From 72be21f816be1ec778cf56b40eccc52e72784327 Mon Sep 17 00:00:00 2001 From: mamehaze Date: Mon, 1 Dec 2014 22:15:27 +0000 Subject: handle botanic protection? that kicks in when you complete a level (nw) --- src/mame/drivers/bagman.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mame/drivers/bagman.c b/src/mame/drivers/bagman.c index fb662795fe9..39d036e6eeb 100644 --- a/src/mame/drivers/bagman.c +++ b/src/mame/drivers/bagman.c @@ -281,7 +281,7 @@ static INPUT_PORTS_START( botanici ) PORT_MODIFY("P2") // only seems to have 2 coin slots PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // this must be ACTIVE_HIGH or the game fails after you complete a level, protection? PORT_MODIFY("DSW") // dipswitches are a bit messy on this set PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3") -- cgit v1.2.3