From 520e5aea0d2e7c1abb69268a6d92e532fbe4b783 Mon Sep 17 00:00:00 2001 From: Ryan Holtz Date: Sat, 20 Jun 2020 15:36:43 +0200 Subject: -bgfx: Don't try to invoke a frame immediately after resetting the renderer during tear-down. Fixes crash on exit with the d3d12 backend. [Ryan Holtz] --- src/osd/modules/render/drawbgfx.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/osd/modules/render/drawbgfx.cpp b/src/osd/modules/render/drawbgfx.cpp index 2e9cb63f2e6..3052d5fcbca 100644 --- a/src/osd/modules/render/drawbgfx.cpp +++ b/src/osd/modules/render/drawbgfx.cpp @@ -108,8 +108,8 @@ renderer_bgfx::renderer_bgfx(std::shared_ptr w) renderer_bgfx::~renderer_bgfx() { bgfx::reset(0, 0, BGFX_RESET_NONE); - bgfx::touch(0); - bgfx::frame(); + //bgfx::touch(0); + //bgfx::frame(); if (m_avi_writer != nullptr && m_avi_writer->recording()) { m_avi_writer->stop(); -- cgit v1.2.3