PORT_DIPLOCATION("SWD:4") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x20, 0x00, "Royal Flush" ) + PORT_DIPNAME( 0x20, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SWD:3") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x40, 0x00, "Auto Hold" ) + PORT_DIPNAME( 0x40, 0x00, "Auto Hold" ) PORT_DIPLOCATION("SWD:2") PORT_DIPSETTING( 0x40, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x80, 0x80, "Payout Select" ) + PORT_DIPNAME( 0x80, 0x80, "Payout Select" ) PORT_DIPLOCATION("SWD:1") PORT_DIPSETTING( 0x80, "Ticket" ) PORT_DIPSETTING( 0x00, "Hopper" ) PORT_START_TAG("DSW5") - PORT_DIPNAME( 0x07, 0x07, "Key Out Rate" ) + PORT_DIPNAME( 0x07, 0x07, "Key Out Rate" ) PORT_DIPLOCATION("SWE:8,7,6") PORT_DIPSETTING( 0x07, "1:1" ) PORT_DIPSETTING( 0x06, "10:1" ) PORT_DIPSETTING( 0x05, "20:1" ) PORT_DIPSETTING( 0x04, "50:1" ) PORT_DIPSETTING( 0x03, "100:1" ) /* Bits 1-0 are all equivalents */ - PORT_DIPNAME( 0x08, 0x00, "Card Select" ) + PORT_DIPNAME( 0x08, 0x00, "Card Select" ) PORT_DIPLOCATION("SWE:5") PORT_DIPSETTING( 0x08, "Poker" ) PORT_DIPSETTING( 0x00, "Tetris" ) - PORT_DIPNAME( 0x70, 0x70, "Ticket Rate" ) + PORT_DIPNAME( 0x70, 0x70, "Ticket Rate" ) PORT_DIPLOCATION("SWE:4,3,2") PORT_DIPSETTING( 0x70, "1:1" ) PORT_DIPSETTING( 0x60, "5:1" ) PORT_DIPSETTING( 0x50, "10:1" ) @@ -353,7 +376,7 @@ static INPUT_PORTS_START( csk227 ) PORT_DIPSETTING( 0x20, "50:1" ) PORT_DIPSETTING( 0x10, "100:1" ) PORT_DIPSETTING( 0x00, "200:1" ) - PORT_DIPNAME( 0x80, 0x80, "Win Table" ) + PORT_DIPNAME( 0x80, 0x80, "Win Table" ) PORT_DIPLOCATION("SWE:1") PORT_DIPSETTING( 0x80, "Change" ) PORT_DIPSETTING( 0x00, "Fixed" ) @@ -395,30 +418,30 @@ INPUT_PORTS_END static INPUT_PORTS_START( csk234 ) PORT_START_TAG("DSW1") - PORT_DIPNAME( 0x01, 0x01, "Demo Music" ) + PORT_DIPNAME( 0x01, 0x01, "Demo Music" ) PORT_DIPLOCATION("SWA:8") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x06, 0x06, "Min Bet to Start" ) + PORT_DIPNAME( 0x06, 0x06, "Min Bet to Start" ) PORT_DIPLOCATION("SWA:7,6") PORT_DIPSETTING( 0x06, "1" ) PORT_DIPSETTING( 0x04, "3" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x00, "10" ) - PORT_DIPNAME( 0x18, 0x10, "Max Bet" ) + PORT_DIPNAME( 0x18, 0x10, "Max Bet" ) PORT_DIPLOCATION("SWA:5,4") PORT_DIPSETTING( 0x18, "3" ) PORT_DIPSETTING( 0x10, "5" ) PORT_DIPSETTING( 0x08, "20" ) PORT_DIPSETTING( 0x00, "40" ) - PORT_DIPNAME( 0x60, 0x60, "Min Bet to play Fever" ) + PORT_DIPNAME( 0x60, 0x60, "Min Bet to play Fever" ) PORT_DIPLOCATION("SWA:3,2") PORT_DIPSETTING( 0x60, "1" ) PORT_DIPSETTING( 0x40, "5" ) PORT_DIPSETTING( 0x20, "10" ) PORT_DIPSETTING( 0x00, "20" ) - PORT_DIPNAME( 0x80, 0x00, "Credit Limit" ) + PORT_DIPNAME( 0x80, 0x00, "Credit Limit" ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x80, "5000" ) PORT_DIPSETTING( 0x00, "10000" ) PORT_START_TAG("DSW2") - PORT_DIPNAME( 