From 36f5b6e3be7a2b4e7f9539d1bc9ddc683f7b95f2 Mon Sep 17 00:00:00 2001 From: hap Date: Sat, 19 Aug 2023 11:22:15 +0200 Subject: misc: remove unneeded comment on clickable artwork --- src/mame/appliedconcepts/boris.cpp | 2 +- src/mame/appliedconcepts/borisdpl.cpp | 2 +- src/mame/appliedconcepts/ggm.cpp | 2 +- src/mame/appliedconcepts/prodigy.cpp | 2 +- src/mame/chess/ave_arb.cpp | 2 +- src/mame/chess/cking_master.cpp | 2 +- src/mame/chess/compuchess.cpp | 6 ++-- src/mame/chess/conchess.cpp | 2 +- src/mame/chess/conic_cchess2.cpp | 2 +- src/mame/chess/conic_cchess3.cpp | 2 +- src/mame/chess/regence.cpp | 2 +- src/mame/chess/yeno_532xl.cpp | 2 +- src/mame/commodore/chessmate.cpp | 6 ++-- src/mame/cxg/ch2001.cpp | 2 +- src/mame/cxg/dominator.cpp | 6 ++-- src/mame/cxg/scptchess.cpp | 4 +-- src/mame/cxg/sphinx40.cpp | 2 +- src/mame/elektor/avrmax.cpp | 4 +-- src/mame/fidelity/as12.cpp | 2 +- src/mame/fidelity/card.cpp | 6 ++-- src/mame/fidelity/cc1.cpp | 6 ++-- src/mame/fidelity/cc10.cpp | 4 +-- src/mame/fidelity/cc7.cpp | 4 +-- src/mame/fidelity/checkc2.cpp | 2 +- src/mame/fidelity/chesster.cpp | 2 +- src/mame/fidelity/csc.cpp | 6 ++-- src/mame/fidelity/dames.cpp | 2 +- src/mame/fidelity/desdis.cpp | 6 ++-- src/mame/fidelity/eag68k.cpp | 4 +-- src/mame/fidelity/eldorado.cpp | 2 +- src/mame/fidelity/elite.cpp | 6 ++-- src/mame/fidelity/excel.cpp | 10 +++--- src/mame/fidelity/msc.cpp | 2 +- src/mame/fidelity/phantom.cpp | 4 +-- src/mame/fidelity/sc12.cpp | 2 +- src/mame/fidelity/sc6.cpp | 6 ++-- src/mame/fidelity/sc8.cpp | 2 +- src/mame/fidelity/vcc.cpp | 2 +- src/mame/fidelity/vsc.cpp | 2 +- src/mame/handheld/hh_cop400.cpp | 16 ++++----- src/mame/handheld/hh_mn1400.cpp | 4 +-- src/mame/handheld/hh_pic16.cpp | 12 +++---- src/mame/handheld/hh_sm510.cpp | 56 ++++++++++++++++--------------- src/mame/handheld/hh_tms1k.cpp | 62 +++++++++++++++++------------------ src/mame/handheld/hh_ucom4.cpp | 6 ++-- src/mame/hegenerglaser/brikett.cpp | 8 ++--- src/mame/hegenerglaser/mm1.cpp | 4 +-- src/mame/hegenerglaser/modular.cpp | 6 ++-- src/mame/hegenerglaser/modular_tm.cpp | 2 +- src/mame/mattel/chess.cpp | 2 +- src/mame/miltonbradley/milton6805.cpp | 2 +- src/mame/namco/cgang.cpp | 2 +- src/mame/novag/cexpert.cpp | 2 +- src/mame/novag/cforte.cpp | 2 +- src/mame/novag/const.cpp | 8 ++--- src/mame/novag/diablo.cpp | 4 +-- src/mame/novag/micro.cpp | 2 +- src/mame/novag/micro2.cpp | 2 +- src/mame/novag/savant.cpp | 2 +- src/mame/novag/sexpert.cpp | 4 +-- src/mame/novag/snova.cpp | 4 +-- src/mame/saitek/ccompan.cpp | 2 +- src/mame/saitek/chesstrv.cpp | 4 +-- src/mame/saitek/corona.cpp | 2 +- src/mame/saitek/cp2000.cpp | 2 +- src/mame/saitek/delta1.cpp | 2 +- src/mame/saitek/exchess.cpp | 2 +- src/mame/saitek/intchess.cpp | 2 +- src/mame/saitek/leonardo.cpp | 4 +-- src/mame/saitek/mark5.cpp | 4 +-- src/mame/saitek/minichess.cpp | 2 +- src/mame/saitek/prschess.cpp | 2 +- src/mame/saitek/renaissance.cpp | 2 +- src/mame/saitek/schess.cpp | 2 +- src/mame/saitek/simultano.cpp | 2 +- src/mame/saitek/ssystem3.cpp | 4 +-- src/mame/saitek/stratos.cpp | 4 +-- src/mame/saitek/superstar.cpp | 4 +-- src/mame/tiger/pylo.cpp | 2 +- src/mame/tryom/chess.cpp | 2 +- src/mame/tryom/gammonm.cpp | 2 +- src/mame/tryom/omar.cpp | 2 +- src/mame/ussr/debut.cpp | 2 +- src/mame/ussr/im01.cpp | 4 +-- src/mame/ussr/intellect02.cpp | 2 +- 85 files changed, 206 insertions(+), 202 deletions(-) diff --git a/src/mame/appliedconcepts/boris.cpp b/src/mame/appliedconcepts/boris.cpp index 68298d9a164..defa6df3ccc 100644 --- a/src/mame/appliedconcepts/boris.cpp +++ b/src/mame/appliedconcepts/boris.cpp @@ -27,7 +27,7 @@ ROM labeled 007-7027-00. #include "video/pwm.h" // internal artwork -#include "aci_boris.lh" // clickable +#include "aci_boris.lh" namespace { diff --git a/src/mame/appliedconcepts/borisdpl.cpp b/src/mame/appliedconcepts/borisdpl.cpp index b9bfd241174..689a7952849 100644 --- a/src/mame/appliedconcepts/borisdpl.cpp +++ b/src/mame/appliedconcepts/borisdpl.cpp @@ -23,7 +23,7 @@ is the same as SL90259. #include "video/pwm.h" // internal artwork -#include "aci_borisdpl.lh" // clickable +#include "aci_borisdpl.lh" namespace { diff --git a/src/mame/appliedconcepts/ggm.cpp b/src/mame/appliedconcepts/ggm.cpp index 729f3ca948a..695c256aa11 100644 --- a/src/mame/appliedconcepts/ggm.cpp +++ b/src/mame/appliedconcepts/ggm.cpp @@ -68,7 +68,7 @@ TODO: #include "softlist_dev.h" // internal artwork -#include "aci_ggm.lh" // clickable +#include "aci_ggm.lh" namespace { diff --git a/src/mame/appliedconcepts/prodigy.cpp b/src/mame/appliedconcepts/prodigy.cpp index eb777dbd498..2acebc0fbd2 100644 --- a/src/mame/appliedconcepts/prodigy.cpp +++ b/src/mame/appliedconcepts/prodigy.cpp @@ -72,7 +72,7 @@ The keypad is connected to the 12 pin KPDCN connector left to right KP1: #include "speaker.h" // internal artwork -#include "aci_prodigy.lh" // clickable +#include "aci_prodigy.lh" namespace { diff --git a/src/mame/chess/ave_arb.cpp b/src/mame/chess/ave_arb.cpp index 66866e4adba..c2db3231071 100644 --- a/src/mame/chess/ave_arb.cpp +++ b/src/mame/chess/ave_arb.cpp @@ -56,7 +56,7 @@ TODO: #include "softlist_dev.h" // internal artwork -#include "ave_arb.lh" // clickable +#include "ave_arb.lh" namespace { diff --git a/src/mame/chess/cking_master.cpp b/src/mame/chess/cking_master.cpp index 93bd4109df3..4f121c21b00 100644 --- a/src/mame/chess/cking_master.cpp +++ b/src/mame/chess/cking_master.cpp @@ -31,7 +31,7 @@ TODO: #include "speaker.h" // internal artwork -#include "ck_master.lh" // clickable +#include "ck_master.lh" namespace { diff --git a/src/mame/chess/compuchess.cpp b/src/mame/chess/compuchess.cpp index 13e39ac0076..d7b21d97b37 100644 --- a/src/mame/chess/compuchess.cpp +++ b/src/mame/chess/compuchess.cpp @@ -111,9 +111,9 @@ Hardware notes: #include "speaker.h" // internal artwork -#include "cmpchess.lh" // clickable -#include "novag_mk1.lh" // clickable -#include "conic_cchess.lh" // clickable +#include "cmpchess.lh" +#include "novag_mk1.lh" +#include "conic_cchess.lh" namespace { diff --git a/src/mame/chess/conchess.cpp b/src/mame/chess/conchess.cpp index a497ceb2cff..4a5303b2210 100644 --- a/src/mame/chess/conchess.cpp +++ b/src/mame/chess/conchess.cpp @@ -77,7 +77,7 @@ is integrated. #include "speaker.h" // internal artwork -#include "conchess.lh" // clickable +#include "conchess.lh" namespace { diff --git a/src/mame/chess/conic_cchess2.cpp b/src/mame/chess/conic_cchess2.cpp index 0be531bbd7c..2cd1ceb9971 100644 --- a/src/mame/chess/conic_cchess2.cpp +++ b/src/mame/chess/conic_cchess2.cpp @@ -37,7 +37,7 @@ BTANB: #include "speaker.h" // internal artwork -#include "conic_cchess2.lh" // clickable +#include "conic_cchess2.lh" namespace { diff --git a/src/mame/chess/conic_cchess3.cpp b/src/mame/chess/conic_cchess3.cpp index c3c9490c7c3..a5747f68aee 100644 --- a/src/mame/chess/conic_cchess3.cpp +++ b/src/mame/chess/conic_cchess3.cpp @@ -31,7 +31,7 @@ TODO: #include "speaker.h" // internal artwork -//#include "conic_cchess3.lh" // clickable +//#include "conic_cchess3.lh" namespace { diff --git a/src/mame/chess/regence.cpp b/src/mame/chess/regence.cpp index af354ef0460..28fa214d767 100644 --- a/src/mame/chess/regence.cpp +++ b/src/mame/chess/regence.cpp @@ -31,7 +31,7 @@ NVRAM fails at next power-on. #include "speaker.h" // internal artwork -#include "regence.lh" // clickable +#include "regence.lh" namespace { diff --git a/src/mame/chess/yeno_532xl.cpp b/src/mame/chess/yeno_532xl.cpp index 993ff3d6107..e501766d2a2 100644 --- a/src/mame/chess/yeno_532xl.cpp +++ b/src/mame/chess/yeno_532xl.cpp @@ -33,7 +33,7 @@ not have an edge connector or empty ROM socket for it. #include "speaker.h" // internal artwork -#include "yeno_532xl.lh" // clickable +#include "yeno_532xl.lh" namespace { diff --git a/src/mame/commodore/chessmate.cpp b/src/mame/commodore/chessmate.cpp index 56b683de6a7..f2a396af722 100644 --- a/src/mame/commodore/chessmate.cpp +++ b/src/mame/commodore/chessmate.cpp @@ -51,9 +51,9 @@ MOS MPS 6332 005 2179 #include "speaker.h" // internal artwork -#include "chessmate.lh" // clickable -#include "novag_mk2.lh" // clickable -#include "novag_mk2a.lh" // clickable +#include "chessmate.lh" +#include "novag_mk2.lh" +#include "novag_mk2a.lh" namespace { diff --git a/src/mame/cxg/ch2001.cpp b/src/mame/cxg/ch2001.cpp index 8a7837f7738..6e1c943df46 100644 --- a/src/mame/cxg/ch2001.cpp +++ b/src/mame/cxg/ch2001.cpp @@ -31,7 +31,7 @@ Hardware notes: #include "speaker.h" // internal artwork -#include "cxg_ch2001.lh" // clickable +#include "cxg_ch2001.lh" namespace { diff --git a/src/mame/cxg/dominator.cpp b/src/mame/cxg/dominator.cpp index 85091b9320e..f90abdae2ab 100644 --- a/src/mame/cxg/dominator.cpp +++ b/src/mame/cxg/dominator.cpp @@ -31,9 +31,9 @@ This engine was also used in the newer Mephisto Modena. #include "speaker.h" // internal artwork -#include "cxg_dominator.lh" // clickable -#include "cxg_galaxy.lh" // clickable -#include "cxg_commander.lh" // clickable +#include "cxg_dominator.lh" +#include "cxg_galaxy.lh" +#include "cxg_commander.lh" namespace { diff --git a/src/mame/cxg/scptchess.cpp b/src/mame/cxg/scptchess.cpp index 5bfebc7e073..8691cf0ed06 100644 --- a/src/mame/cxg/scptchess.cpp +++ b/src/mame/cxg/scptchess.cpp @@ -57,8 +57,8 @@ HD44801C89 used in: #include "speaker.h" // internal artwork -#include "cxg_scptchess_v1.lh" // clickable -#include "cxg_scptchess_v2.lh" // clickable +#include "cxg_scptchess_v1.lh" +#include "cxg_scptchess_v2.lh" namespace { diff --git a/src/mame/cxg/sphinx40.cpp b/src/mame/cxg/sphinx40.cpp index 33950be26b5..0cc72ca3cb3 100644 --- a/src/mame/cxg/sphinx40.cpp +++ b/src/mame/cxg/sphinx40.cpp @@ -54,7 +54,7 @@ LCD module #include "speaker.h" // internal artwork -#include "cxg_sphinx40.lh" // clickable +#include "cxg_sphinx40.lh" namespace { diff --git a/src/mame/elektor/avrmax.cpp b/src/mame/elektor/avrmax.cpp index e4621eba008..508060fd37a 100644 --- a/src/mame/elektor/avrmax.cpp +++ b/src/mame/elektor/avrmax.cpp @@ -52,8 +52,8 @@ TODO: #include "screen.h" // internal artwork -#include "avrmax.lh" // clickable -#include "atm18mcc.lh" // clickable +#include "avrmax.lh" +#include "atm18mcc.lh" namespace { diff --git a/src/mame/fidelity/as12.cpp b/src/mame/fidelity/as12.cpp index 6a8e1808dfd..29ac9b118d7 100644 --- a/src/mame/fidelity/as12.cpp +++ b/src/mame/fidelity/as12.cpp @@ -45,7 +45,7 @@ TODO: #include "speaker.h" // internal artwork -#include "fidel_as12.lh" // clickable +#include "fidel_as12.lh" namespace { diff --git a/src/mame/fidelity/card.cpp b/src/mame/fidelity/card.cpp index 949f3bdca4e..739f87acf25 100644 --- a/src/mame/fidelity/card.cpp +++ b/src/mame/fidelity/card.cpp @@ -181,9 +181,9 @@ Two card decks exist (red and blue), each has the same set of barcodes. #include "speaker.h" // internal artwork -#include "fidel_brc.lh" // clickable -#include "fidel_bv3.lh" // clickable -#include "fidel_gin.lh" // clickable +#include "fidel_brc.lh" +#include "fidel_bv3.lh" +#include "fidel_gin.lh" namespace { diff --git a/src/mame/fidelity/cc1.cpp b/src/mame/fidelity/cc1.cpp index a264ff3a49e..a5316e20d77 100644 --- a/src/mame/fidelity/cc1.cpp +++ b/src/mame/fidelity/cc1.cpp @@ -65,9 +65,9 @@ with CCX and CC7. #include "video/pwm.h" // internal artwork -#include "fidel_cc1.lh" // clickable -#include "fidel_cc3.lh" // clickable -#include "fidel_cc10c.lh" // clickable +#include "fidel_cc1.lh" +#include "fidel_cc3.lh" +#include "fidel_cc10c.lh" namespace { diff --git a/src/mame/fidelity/cc10.cpp b/src/mame/fidelity/cc10.cpp index bb5cc72f668..439a48c4adf 100644 --- a/src/mame/fidelity/cc10.cpp +++ b/src/mame/fidelity/cc10.cpp @@ -38,8 +38,8 @@ advertisements, but box and manual still simply name it Checker Challenger. #include "speaker.h" // internal artwork -#include "fidel_acr.lh" // clickable -#include "fidel_cc10.lh" // clickable +#include "fidel_acr.lh" +#include "fidel_cc10.lh" namespace { diff --git a/src/mame/fidelity/cc7.cpp b/src/mame/fidelity/cc7.cpp index 16c3491617b..5270c5121f8 100644 --- a/src/mame/fidelity/cc7.cpp +++ b/src/mame/fidelity/cc7.cpp @@ -50,8 +50,8 @@ D0-D3: keypad row #include "speaker.h" // internal artwork -#include "fidel_bcc.lh" // clickable -#include "fidel_bkc.lh" // clickable +#include "fidel_bcc.lh" +#include "fidel_bkc.lh" namespace { diff --git a/src/mame/fidelity/checkc2.cpp b/src/mame/fidelity/checkc2.cpp index 3e94355da3c..daa75ba936a 100644 --- a/src/mame/fidelity/checkc2.cpp +++ b/src/mame/fidelity/checkc2.cpp @@ -26,7 +26,7 @@ TODO: #include "video/pwm.h" // internal artwork -#include "fidel_cr.lh" // clickable +#include "fidel_cr.lh" namespace { diff --git a/src/mame/fidelity/chesster.cpp b/src/mame/fidelity/chesster.cpp index 4bf7b309769..da9b442b24a 100644 --- a/src/mame/fidelity/chesster.cpp +++ b/src/mame/fidelity/chesster.cpp @@ -37,7 +37,7 @@ the S14001A in the 70s), this time a 65C02 software solution. #include "speaker.h" // internal artwork -#include "fidel_chesster.lh" // clickable +#include "fidel_chesster.lh" namespace { diff --git a/src/mame/fidelity/csc.cpp b/src/mame/fidelity/csc.cpp index f53368d6859..28f3ef71e01 100644 --- a/src/mame/fidelity/csc.cpp +++ b/src/mame/fidelity/csc.cpp @@ -217,9 +217,9 @@ clicking on the game board. #include "speaker.h" // internal artwork -#include "fidel_csc.lh" // clickable -#include "fidel_rsc.lh" // clickable -#include "fidel_su9.lh" // clickable +#include "fidel_csc.lh" +#include "fidel_rsc.lh" +#include "fidel_su9.lh" namespace { diff --git a/src/mame/fidelity/dames.cpp b/src/mame/fidelity/dames.cpp index 9bf0f37c6b0..3152a698a7a 100644 --- a/src/mame/fidelity/dames.cpp +++ b/src/mame/fidelity/dames.cpp @@ -33,7 +33,7 @@ TODO: #include "speaker.h" // internal artwork -#include "fidel_dsc.lh" // clickable +#include "fidel_dsc.lh" namespace { diff --git a/src/mame/fidelity/desdis.cpp b/src/mame/fidelity/desdis.cpp index 23df9fd8834..2a82faaa50d 100644 --- a/src/mame/fidelity/desdis.cpp +++ b/src/mame/fidelity/desdis.cpp @@ -49,9 +49,9 @@ Designer Mach IV Master 2325 (model 6129) overview: #include "speaker.h" // internal artwork -#include "fidel_desdis.lh" // clickable -#include "fidel_desdis_68kg.lh" // clickable -#include "fidel_desdis_68kr.lh" // clickable +#include "fidel_desdis.lh" +#include "fidel_desdis_68kg.lh" +#include "fidel_desdis_68kr.lh" namespace { diff --git a/src/mame/fidelity/eag68k.cpp b/src/mame/fidelity/eag68k.cpp index ff3ced02910..0ca424f2f73 100644 --- a/src/mame/fidelity/eag68k.cpp +++ b/src/mame/fidelity/eag68k.cpp @@ -190,8 +190,8 @@ B0000x-xxxxxx: see V7, -800000 #include "speaker.h" // internal artwork -#include "fidel_ex_68k.lh" // clickable -#include "fidel_eag_68k.lh" // clickable +#include "fidel_ex_68k.lh" +#include "fidel_eag_68k.lh" namespace { diff --git a/src/mame/fidelity/eldorado.cpp b/src/mame/fidelity/eldorado.cpp index 03604573ebc..9c746e16a81 100644 --- a/src/mame/fidelity/eldorado.cpp +++ b/src/mame/fidelity/eldorado.cpp @@ -25,7 +25,7 @@ as seen on the PCB and also confirmed by Ron Nelson. #include "speaker.h" // internal artwork -#include "fidel_eldorado.lh" // clickable +#include "fidel_eldorado.lh" namespace { diff --git a/src/mame/fidelity/elite.cpp b/src/mame/fidelity/elite.cpp index b55d04cb375..a3ff78a40cb 100644 --- a/src/mame/fidelity/elite.cpp +++ b/src/mame/fidelity/elite.cpp @@ -77,9 +77,9 @@ uninteresting to emulate as separate drivers. #include "speaker.h" // internal artwork -#include "fidel_eag.lh" // clickable -#include "fidel_eas.lh" // clickable -#include "fidel_pc.lh" // clickable +#include "fidel_eag.lh" +#include "fidel_eas.lh" +#include "fidel_pc.lh" namespace { diff --git a/src/mame/fidelity/excel.cpp b/src/mame/fidelity/excel.cpp index 5ecc4b88dae..cdc3f25a636 100644 --- a/src/mame/fidelity/excel.cpp +++ b/src/mame/fidelity/excel.cpp @@ -143,11 +143,11 @@ Designer 2100 (model 6103): exactly same, but running at 5MHz #include "speaker.h" // internal artwork -#include "fidel_des.lh" // clickable -#include "fidel_ex.lh" // clickable -#include "fidel_exb.lh" // clickable -#include "fidel_exd.lh" // clickable -#include "fidel_exv.lh" // clickable +#include "fidel_des.lh" +#include "fidel_ex.lh" +#include "fidel_exb.lh" +#include "fidel_exd.lh" +#include "fidel_exv.lh" namespace { diff --git a/src/mame/fidelity/msc.cpp b/src/mame/fidelity/msc.cpp index 815a3acd32e..4049fdb9629 100644 --- a/src/mame/fidelity/msc.cpp +++ b/src/mame/fidelity/msc.cpp @@ -37,7 +37,7 @@ and one for MCS48. A12 is forced high or low to select the bank. #include "speaker.h" // internal artwork -#include "fidel_msc_v1.lh" // clickable +#include "fidel_msc_v1.lh" namespace { diff --git a/src/mame/fidelity/phantom.cpp b/src/mame/fidelity/phantom.cpp index 50fced9ebf6..27577b1d99b 100644 --- a/src/mame/fidelity/phantom.cpp +++ b/src/mame/fidelity/phantom.cpp @@ -56,8 +56,8 @@ BTANB: #include "speaker.h" // internal artwork -#include "fidel_cphantom.lh" // clickable -#include "fidel_phantom.lh" // clickable +#include "fidel_cphantom.lh" +#include "fidel_phantom.lh" namespace { diff --git a/src/mame/fidelity/sc12.cpp b/src/mame/fidelity/sc12.cpp index 138414497b6..c5a188ca279 100644 --- a/src/mame/fidelity/sc12.cpp +++ b/src/mame/fidelity/sc12.cpp @@ -64,7 +64,7 @@ TODO: #include "speaker.h" // internal artwork -#include "fidel_sc12.lh" // clickable +#include "fidel_sc12.lh" namespace { diff --git a/src/mame/fidelity/sc6.cpp b/src/mame/fidelity/sc6.cpp index 441d3fae22a..d86ff9a7a38 100644 --- a/src/mame/fidelity/sc6.cpp +++ b/src/mame/fidelity/sc6.cpp @@ -83,9 +83,9 @@ To summarize, known MCU chip ROM serials+year: #include "speaker.h" // internal