From 44ea32a8a87175e2c1e4b05ccdef80a647c75171 Mon Sep 17 00:00:00 2001 From: simzy39 <45438677+simzy39@users.noreply.github.com> Date: Sat, 1 Apr 2023 11:03:53 -0400 Subject: dataeast/dec0.cpp: Removed superfluous list of games in comment. (#11027) --- src/mame/dataeast/dec0.cpp | 27 ++------------------------- 1 file changed, 2 insertions(+), 25 deletions(-) diff --git a/src/mame/dataeast/dec0.cpp b/src/mame/dataeast/dec0.cpp index 7e7a9cde1fb..890a99f4dfb 100644 --- a/src/mame/dataeast/dec0.cpp +++ b/src/mame/dataeast/dec0.cpp @@ -5,35 +5,12 @@ Data East 16 bit games - Bryan McPhail, mish@tendril.co.uk - This file contains drivers for: - - * Heavy Barrel (USA set) - * Heavy Barrel (World set) - * Bad Dudes vs. Dragonninja (USA set) - * Dragonninja (Japanese version of above) - * Birdie Try (Japanese set) - * Robocop (World bootleg rom set) - * Robocop (World rev 3) - * Robocop (USA rev 1) - * Robocop (USA rev 0) - * Hippodrome (USA set) - * Fighting Fantasy (Japanese version of above) - * Secret Agent (World rev 3) - * Secret Agent (Japan rev 2) - * Sly Spy (USA rev 3) - * Sly Spy (USA rev 2) - * Midnight Resistance (World set) - * Midnight Resistance (USA set) - * Midnight Resistance (Japanese set) - * Boulder Dash (World set) - * Bandit (USA set) - Heavy Barrel, Bad Dudes, Robocop, Birdie Try & Hippodrome use the 'MEC-M1' motherboard and varying game boards. Sly Spy, Midnight Resistance and Boulder Dash use the same graphics chips but are different pcbs. Bandit (USA) is almost certainly a field test prototype, the software runs - on a Heavy Barrel board including the original Heavy Barrel MCU (which is effectively + on a Heavy Barrel board with the original Heavy Barrel MCU (which is effectively not used). There is also Japanese version known to run on a DE-0321-1 top board. There are Secret Agent (bootleg) and Robocop (bootleg) sets to add. @@ -1856,7 +1833,7 @@ void dec0_state::dec0(machine_config &config) ym1.add_route(1, "mono", 0.81); ym1.add_route(2, "mono", 0.81); ym1.add_route(3, "mono", 0.32); - ym1.irq_handler().set_inputline(m_audiocpu, 0); // Schematics show both ym2203 and ym3812 can trigger IRQ, but Bandit is only game to program 2203 to do so + ym1.irq_handler().set_inputline(m_audiocpu, 0); // Schematics show both ym2203 and ym3812 can trigger IRQ, but Bandit is the only game to program 2203 to do so ym3812_device &ym2(YM3812(config, "ym2", XTAL(12'000'000) / 4)); ym2.irq_handler().set_inputline(m_audiocpu, 0); -- cgit v1.2.3