0x07, 0x07, "Coin In Rate" ) + PORT_DIPNAME( 0x07, 0x07, "Coin In Rate" ) PORT_DIPLOCATION("SWB:8,7,6") PORT_DIPSETTING( 0x07, "1" ) PORT_DIPSETTING( 0x06, "2" ) PORT_DIPSETTING( 0x05, "5" ) @@ -427,43 +450,43 @@ static INPUT_PORTS_START( csk234 ) PORT_DIPSETTING( 0x02, "40" ) PORT_DIPSETTING( 0x01, "50" ) PORT_DIPSETTING( 0x00, "100" ) - PORT_DIPNAME( 0x18, 0x18, "Key In Rate" ) + PORT_DIPNAME( 0x18, 0x18, "Key In Rate" ) PORT_DIPLOCATION("SWB:5,4") PORT_DIPSETTING( 0x18, "10" ) PORT_DIPSETTING( 0x10, "20" ) PORT_DIPSETTING( 0x08, "50" ) PORT_DIPSETTING( 0x00, "100" ) - PORT_DIPNAME( 0x60, 0x60, "Key Out Rate" ) + PORT_DIPNAME( 0x60, 0x60, "Key Out Rate" ) PORT_DIPLOCATION("SWB:3,2") PORT_DIPSETTING( 0x60, "1:1" ) PORT_DIPSETTING( 0x40, "10:1" ) PORT_DIPSETTING( 0x20, "100:1" ) PORT_DIPSETTING( 0x00, "100:1" ) - PORT_DIPNAME( 0x80, 0x80, "Payout" ) + PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x80, "Manual" ) PORT_DIPSETTING( 0x00, "Auto" ) PORT_START_TAG("DSW3") - PORT_DIPNAME( 0x01, 0x01, "W-UP Bonus Target" ) + PORT_DIPNAME( 0x01, 0x01, "W-UP Bonus Target" ) PORT_DIPLOCATION("SWC:8") PORT_DIPSETTING( 0x01, "3000" ) PORT_DIPSETTING( 0x00, "5000" ) - PORT_DIPNAME( 0x02, 0x02, "W-UP Bonus Rate" ) + PORT_DIPNAME( 0x02, 0x02, "W-UP Bonus Rate" ) PORT_DIPLOCATION("SWC:7") PORT_DIPSETTING( 0x02, "300" ) PORT_DIPSETTING( 0x00, "500" ) - PORT_DIPNAME( 0x0c, 0x0c, "W-UP Chance" ) + PORT_DIPNAME( 0x0c, 0x0c, "W-UP Chance" ) PORT_DIPLOCATION("SWC:6,5") PORT_DIPSETTING( 0x0c, "94%" ) PORT_DIPSETTING( 0x08, "96%" ) PORT_DIPSETTING( 0x04, "98%" ) PORT_DIPSETTING( 0x00, "100%" ) - PORT_DIPNAME( 0x30, 0x20, "W-UP Type" ) + PORT_DIPNAME( 0x30, 0x20, "W-UP Type" ) PORT_DIPLOCATION("SWC:4,3") PORT_DIPSETTING( 0x30, DEF_STR( None ) ) PORT_DIPSETTING( 0x20, "High-Low" ) PORT_DIPSETTING( 0x10, "Red-Black" ) /* Bit 4 is equal for ON/OFF */ - PORT_DIPNAME( 0x40, 0x40, "Card Select" ) + PORT_DIPNAME( 0x40, 0x40, "Card Select" ) PORT_DIPLOCATION("SWC:2") PORT_DIPSETTING( 0x40, "Poker" ) PORT_DIPSETTING( 0x00, "Symbols" ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START_TAG("DSW4") - PORT_DIPNAME( 0x0f, 0x07, "Main Game Chance" ) + PORT_DIPNAME( 0x0f, 0x07, "Main Game Chance" ) PORT_DIPLOCATION("SWD:8,7,6,5") PORT_DIPSETTING( 0x0f, "69%" ) PORT_DIPSETTING( 0x0e, "72%" ) PORT_DIPSETTING( 0x0d, "75%" ) @@ -480,27 +503,27 @@ static INPUT_PORTS_START( csk234 ) PORT_DIPSETTING( 0x02, "99%" ) PORT_DIPSETTING( 0x01, "101%" ) PORT_DIPSETTING( 0x00, "103%" ) - PORT_DIPNAME( 0x10, 0x00, "Auto Hold" ) + PORT_DIPNAME( 0x10, 0x00, "Auto Hold" ) PORT_DIPLOCATION("SWD:4") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x20, 0x00, "Anytime Key-in" ) + PORT_DIPNAME( 0x20, 0x00, "Anytime Key-in" ) PORT_DIPLOCATION("SWD:3") PORT_DIPSETTING( 0x20, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_BIT( 