artwork -#include "fidel_gambit.lh" // clickable -#include "fidel_msc_v2.lh" // clickable -#include "fidel_sc6.lh" // clickable +#include "fidel_gambit.lh" +#include "fidel_msc_v2.lh" +#include "fidel_sc6.lh" namespace { diff --git a/src/mame/fidelity/sc8.cpp b/src/mame/fidelity/sc8.cpp index 8223b37c19b..0864e2598f3 100644 --- a/src/mame/fidelity/sc8.cpp +++ b/src/mame/fidelity/sc8.cpp @@ -32,7 +32,7 @@ Hardware notes: #include "speaker.h" // internal artwork -#include "fidel_sc8.lh" // clickable +#include "fidel_sc8.lh" namespace { diff --git a/src/mame/fidelity/vcc.cpp b/src/mame/fidelity/vcc.cpp index 8be004a5a2c..11fc6a9ce1b 100644 --- a/src/mame/fidelity/vcc.cpp +++ b/src/mame/fidelity/vcc.cpp @@ -110,7 +110,7 @@ determination and give you a language option on power up or something. #include "speaker.h" // internal artwork -#include "fidel_vcc.lh" // clickable +#include "fidel_vcc.lh" namespace { diff --git a/src/mame/fidelity/vsc.cpp b/src/mame/fidelity/vsc.cpp index 07f43485188..c03e3dd7619 100644 --- a/src/mame/fidelity/vsc.cpp +++ b/src/mame/fidelity/vsc.cpp @@ -160,7 +160,7 @@ IFP: Impact Printer - also compatible with C64 apparently. #include "speaker.h" // internal artwork -#include "fidel_vsc.lh" // clickable +#include "fidel_vsc.lh" namespace { diff --git a/src/mame/handheld/hh_cop400.cpp b/src/mame/handheld/hh_cop400.cpp index cb037db4b21..a5d9b9dbd40 100644 --- a/src/mame/handheld/hh_cop400.cpp +++ b/src/mame/handheld/hh_cop400.cpp @@ -32,19 +32,19 @@ TODO: #include "speaker.h" // internal artwork -#include "bshipg.lh" // clickable -#include "comparca.lh" // clickable -#include "ctstein.lh" // clickable +#include "bshipg.lh" +#include "comparca.lh" +#include "ctstein.lh" #include "einvaderc.lh" -#include "funjacks.lh" // clickable -#include "funrlgl.lh" // clickable -#include "funtag.lh" // clickable +#include "funjacks.lh" +#include "funrlgl.lh" +#include "funtag.lh" #include "h2hbaskbc.lh" #include "h2hhockeyc.lh" #include "h2hsoccerc.lh" #include "lafootb.lh" -#include "lchicken.lh" // clickable -#include "lightfgt.lh" // clickable +#include "lchicken.lh" +#include "lightfgt.lh" #include "lilcomp.lh" #include "mbaskb2.lh" #include "mdallas.lh" diff --git a/src/mame/handheld/hh_mn1400.cpp b/src/mame/handheld/hh_mn1400.cpp index 2c8e85958a0..8c52b1b1300 100644 --- a/src/mame/handheld/hh_mn1400.cpp +++ b/src/mame/handheld/hh_mn1400.cpp @@ -18,9 +18,9 @@ audio/video equipment, and it's used in some handheld toys too. #include "speaker.h" // internal artwork -#include "compperf.lh" // clickable +#include "compperf.lh" #include "scrablexa.lh" -#include "tmbaskb.lh" // clickable +#include "tmbaskb.lh" //#include "hh_mn1400_test.lh" // common test-layout - use external artwork diff --git a/src/mame/handheld/hh_pic16.cpp b/src/mame/handheld/hh_pic16.cpp index 77b7638ce9d..182b9e893db 100644 --- a/src/mame/handheld/hh_pic16.cpp +++ b/src/mame/handheld/hh_pic16.cpp @@ -74,14 +74,14 @@ TODO: // internal artwork #include "drdunk.lh" -#include "flash.lh" // clickable +#include "flash.lh" #include "hccbaskb.lh" -#include "leboom.lh" // clickable -#include "maniac.lh" // clickable -#include "melodym.lh" // clickable -#include "matchme.lh" // clickable +#include "leboom.lh" +#include "maniac.lh" +#include "melodym.lh" +#include "matchme.lh" #include "rockpin.lh" -#include "touchme.lh" // clickable +#include "touchme.lh" #include "ttfball.lh" #include "us2pfball.lh" diff --git a/src/mame/handheld/hh_sm510.cpp b/src/mame/handheld/hh_sm510.cpp index 9ab21ae25d8..4241347da01 100644 --- a/src/mame/handheld/hh_sm510.cpp +++ b/src/mame/handheld/hh_sm510.cpp @@ -911,8 +911,7 @@ ROM_END * Sharp SM5A label MH-06 5104 (no decap) * lcd screen with custom segments, 1-bit sound - This is the Gold Series version, there's also a new wide screen version - (NH-103) + This is the Gold Series version, there's also a new wide screen version (NH-103) *******************************************************************************/ @@ -3165,9 +3164,8 @@ ROM_END /******************************************************************************* Nintendo Game & Watch: Mario's Cement Factory (model CM-72) - * PCB labels: CM-72 M (main board) - CM-72 C (joystick controller board) - CM-72 S (buttons controller board) + * PCB labels: CM-72 M (main board), CM-72 C (joystick controller board), + CM-72 S (buttons controller board) * Sharp SM511 label CM-72 534A, or CM-72A 536C (no decap) * inverted lcd screen with custom segments, 1-bit sound @@ -3565,9 +3563,9 @@ ROM_END Nintendo Game & Watch: Mickey Mouse (model DC-95), Nintendo Game & Watch: Donkey Kong Circus (model MK-96) * PCB labels: DC-95M (main board), DC-95C (controller board) - * Sharp SM511 - - label DC-95 284C (Mickey Mouse) (no decap) - - label DC-95 541D (Donkey Kong Circus) (no decap) + * Sharp SM511: + label DC-95 284C (Mickey Mouse) (no decap) + label DC-95 541D (Donkey Kong Circus) (no decap) * inverted lcd screen with custom segments, 1-bit sound This is the panorama version of Mickey Mouse. There's also a wide screen @@ -3944,9 +3942,9 @@ ROM_END Nintendo Game & Watch: Super Mario Bros. (model: see below) * PCB label: YM-801 (Crystal Screen), YM-105 (New Wide Screen) - * Sharp SM511 - - label YM-801 8034A (Crystal Screen) (not dumped yet) - - label YM-105 9024B (New Wide Screen) (die label ?) + * Sharp SM511: + label YM-801 8034A (Crystal Screen) (not dumped yet) + label YM-105 9024B (New Wide Screen) (die label ?) * lcd screen with custom segments, 1-bit sound First released in 1986 on Crystal Screen (model YM-801), rereleased on @@ -4041,9 +4039,9 @@ ROM_END Nintendo Game & Watch: Climber Crystal Screen (model DR-802), Nintendo Game & Watch: Climber New Wide Screen (model DR-106) * PCB label: DR-802 (Crystal Screen), DR-106 (New Wide Screen) - * Sharp SM511 - - label DR-802 8626A (Crystal Screen) (not dumped yet) - - label DR-106 9038B (New Wide Screen) (no decap) + * Sharp SM511: + label DR-802 8626A (Crystal Screen) (not dumped yet) + label DR-106 9038B (New Wide Screen) (no decap) * lcd screen with custom segments, 1-bit sound First released in 1986 on Crystal Screen (model DR-802), rereleased on @@ -4138,9 +4136,9 @@ ROM_END Nintendo Game & Watch: Balloon Fight Crystal Screen (model BF-803), Nintendo Game & Watch: Balloon Fight New Wide Screen (model BF-107) * PCB label: DR-802-2 (Crystal Screen), DR-106 (New Wide Screen) - * Sharp SM511 - - label BF-803 8646A (Crystal Sscreen) (not dumped yet) - - label BF-107 9031B (New Wide Screen) (no decap) + * Sharp SM511: + label BF-803 8646A (Crystal Screen) (not dumped yet) + label BF-107 9031B (New Wide Screen) (no decap) * lcd screen with custom segments, 1-bit sound First released in 1986 on Crystal Screen (model BF-803), rereleased on @@ -5477,7 +5475,7 @@ ROM_END -/*************************************************************************** +/******************************************************************************* Konami Teenage Mutant Ninja Turtles II: Splinter Speaks (model 13012) * PCB label: BH012 @@ -5485,7 +5483,7 @@ ROM_END * lcd screen with custom segments, 1-bit sound * OKI MSM6373 ADPCM under epoxy -***************************************************************************/ +*******************************************************************************/ class ktmnt2_state : public hh_sm510_state { @@ -5534,7 +5532,7 @@ int ktmnt2_state::sound_busy_r() return m_samples->playing(0) ? 0 : 1; } -// config +// inputs static INPUT_PORTS_START( ktmnt2 ) PORT_START("IN.0") // S1 @@ -5557,6 +5555,8 @@ static INPUT_PORTS_START( ktmnt2 ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear") INPUT_PORTS_END +// config + static const char *const ktmnt2_sample_names[] = { "*ktmnt2", @@ -5679,7 +5679,7 @@ ROM_END -/*************************************************************************** +/******************************************************************************* Konami Teenage Mutant Ninja Turtles 3: Shredder's Last Stand (model 13017) * PCB label: BH018 @@ -5689,7 +5689,7 @@ ROM_END This game was also embedded in a PDA sold by Takara, called Teenage Mutant Ninja Turtles: Electrical Note. -***************************************************************************/ +*******************************************************************************/ class ktmnt3_state : public hh_sm510_state { @@ -5701,7 +5701,7 @@ public: void ktmnt3(machine_config &config); }; -// config +// inputs static INPUT_PORTS_START( ktmnt3 ) PORT_START("IN.0") // S1 @@ -5724,6 +5724,8 @@ static INPUT_PORTS_START( ktmnt3 ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear") INPUT_PORTS_END +// config + void ktmnt3_state::ktmnt3(machine_config &config) { sm511_common(config, 1593, 1080); @@ -5746,14 +5748,14 @@ ROM_END -/*************************************************************************** +/******************************************************************************* Konami Teenage Mutant Ninja Turtles: Basketball (model 13018) * PCB label: BH019 * Sharp SM511 under epoxy (die label KMS73B, 793) * lcd screen with custom segments, 1-bit sound -***************************************************************************/ +*******************************************************************************/ class ktmntbb_state : public hh_sm510_state { @@ -5765,7 +5767,7 @@ public: void ktmntbb(machine_config &config); }; -// config +// inputs static INPUT_PORTS_START( ktmntbb ) PORT_START("IN.0") // S1 @@ -5788,6 +5790,8 @@ static INPUT_PORTS_START( ktmntbb ) PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_CB(acl_button) PORT_NAME("All Clear") INPUT_PORTS_END +// config + void ktmntbb_state::ktmntbb(machine_config &config) { sm511_common(config, 1466, 1080); diff --git a/src/mame/handheld/hh_tms1k.cpp b/src/mame/handheld/hh_tms1k.cpp index 4541f3f26d6..b3a95a9a9a2 100644 --- a/src/mame/handheld/hh_tms1k.cpp +++ b/src/mame/handheld/hh_tms1k.cpp @@ -255,26 +255,26 @@ on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm // internal artwork #include "t7in1ss.lh" #include "alphie.lh" -#include "amaztron.lh" // clickable -#include "arcmania.lh" // clickable +#include "amaztron.lh" +#include "arcmania.lh" #include "arrball.lh" #include "astro.lh" #include "bankshot.lh" #include "bcheetah.lh" #include "bigtrak.lh" #include "blastit.lh" -#include "bship.lh" // clickable +#include "bship.lh" #include "cmsport.lh" #include "cnbaskb.lh" #include "cnfball.lh" #include "cnfball2.lh" -#include "cnsector.lh" // clickable -#include "comp4.lh" // clickable -#include "comparc.lh" // clickable -#include "copycat.lh" // clickable -#include "copycata.lh" // clickable +#include "cnsector.lh" +#include "comp4.lh" +#include "comparc.lh" +#include "copycat.lh" +#include "copycata.lh" #include "dataman.lh" -#include "ditto.lh" // clickable +#include "ditto.lh" #include "dxfootb.lh" #include "cqback.lh" #include "ebball.lh" @@ -285,14 +285,14 @@ on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm #include "efootb4.lh" #include "einvader.lh" #include "elecbowl.lh" -#include "elecdet.lh" // clickable -#include "eleciq.lh" // clickable +#include "elecdet.lh" +#include "eleciq.lh" #include "esbattle.lh" #include "esoccer.lh" #include "f2pbball.lh" #include "f3in1.lh" -#include "fingbowl.lh" // clickable -#include "fxmcr165.lh" // clickable +#include "fingbowl.lh" +#include "fxmcr165.lh" #include "gjackpot.lh" #include "gpoker.lh" #include "h2hbaseb.lh" @@ -301,17 +301,17 @@ on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm #include "h2hfootb.lh" #include "h2hhockey.lh" #include "horseran.lh" -#include "litelrn.lh" // clickable +#include "litelrn.lh" #include "liveafb.lh" -#include "lostreas.lh" // clickable -#include "matchnum.lh" // clickable +#include "lostreas.lh" +#include "matchnum.lh" #include "mathmagi.lh" #include "mathmarv.lh" -#include "mbdtower.lh" // clickable -#include "mdndclab.lh" // clickable -#include "merlin.lh" // clickable -#include "mmarvin.lh" // clickable -#include "mmerlin.lh" // clickable +#include "mbdtower.lh" +#include "mdndclab.lh" +#include "merlin.lh" +#include "mmarvin.lh" +#include "mmerlin.lh" #include "monkeysee.lh" #include "mrmusical.lh" #include "palmf31.lh" @@ -319,19 +319,19 @@ on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm #include "pbmastm.lh" #include "phpball.lh" #include "playmaker.lh" -#include "qfire.lh" // clickable +#include "qfire.lh" #include "quizwizc.lh" #include "raisedvl.lh" #include "scruiser.lh" -#include "simon.lh" // clickable +#include "simon.lh" #include "speechp.lh" #include "splitsec.lh" -#include "ssimon.lh" // clickable +#include "ssimon.lh" #include "ssports4.lh" -#include "starwbc.lh" // clickable -#include "starwlb.lh" // clickable -#include "stopthief.lh" // clickable -#include "strobe.lh" // clickable +#include "starwbc.lh" +#include "starwlb.lh" +#include "stopthief.lh" +#include "strobe.lh" #include "subwars.lh" #include "t3in1sa.lh" #include "tbreakup.lh" @@ -350,11 +350,11 @@ on Joerg Woerner's datamath.org: http://www.datamath.org/IC_List.htm #include "timaze.lh" #include "tisr16.lh" #include "tithermos.lh" -#include "tmvolleyb.lh" // clickable +#include "tmvolleyb.lh" #include "vclock3.lh" #include "wizatron.lh" -#include "xl25.lh" // clickable -#include "zodiac.lh" // clickable +#include "xl25.lh" +#include "zodiac.lh" //#include "hh_tms1k_test.lh" // common test-layout - use external artwork diff --git a/src/mame/handheld/hh_ucom4.cpp b/src/mame/handheld/hh_ucom4.cpp index 6e3fde04fb5..adb86f64f92 100644 --- a/src/mame/handheld/hh_ucom4.cpp +++ b/src/mame/handheld/hh_ucom4.cpp @@ -103,13 +103,13 @@ ROM source notes when dumped from another title, but confident it's the same: // internal artwork #include "alnchase.lh" #include "bmsafari.lh" -#include "ctntune.lh" // clickable +#include "ctntune.lh" #include "efball.lh" -#include "grobot9.lh" // clickable +#include "grobot9.lh" #include "mcompgin.lh" #include "mvbfree.lh" #include "splasfgt.lh" -#include "tactix.lh" // clickable +#include "tactix.lh" #include "tccombat.lh" #include "tmtennis.lh" #include "ufombs.lh" diff --git a/src/mame/hegenerglaser/brikett.cpp b/src/mame/hegenerglaser/brikett.cpp index 131152731b0..e0d34c44f2f 100644 --- a/src/mame/hegenerglaser/brikett.cpp +++ b/src/mame/hegenerglaser/brikett.cpp @@ -86,10 +86,10 @@ BTANB: #include "speaker.h" // internal artwork -#include "mephisto_1.lh" // clickable -#include "mephisto_esb2.lh" // clickable -#include "mephisto_3.lh" // clickable -#include "mephisto_junior.lh" // clickable +#include "mephisto_1.lh" +#include "mephisto_esb2.lh" +#include "mephisto_3.lh" +#include "mephisto_junior.lh" namespace { diff --git a/src/mame/hegenerglaser/mm1.cpp b/src/mame/hegenerglaser/mm1.cpp index 409192d9774..83c7f2541ac 100644 --- a/src/mame/hegenerglaser/mm1.cpp +++ b/src/mame/hegenerglaser/mm1.cpp @@ -50,8 +50,8 @@ TODO: #include "speaker.h" // internal artwork -#include "mephisto_mm1.lh" // clickable -#include "mephisto_mirage.lh" // clickable +#include "mephisto_mm1.lh" +#include "mephisto_mirage.lh" namespace { diff --git a/src/mame/hegenerglaser/modular.cpp b/src/mame/hegenerglaser/modular.cpp index 3baa0d620c5..4d057e2a6da 100644 --- a/src/mame/hegenerglaser/modular.cpp +++ b/src/mame/hegenerglaser/modular.cpp @@ -94,9 +94,9 @@ Reminder: unsupported on Almeria and Portorose 1.01, this is not a bug. #include "mmdisplay2.h" // internal artwork -#include "mephisto_alm16.lh" // clickable -#include "mephisto_alm32.lh" // clickable -#include "mephisto_gen32.lh" // clickable +#include "mephisto_alm16.lh" +#include "mephisto_alm32.lh" +#include "mephisto_gen32.lh" namespace { diff --git a/src/mame/hegenerglaser/modular_tm.cpp b/src/mame/hegenerglaser/modular_tm.cpp index 81e934dfd1e..c1fb6b4b53f 100644 --- a/src/mame/hegenerglaser/modular_tm.cpp +++ b/src/mame/hegenerglaser/modular_tm.cpp @@ -49,7 +49,7 @@ After boot, it copies ROM to RAM, probably to circumvent waitstates on slow ROM. #include "mmdisplay2.h" // internal artwork -#include "mephisto_modular_tm.lh" // clickable +#include "mephisto_modular_tm.lh" namespace { diff --git a/src/mame/mattel/chess.cpp b/src/mame/mattel/chess.cpp index 882756fd7a5..3c5758c8ea4 100644 --- a/src/mame/mattel/chess.cpp +++ b/src/mame/mattel/chess.cpp @@ -21,7 +21,7 @@ assumed to be an unlicensed clone. #include "screen.h" // internal artwork -#include "mchess.lh" // clickable +#include "mchess.lh" namespace { diff --git a/src/mame/miltonbradley/milton6805.cpp b/src/mame/miltonbradley/milton6805.cpp index 00745c81d3d..126311cd3ab 100644 --- a/src/mame/miltonbradley/milton6805.cpp +++ b/src/mame/miltonbradley/milton6805.cpp @@ -25,7 +25,7 @@ and GROM clocked by 3.12MHz/8=390kHz. #include "speaker.h" // internal artwork -#include "milton.lh" // clickable +#include "milton.lh" class milton_filter_device; diff --git a/src/mame/namco/cgang.cpp b/src/mame/namco/cgang.cpp index 4ed20484541..35556baead1 100644 --- a/src/mame/namco/cgang.cpp +++ b/src/mame/namco/cgang.cpp @@ -70,7 +70,7 @@ Overall, the hardware has similarities with Wacky Gator, see wacky_gator.cpp. #include "speaker.h" // internal artwork -#include "cgang.lh" // clickable +#include "cgang.lh" namespace { diff --git a/src/mame/novag/cexpert.cpp b/src/mame/novag/cexpert.cpp index 0fe5d6cab37..776f621899a 100644 --- a/src/mame/novag/cexpert.cpp +++ b/src/mame/novag/cexpert.cpp @@ -33,7 +33,7 @@ and 4 TMM27128 with identical ROM contents as the newer version. #include "speaker.h" // internal artwork -#include "novag_cexpert.lh" // clickable +#include "novag_cexpert.lh" namespace { diff --git