0xC0, IP_ACTIVE_LOW, IPT_UNUSED ) /* Joker and Royal Flush are always enabled */ PORT_START_TAG("DSW5") - PORT_DIPNAME( 0x01, 0x00, "Hopper" ) + PORT_DIPNAME( 0x01, 0x00, "Hopper" ) PORT_DIPLOCATION("SWE:8") PORT_DIPSETTING( 0x01, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x02, 0x00, "Payout Select" ) + PORT_DIPNAME( 0x02, 0x00, "Payout Select" ) PORT_DIPLOCATION("SWE:7") PORT_DIPSETTING( 0x02, "Hopper" ) PORT_DIPSETTING( 0x00, "Ticket" ) - PORT_DIPNAME( 0x0c, 0x0c, "Ticket Rate" ) + PORT_DIPNAME( 0x0c, 0x0c, "Ticket Rate" ) PORT_DIPLOCATION("SWE:6,5") PORT_DIPSETTING( 0x0c, "10:1" ) PORT_DIPSETTING( 0x08, "20:1" ) PORT_DIPSETTING( 0x04, "50:1" ) PORT_DIPSETTING( 0x00, "100:1" ) - PORT_DIPNAME( 0x10, 0x00, "Ability" ) + PORT_DIPNAME( 0x10, 0x00, "Ability" ) PORT_DIPLOCATION("SWE:4") PORT_DIPSETTING( 0x10, DEF_STR( No ) ) PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) @@ -533,6 +556,140 @@ static INPUT_PORTS_START( csk234 ) INPUT_PORTS_END +static INPUT_PORTS_START( cpoker ) + + PORT_START_TAG("DSW1") + PORT_DIPNAME( 0x01, 0x01, "Demo Music" ) PORT_DIPLOCATION("SWA:8") + PORT_DIPSETTING( 0x01, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x06, 0x06, "Min Bet to Start" ) PORT_DIPLOCATION("SWA:7,6") + PORT_DIPSETTING( 0x06, "1" ) + PORT_DIPSETTING( 0x04, "3" ) + PORT_DIPSETTING( 0x02, "5" ) + PORT_DIPSETTING( 0x00, "10" ) + PORT_DIPNAME( 0x18, 0x10, "Max Bet" ) PORT_DIPLOCATION("SWA:5,4") + PORT_DIPSETTING( 0x18, "3" ) + PORT_DIPSETTING( 0x10, "5" ) + PORT_DIPSETTING( 0x08, "20" ) + PORT_DIPSETTING( 0x00, "40" ) + PORT_DIPNAME( 0x60, 0x60, "Min Bet to play Fever" ) PORT_DIPLOCATION("SWA:3,2") + PORT_DIPSETTING( 0x60, "1" ) + PORT_DIPSETTING( 0x40, "5" ) + PORT_DIPSETTING( 0x20, "10" ) + PORT_DIPSETTING( 0x00, "20" ) + PORT_DIPNAME( 0x80, 0x00, "Credit Limit" ) PORT_DIPLOCATION("SWA:1") + PORT_DIPSETTING( 0x80, "5000" ) + PORT_DIPSETTING( 0x00, "10000" ) + + PORT_START_TAG("DSW2") + PORT_DIPNAME( 0x07, 0x07, "Coin In Rate" ) PORT_DIPLOCATION("SWB:8,7,6") + PORT_DIPSETTING( 0x07, "1" ) + PORT_DIPSETTING( 0x06, "2" ) + PORT_DIPSETTING( 0x05, "5" ) + PORT_DIPSETTING( 0x04, "10" ) + PORT_DIPSETTING( 0x03, "20" ) + PORT_DIPSETTING( 0x02, "40" ) + PORT_DIPSETTING( 0x01, "50" ) + PORT_DIPSETTING( 0x00, "100" ) + PORT_DIPNAME( 0x18, 0x18, "Key In Rate" ) PORT_DIPLOCATION("SWB:5,4") + PORT_DIPSETTING( 0x18, "10" ) + PORT_DIPSETTING( 0x10, "20" ) + PORT_DIPSETTING( 0x08, "50" ) + PORT_DIPSETTING( 0x00, "100" ) + PORT_DIPNAME( 0x60, 0x60, "Key Out Rate" ) PORT_DIPLOCATION("SWB:3,2") + PORT_DIPSETTING( 0x60, "1:1" ) + PORT_DIPSETTING( 0x40, "10:1" ) + PORT_DIPSETTING( 0x20, "100:1" ) + PORT_DIPSETTING( 0x00, "100:1" ) + PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SWB:1") + PORT_DIPSETTING( 0x80, "Manual" ) + PORT_DIPSETTING( 0x00, "Auto" ) + + PORT_START_TAG("DSW3") + PORT_DIPNAME( 