a/src/mame/novag/cforte.cpp b/src/mame/novag/cforte.cpp index 4ad3b994ba3..9bbfe1eec5c 100644 --- a/src/mame/novag/cforte.cpp +++ b/src/mame/novag/cforte.cpp @@ -32,7 +32,7 @@ TODO: #include "speaker.h" // internal artwork -#include "novag_cforte.lh" // clickable +#include "novag_cforte.lh" namespace { diff --git a/src/mame/novag/const.cpp b/src/mame/novag/const.cpp index db6f8f02ee4..eaa0d27bdaa 100644 --- a/src/mame/novag/const.cpp +++ b/src/mame/novag/const.cpp @@ -82,10 +82,10 @@ TODO: #include "speaker.h" // internal artwork -#include "novag_const.lh" // clickable -#include "novag_constq.lh" // clickable -#include "novag_ssensor4.lh" // clickable -#include "novag_supercon.lh" // clickable +#include "novag_const.lh" +#include "novag_constq.lh" +#include "novag_ssensor4.lh" +#include "novag_supercon.lh" namespace { diff --git a/src/mame/novag/diablo.cpp b/src/mame/novag/diablo.cpp index 59910398212..d6ce6780f90 100644 --- a/src/mame/novag/diablo.cpp +++ b/src/mame/novag/diablo.cpp @@ -35,8 +35,8 @@ Scorpio 68000 hardware is very similar, but with chessboard buttons and side led #include "speaker.h" // internal artwork -#include "novag_diablo68k.lh" // clickable -#include "novag_scorpio68k.lh" // clickable +#include "novag_diablo68k.lh" +#include "novag_scorpio68k.lh" namespace { diff --git a/src/mame/novag/micro.cpp b/src/mame/novag/micro.cpp index 0985f035654..80cb9925d0f 100644 --- a/src/mame/novag/micro.cpp +++ b/src/mame/novag/micro.cpp @@ -29,7 +29,7 @@ switch tied to pin #4 (VSB: RAM standby power). #include "speaker.h" // internal artwork -#include "novag_micro.lh" // clickable +#include "novag_micro.lh" namespace { diff --git a/src/mame/novag/micro2.cpp b/src/mame/novag/micro2.cpp index 891c55d862d..29eedd69220 100644 --- a/src/mame/novag/micro2.cpp +++ b/src/mame/novag/micro2.cpp @@ -50,7 +50,7 @@ TODO: #include "speaker.h" // internal artwork -#include "novag_micro2.lh" // clickable +#include "novag_micro2.lh" namespace { diff --git a/src/mame/novag/savant.cpp b/src/mame/novag/savant.cpp index f748755a181..65960bc0674 100644 --- a/src/mame/novag/savant.cpp +++ b/src/mame/novag/savant.cpp @@ -39,7 +39,7 @@ TODO: #include "speaker.h" // internal artwork -#include "novag_savant.lh" // clickable +#include "novag_savant.lh" namespace { diff --git a/src/mame/novag/sexpert.cpp b/src/mame/novag/sexpert.cpp index 3fdcafb7583..7ec5684f655 100644 --- a/src/mame/novag/sexpert.cpp +++ b/src/mame/novag/sexpert.cpp @@ -53,8 +53,8 @@ TODO: #include "speaker.h" // internal artwork -#include "novag_sexpert.lh" // clickable -#include "novag_sforte.lh" // clickable +#include "novag_sexpert.lh" +#include "novag_sforte.lh" namespace { diff --git a/src/mame/novag/snova.cpp b/src/mame/novag/snova.cpp index ffab14faf31..2e1c3d46d45 100644 --- a/src/mame/novag/snova.cpp +++ b/src/mame/novag/snova.cpp @@ -58,8 +58,8 @@ The model number is still 881, ROM is the same as the standard fake-wood version #include "speaker.h" // internal artwork -#include "novag_snova.lh" // clickable -#include "novag_supremo.lh" // clickable +#include "novag_snova.lh" +#include "novag_supremo.lh" namespace { diff --git a/src/mame/saitek/ccompan.cpp b/src/mame/saitek/ccompan.cpp index 90922970b71..6138c01e476 100644 --- a/src/mame/saitek/ccompan.cpp +++ b/src/mame/saitek/ccompan.cpp @@ -29,7 +29,7 @@ Hardware notes: #include "speaker.h" // internal artwork -#include "saitek_ccompan.lh" // clickable +#include "saitek_ccompan.lh" namespace { diff --git a/src/mame/saitek/chesstrv.cpp b/src/mame/saitek/chesstrv.cpp index c8d929b2b10..5aa8a8f3f4c 100644 --- a/src/mame/saitek/chesstrv.cpp +++ b/src/mame/saitek/chesstrv.cpp @@ -53,8 +53,8 @@ TODO: #include "video/pwm.h" // internal artwork -#include "saitek_chesstrv.lh" // clickable -#include "saitek_chesstrvi.lh" // clickable +#include "saitek_chesstrv.lh" +#include "saitek_chesstrvi.lh" namespace { diff --git a/src/mame/saitek/corona.cpp b/src/mame/saitek/corona.cpp index 05c43976a9f..1401ba3c94d 100644 --- a/src/mame/saitek/corona.cpp +++ b/src/mame/saitek/corona.cpp @@ -24,7 +24,7 @@ different compared to Stratos/Turbo King. #include "speaker.h" // internal artwork -#include "saitek_corona.lh" // clickable +#include "saitek_corona.lh" namespace { diff --git a/src/mame/saitek/cp2000.cpp b/src/mame/saitek/cp2000.cpp index 21ed7abd0e2..b4322c4a337 100644 --- a/src/mame/saitek/cp2000.cpp +++ b/src/mame/saitek/cp2000.cpp @@ -36,7 +36,7 @@ Capturing pieces is also unintuitive, having to press the destination square twi #include "speaker.h" // internal artwork -#include "saitek_cp2000.lh" // clickable +#include "saitek_cp2000.lh" namespace { diff --git a/src/mame/saitek/delta1.cpp b/src/mame/saitek/delta1.cpp index ce51389eae4..6501676cab6 100644 --- a/src/mame/saitek/delta1.cpp +++ b/src/mame/saitek/delta1.cpp @@ -37,7 +37,7 @@ In the Delta-1 ROM is even some fragmented code remaining of the message: #include "video/pwm.h" // internal artwork -#include "saitek_delta1.lh" // clickable +#include "saitek_delta1.lh" namespace { diff --git a/src/mame/saitek/exchess.cpp b/src/mame/saitek/exchess.cpp index a48bb197ce8..102d9db3490 100644 --- a/src/mame/saitek/exchess.cpp +++ b/src/mame/saitek/exchess.cpp @@ -23,7 +23,7 @@ Hardware notes: #include "screen.h" // internal artwork -#include "saitek_exchess.lh" // clickable +#include "saitek_exchess.lh" namespace { diff --git a/src/mame/saitek/intchess.cpp b/src/mame/saitek/intchess.cpp index f6995487cce..db2e3f98503 100644 --- a/src/mame/saitek/intchess.cpp +++ b/src/mame/saitek/intchess.cpp @@ -40,7 +40,7 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_intchess.lh" // clickable +#include "saitek_intchess.lh" namespace { diff --git a/src/mame/saitek/leonardo.cpp b/src/mame/saitek/leonardo.cpp index d6ab874d892..12e4c5dba84 100644 --- a/src/mame/saitek/leonardo.cpp +++ b/src/mame/saitek/leonardo.cpp @@ -67,8 +67,8 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_galileo.lh" // clickable -#include "saitek_leonardo.lh" // clickable +#include "saitek_galileo.lh" +#include "saitek_leonardo.lh" namespace { diff --git a/src/mame/saitek/mark5.cpp b/src/mame/saitek/mark5.cpp index b0d2a1c46bc..ab72a1a0ea0 100644 --- a/src/mame/saitek/mark5.cpp +++ b/src/mame/saitek/mark5.cpp @@ -57,8 +57,8 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_mark5.lh" // clickable -#include "saitek_mark6.lh" // clickable +#include "saitek_mark5.lh" +#include "saitek_mark6.lh" namespace { diff --git a/src/mame/saitek/minichess.cpp b/src/mame/saitek/minichess.cpp index dcd5627946b..b7b05749705 100644 --- a/src/mame/saitek/minichess.cpp +++ b/src/mame/saitek/minichess.cpp @@ -33,7 +33,7 @@ It works on the old A34 MCU because the game keeps reading D0 while computing. #include "speaker.h" // internal artwork -#include "saitek_minichess.lh" // clickable +#include "saitek_minichess.lh" namespace { diff --git a/src/mame/saitek/prschess.cpp b/src/mame/saitek/prschess.cpp index 212c68c75d7..388f800c413 100644 --- a/src/mame/saitek/prschess.cpp +++ b/src/mame/saitek/prschess.cpp @@ -31,7 +31,7 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_prschess.lh" // clickable +#include "saitek_prschess.lh" namespace { diff --git a/src/mame/saitek/renaissance.cpp b/src/mame/saitek/renaissance.cpp index 41dffc0eb11..34c4f2cbe27 100644 --- a/src/mame/saitek/renaissance.cpp +++ b/src/mame/saitek/renaissance.cpp @@ -45,7 +45,7 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_renaissance.lh" // clickable +#include "saitek_renaissance.lh" namespace { diff --git a/src/mame/saitek/schess.cpp b/src/mame/saitek/schess.cpp index c0b1f28c0ae..af76ae2de15 100644 --- a/src/mame/saitek/schess.cpp +++ b/src/mame/saitek/schess.cpp @@ -45,7 +45,7 @@ Expansion modules: (* denotes not dumped) #include "speaker.h" // internal artwork -#include "saitek_schess.lh" // clickable +#include "saitek_schess.lh" namespace { diff --git a/src/mame/saitek/simultano.cpp b/src/mame/saitek/simultano.cpp index 075163be441..65286e74bfc 100644 --- a/src/mame/saitek/simultano.cpp +++ b/src/mame/saitek/simultano.cpp @@ -44,7 +44,7 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_simultano.lh" // clickable +#include "saitek_simultano.lh" namespace { diff --git a/src/mame/saitek/ssystem3.cpp b/src/mame/saitek/ssystem3.cpp index a1df69e946e..d5db507f101 100644 --- a/src/mame/saitek/ssystem3.cpp +++ b/src/mame/saitek/ssystem3.cpp @@ -79,8 +79,8 @@ BTANB (ssystem3): #include "speaker.h" // internal artwork -#include "saitek_ssystem3.lh" // clickable -#include "saitek_ssystem4.lh" // clickable +#include "saitek_ssystem3.lh" +#include "saitek_ssystem4.lh" namespace { diff --git a/src/mame/saitek/stratos.cpp b/src/mame/saitek/stratos.cpp index 37d45700da7..3c4a758692a 100644 --- a/src/mame/saitek/stratos.cpp +++ b/src/mame/saitek/stratos.cpp @@ -63,8 +63,8 @@ very few bytes difference between revisions. The first Corona is engine version #include "speaker.h" // internal artwork -#include "saitek_stratos.lh" // clickable -#include "saitek_tking.lh" // clickable +#include "saitek_stratos.lh" +#include "saitek_tking.lh" class stratos_state : public saitek_stratos_state diff --git a/src/mame/saitek/superstar.cpp b/src/mame/saitek/superstar.cpp index d6c27d4e08a..8a03e084c5e 100644 --- a/src/mame/saitek/superstar.cpp +++ b/src/mame/saitek/superstar.cpp @@ -52,8 +52,8 @@ TODO: #include "speaker.h" // internal artwork -#include "saitek_sstar28k.lh" // clickable -#include "saitek_tstar432.lh" // clickable +#include "saitek_sstar28k.lh" +#include "saitek_tstar432.lh" namespace { diff --git a/src/mame/tiger/pylo.cpp b/src/mame/tiger/pylo.cpp index 5e6572b5cec..7b54d1eb9b5 100644 --- a/src/mame/tiger/pylo.cpp +++ b/src/mame/tiger/pylo.cpp @@ -23,7 +23,7 @@ There's also a version with a Toshiba TMP47C200. #include "speaker.h" -#include "pylo.lh" // clickable +#include "pylo.lh" namespace { diff --git a/src/mame/tryom/chess.cpp b/src/mame/tryom/chess.cpp index dab2b1acdc4..d4abc192915 100644 --- a/src/mame/tryom/chess.cpp +++ b/src/mame/tryom/chess.cpp @@ -31,7 +31,7 @@ BTANB: #include "speaker.h" -#include "tchess.lh" // clickable +#include "tchess.lh" namespace { diff --git a/src/mame/tryom/gammonm.cpp b/src/mame/tryom/gammonm.cpp index ad2b47693e3..f7fcf9be340 100644 --- a/src/mame/tryom/gammonm.cpp +++ b/src/mame/tryom/gammonm.cpp @@ -34,7 +34,7 @@ TODO: #include "cpu/m6800/m6800.h" #include "video/pwm.h" -#include "gammonm2.lh" // clickable +#include "gammonm2.lh" namespace { diff --git a/src/mame/tryom/omar.cpp b/src/mame/tryom/omar.cpp index b84865396f8..2ce19db6e14 100644 --- a/src/mame/tryom/omar.cpp +++ b/src/mame/tryom/omar.cpp @@ -32,7 +32,7 @@ BTANB: #include "speaker.h" -#include "omar.lh" // clickable +#include "omar.lh" namespace { diff --git a/src/mame/ussr/debut.cpp b/src/mame/ussr/debut.cpp index 2ed06b723a0..4a11b1ea0d8 100644 --- a/src/mame/ussr/debut.cpp +++ b/src/mame/ussr/debut.cpp @@ -54,7 +54,7 @@ Keypad legend: #include "speaker.h" // internal artwork -#include "debutm.lh" // clickable +#include "debutm.lh" namespace { diff --git a/src/mame/ussr/im01.cpp b/src/mame/ussr/im01.cpp index 3d8b5bab639..9067226ae2e 100644 --- a/src/mame/ussr/im01.cpp +++ b/src/mame/ussr/im01.cpp @@ -95,8 +95,8 @@ CТА: - - Enter Move #include "speaker.h" // internal artwork -#include "im01.lh" // clickable -#include "im05.lh" // clickable +#include "im01.lh" +#include "im05.lh" namespace { diff --git a/src/mame/ussr/intellect02.cpp b/src/mame/ussr/intellect02.cpp index ece9bfa3e97..ba18bbe077a 100644 --- a/src/mame/ussr/intellect02.cpp +++ b/src/mame/ussr/intellect02.cpp @@ -50,7 +50,7 @@ Keypad legend: #include "speaker.h" // internal artwork -#include "intellect02.lh" // clickable +#include "intellect02.lh" namespace { -- cgit v1.2.3