0x01, 0x01, "W-UP Bonus Target" ) PORT_DIPLOCATION("SWC:8") + PORT_DIPSETTING( 0x01, "3000" ) + PORT_DIPSETTING( 0x00, "5000" ) + PORT_DIPNAME( 0x02, 0x02, "W-UP Bonus Rate" ) PORT_DIPLOCATION("SWC:7") + PORT_DIPSETTING( 0x02, "300" ) + PORT_DIPSETTING( 0x00, "500" ) + PORT_DIPNAME( 0x0c, 0x0c, "W-UP Chance" ) PORT_DIPLOCATION("SWC:6,5") + PORT_DIPSETTING( 0x0c, "94%" ) + PORT_DIPSETTING( 0x08, "96%" ) + PORT_DIPSETTING( 0x04, "98%" ) + PORT_DIPSETTING( 0x00, "100%" ) + PORT_DIPNAME( 0x30, 0x20, "W-UP Type" ) PORT_DIPLOCATION("SWC:4,3") + PORT_DIPSETTING( 0x30, DEF_STR( None ) ) + PORT_DIPSETTING( 0x20, "High-Low" ) + PORT_DIPSETTING( 0x10, "Red-Black" ) /* Bit 4 is equal for ON/OFF */ + PORT_DIPNAME( 0x40, 0x00, "Strip Girl" ) PORT_DIPLOCATION("SWC:2") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x00, "Anytime Key-in" ) PORT_DIPLOCATION("SWC:1") + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + + PORT_START_TAG("DSW4") + PORT_DIPNAME( 0x0f, 0x07, "Main Game Chance" ) PORT_DIPLOCATION("SWD:8,7,6,5") + PORT_DIPSETTING( 0x0f, "69%" ) + PORT_DIPSETTING( 0x0e, "72%" ) + PORT_DIPSETTING( 0x0d, "75%" ) + PORT_DIPSETTING( 0x0c, "78%" ) + PORT_DIPSETTING( 0x0b, "81%" ) + PORT_DIPSETTING( 0x0a, "83%" ) + PORT_DIPSETTING( 0x09, "85%" ) + PORT_DIPSETTING( 0x08, "87%" ) + PORT_DIPSETTING( 0x07, "89%" ) + PORT_DIPSETTING( 0x06, "91%" ) + PORT_DIPSETTING( 0x05, "93%" ) + PORT_DIPSETTING( 0x04, "95%" ) + PORT_DIPSETTING( 0x03, "97%" ) + PORT_DIPSETTING( 0x02, "99%" ) + PORT_DIPSETTING( 0x01, "101%" ) + PORT_DIPSETTING( 0x00, "103%" ) + PORT_DIPNAME( 0x10, 0x00, "Five Jokers" ) PORT_DIPLOCATION("SWD:4") + PORT_DIPSETTING( 0x10, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x20, 0x00, "Royal Flush" ) PORT_DIPLOCATION("SWD:3") + PORT_DIPSETTING( 0x20, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x40, 0x00, "Auto Hold" ) PORT_DIPLOCATION("SWD:2") + PORT_DIPSETTING( 0x40, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_DIPNAME( 0x80, 0x00, "Hopper" ) PORT_DIPLOCATION("SWD:1") + PORT_DIPSETTING( 0x80, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + + PORT_START_TAG("DSW5") + PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START_TAG("5081") + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_E) PORT_NAME("HPSW") + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_4) PORT_NAME("Payout") + PORT_SERVICE_NO_TOGGLE( 0x20, IP_ACTIVE_LOW ) + PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("Statistics") + + PORT_START_TAG("5082") + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_Q) PORT_NAME("Key In") + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_CODE(KEYCODE_W) PORT_NAME("Key Down") + PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED ) + + PORT_START_TAG("5091") /* Custom IO */ + PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) + + PORT_START_TAG("50A0") + PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hold1/High/Low") + PORT_BIT(0x04, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Hold5/Bet") + PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Hold4/Take") + PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Hold3/W-Up") + PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Hold2/Red/Black") + PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + +INPUT_PORTS_END + static const gfx_layout charlayout = @@ -562,6 +719,10 @@ static const gfx_layout charlayout2 = 4*16*8 /* every char takes 32 consecutive bytes */ }; +static GFXDECODE_START( cpoker ) + GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 0, 16 ) +GFXDECODE_END + static GFXDECODE_START( csk ) GFXDECODE_ENTRY( REGION_GFX1, 0x00000, charlayout, 0, 16 ) GFXDECODE_ENTRY( REGION_GFX2, 0x04000, charlayout2, 0, 16 ) @@ -570,13 +731,13 @@ static GFXDECODE_START( csk ) GFXDECODE_ENTRY( REGION_GFX2, 0x00000, charlayout2, 0, 16 ) GFXDECODE_END -static MACHINE_DRIVER_START( csk227it ) +static MACHINE_DRIVER_START( cpoker ) /* basic machine hardware */ MDRV_CPU_ADD_TAG("main",Z80, 3579545) MDRV_CPU_PROGRAM_MAP(map,0) - MDRV_CPU_IO_MAP(csk227_map,0) - MDRV_CPU_VBLANK_INT(cska_interrupt,8) + MDRV_CPU_IO_MAP(cpoker_map,0) + MDRV_CPU_VBLANK_INT(cpoker_interrupt,8) MDRV_SCREEN_REFRESH_RATE(57) MDRV_SCREEN_VBLANK_TIME(DEFAULT_60HZ_VBLANK_DURATION) @@ -587,7 +748,7 @@ static MACHINE_DRIVER_START( csk227it ) MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) MDRV_SCREEN_SIZE(64*8, 32*8) MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0, 32*8-1) - MDRV_GFXDECODE(csk) + MDRV_GFXDECODE(cpoker) MDRV_PALETTE_LENGTH(2048) MDRV_VIDEO_START(cska) @@ -595,24 +756,50 @@ static MACHINE_DRIVER_START( csk227it ) /* sound hardware */ MDRV_SPEAKER_STANDARD_MONO("mono") - MDRV_SOUND_ADD(YM2413, 3579545) MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0) MACHINE_DRIVER_END +static MACHINE_DRIVER_START( csk227it ) + + MDRV_IMPORT_FROM(cpoker) + MDRV_CPU_MODIFY("main") + /* basic machine hardware */ + MDRV_CPU_IO_MAP(csk227_map,0) + MDRV_CPU_VBLANK_INT(cska_interrupt,8) + MDRV_GFXDECODE(csk) + +MACHINE_DRIVER_END + static MACHINE_DRIVER_START( csk234it ) - MDRV_IMPORT_FROM(csk227it) + MDRV_IMPORT_FROM(cpoker) MDRV_CPU_MODIFY("main") /* basic machine hardware */ MDRV_CPU_IO_MAP(csk234_map,0) + MDRV_CPU_VBLANK_INT(cska_interrupt,8) + MDRV_GFXDECODE(csk) MACHINE_DRIVER_END /* ROM Regions definition */ +ROM_START( cpoker ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "v220i1.bin", 0x0000, 0x8000, CRC(b7cae556) SHA1(bb43ee48634879029ed1a7cd4133d7f12413e2ac) ) + ROM_LOAD( "v220i2.bin", 0x8000, 0x8000, CRC(8245e42c) SHA1(b7e7b9f643e6dc2f4d5aaf7d50d0a9154ed9a4e7) ) + + ROM_REGION( 0x60000, REGION_GFX1, ROMREGION_DISPOSE ) + ROM_LOAD( "220i1.bin", 0x40000, 0x20000, CRC(9c4c0af1) SHA1(7a9808b3093b23bde7ecc7405689b2a28ae34e61) ) + ROM_LOAD( "220i2.bin", 0x20000, 0x20000, CRC(331fa4b8) SHA1(ddac57251fa5dfecc0988a2ca01eec016ef47f20) ) + ROM_LOAD( "220i3.bin", 0x00000, 0x20000, CRC(bd2f797c) SHA1(5ca5adae44490dd109f630213a09a68c12f9bd1a) ) + + ROM_REGION( 0x10000, REGION_GFX3, 0 ) /* expansion rom - contains backgrounds and pictures charmaps */ + ROM_LOAD( "220i7.bin", 0x0000, 0x8000, CRC(8a2ff310) SHA1(a415a99dbb1448b4b2b94e17a3973e6347e3be18) ) +ROM_END + ROM_START( csk227it ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) ROM_LOAD( "v227i.bin", 0x0000, 0x10000, CRC(df1ebf49) SHA1(829c7575d3d3780557405b3a61859901df6dbe4f) ) @@ -694,6 +881,21 @@ ROM_END /* Decode a simple PAL encryption */ +static DRIVER_INIT( cpoker ) +{ + int A; + UINT8 *rom = memory_region(REGION_CPU1); + + + for (A = 0;A < 0x10000;A++) + { + rom[A] ^= 0x21; + if ((A & 0x0030) == 0x0010) rom[A] ^= 0x20; + if ((A & 0x0282) == 0x0282) rom[A] ^= 0x01; + if ((A & 0x0940) == 0x0940) rom[A] ^= 0x02; + } +} + static DRIVER_INIT( cska ) { int A; @@ -710,7 +912,8 @@ static DRIVER_INIT( cska ) } } -GAME( 198?, csk227it, 0, csk227it, csk227, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0 ) /* SU 062 */ -GAME( 198?, csk234it, csk227it, csk234it, csk234, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0 ) /* SU 062 */ +GAME( 198?, cpoker, 0, cpoker, cpoker, cpoker, ROT0, "IGS", "Champion Poker", 0 ) +GAME( 198?, csk227it, 0, csk227it, csk227, cska, ROT0, "IGS", "Champion Skill (with Ability)", 0 ) /* SU 062 */ +GAME( 198?, csk234it, csk227it, csk234it, csk234, cska, ROT0, "IGS", "Champion Skill (Ability, Poker & Symbols)", 0 ) /* SU 062 */ -GAME( 1998, stellecu, 0, csk234it, csk234, 0, ROT0, "Sure", "Stelle e Cubi (Italy)", GAME_NOT_WORKING ) +GAME( 1998, stellecu, 0, csk234it, csk234, 0, ROT0, "Sure", "Stelle e Cubi (Italy)", GAME_NOT_WORKING ) diff --git a/src/mame/mamedriv.c b/src/mame/mamedriv.c index 6ca4d6a40da..a4234a73083 100644 --- a/src/mame/mamedriv.c +++ b/src/mame/mamedriv.c @@ -7150,6 +7150,7 @@ Other Sun games DRIVER( goldstar ) /* (c) 198? IGS */ DRIVER( goldstbl ) /* (c) 198? IGS */ DRIVER( moonlght ) /* bootleg */ + DRIVER( cpoker ) /* (c) 198? IGS */ DRIVER( csk227it ) /* (c) 198? IGS */ DRIVER( csk234it ) /* (c) 198? IGS */ DRIVER( stellecu ) /* (c) 1998 */ diff --git a/src/mame/video/csk.c b/src/mame/video/csk.c index 4977efe1cb7..e17c124bbec 100644 --- a/src/mame/video/csk.c +++ b/src/mame/video/csk.c @@ -110,6 +110,14 @@ MACHINE_RESET (cpk) } } +INTERRUPT_GEN( cpoker_interrupt ) +{ + if (cpu_getiloops() % 2) + cpunum_set_input_line(machine, 0, 0, HOLD_LINE); + else + cpunum_set_input_line(machine, 0, INPUT_LINE_NMI, PULSE_LINE); +} + INTERRUPT_GEN( cska_interrupt ) { UINT8 * RAM = memory_region(REGION_CPU1); -- cgit v1.2.3