From 19bbdaac3543c8c17893dc396f08c8ab4ea28fd2 Mon Sep 17 00:00:00 2001 From: ImJezze Date: Mon, 28 Mar 2016 21:58:17 +0200 Subject: Moved presets to subfolder (nw) - added lcd-matrix.ini and vector-mono.ini --- docs/hlsl.txt | 13 +++++++++ ini/gameboy.ini | 53 ---------------------------------- ini/gba.ini | 53 ---------------------------------- ini/presets/gameboy.ini | 53 ++++++++++++++++++++++++++++++++++ ini/presets/gba.ini | 53 ++++++++++++++++++++++++++++++++++ ini/presets/lcd-matrix.ini | 53 ++++++++++++++++++++++++++++++++++ ini/presets/lcd.ini | 53 ++++++++++++++++++++++++++++++++++ ini/presets/raster.ini | 59 ++++++++++++++++++++++++++++++++++++++ ini/presets/vector-mono.ini | 66 +++++++++++++++++++++++++++++++++++++++++++ ini/presets/vector.ini | 69 +++++++++++++++++++++++++++++++++++++++++++++ ini/raster.ini | 59 -------------------------------------- ini/vector.ini | 69 --------------------------------------------- 12 files changed, 419 insertions(+), 234 deletions(-) delete mode 100644 ini/gameboy.ini delete mode 100644 ini/gba.ini create mode 100644 ini/presets/gameboy.ini create mode 100644 ini/presets/gba.ini create mode 100644 ini/presets/lcd-matrix.ini create mode 100644 ini/presets/lcd.ini create mode 100644 ini/presets/raster.ini create mode 100644 ini/presets/vector-mono.ini create mode 100644 ini/presets/vector.ini delete mode 100644 ini/raster.ini delete mode 100644 ini/vector.ini diff --git a/docs/hlsl.txt b/docs/hlsl.txt index 511ce4f1c9d..c2868c4200f 100644 --- a/docs/hlsl.txt +++ b/docs/hlsl.txt @@ -115,3 +115,16 @@ bloom_lvl5_weight 0.06 Bloom level 5 (1/32-size target) weight bloom_lvl6_weight 0.04 Bloom level 6 (1/64-size target) weight. (0.00-1.00) bloom_lvl7_weight 0.02 Bloom level 7 (1/128-size target) weight. (0.00-1.00) bloom_lvl8_weight 0.01 Bloom level 8 (1/256-size target) weight. (0.00-1.00) + + +Presets +------- +../ini/presets/raster.ini for raster screens +../ini/presets/vector.ini for color vector screens +../ini/presets/vector-mono.ini for monochrome vector screens (rename to vector.ini or .ini) +../ini/presets/lcd.ini for screens with TFT color LCD +../ini/presets/lcd-matrix.ini for screens with STN LCD matrix (rename to lcd.ini or .ini) +../ini/presets/gameboy.ini for Game Boy screen (same as lcd-matrix.ini with greenish color transformation) +../ini/presets/gba.ini for Game Boy Advance screen (same as lcd.ini) + +Copy them to ../ini/ to use. diff --git a/ini/gameboy.ini b/ini/gameboy.ini deleted file mode 100644 index 763ce5b78d5..00000000000 --- a/ini/gameboy.ini +++ /dev/null @@ -1,53 +0,0 @@ -# -# DIRECT3D POST-PROCESSING OPTIONS -# -shadow_mask_tile_mode 1 -shadow_mask_alpha 0.5 -shadow_mask_texture monochrome-matrix.png -shadow_mask_x_count 2 -shadow_mask_y_count 2 -shadow_mask_usize 0.5 -shadow_mask_vsize 0.5 -shadow_mask_uoffset 0.0 -shadow_mask_voffset 0.0 -curvature 0.0 -round_corner 0.0 -smooth_border 0.0 -reflection 0.0 -vignetting 0.0 -scanline_alpha 0.0 -defocus 0.5,0.5 -converge_x 0.0,0.0,0.0 -converge_y 0.0,0.0,0.0 -radial_converge_x 0.0,0.0,0.0 -radial_converge_y 0.0,0.0,0.0 -red_ratio 1.0,0.0,0.0 -grn_ratio 0.1,1.0,0.0 -blu_ratio 0.0,0.05,1.0 -saturation 2.0 -offset 0.0,0.10,0.05 -scale 0.9,0.8,1.0 -power 1.4,1.2,1.8 -floor 0.0,0.0,0.0 -phosphor_life 0.65,0.65,0.65 - -# -# NTSC POST-PROCESSING OPTIONS -# -yiq_enable 0 - -# -# BLOOM POST-PROCESSING OPTIONS -# -bloom_blend_mode 1 -bloom_scale 0.5 -bloom_overdrive 0.0,0.0,0.0 -bloom_lvl0_weight 1.0 -bloom_lvl1_weight 0.64 -bloom_lvl2_weight 0.32 -bloom_lvl3_weight 0.16 -bloom_lvl4_weight 0.08 -bloom_lvl5_weight 0.06 -bloom_lvl6_weight 0.04 -bloom_lvl7_weight 0.02 -bloom_lvl8_weight 0.01 diff --git a/ini/gba.ini b/ini/gba.ini deleted file mode 100644 index 0c8308fc072..00000000000 --- a/ini/gba.ini +++ /dev/null @@ -1,53 +0,0 @@ -# -# DIRECT3D POST-PROCESSING OPTIONS -# -shadow_mask_tile_mode 1 -shadow_mask_alpha 0.75 -shadow_mask_texture slot-mask-aligned.png -shadow_mask_x_count 2 -shadow_mask_y_count 2 -shadow_mask_usize 0.1875 -shadow_mask_vsize 0.1875 -shadow_mask_uoffset 0.0 -shadow_mask_voffset 0.0 -curvature 0.0 -round_corner 0.0 -smooth_border 0.0 -reflection 0.0 -vignetting 0.0 -scanline_alpha 0.0 -defocus 0.0,0.0 -converge_x 0.0,0.0,0.0 -converge_y 0.0,0.0,0.0 -radial_converge_x 0.0,0.0,0.0 -radial_converge_y 0.0,0.0,0.0 -red_ratio 1.0,0.0,0.0 -grn_ratio 0.0,1.0,0.0 -blu_ratio 0.0,0.0,1.0 -saturation 1.0 -offset 0.0,0.0,0.0 -scale 1.0,1.0,1.0 -power 1.0,1.0,1.0 -floor 0.0,0.0,0.0 -phosphor_life 0.5,0.5,0.5 - -# -# NTSC POST-PROCESSING OPTIONS -# -yiq_enable 0 - -# -# BLOOM POST-PROCESSING OPTIONS -# -bloom_blend_mode 0 -bloom_scale 0.25 -bloom_overdrive 0.0,0.0,0.0 -bloom_lvl0_weight 1.0 -bloom_lvl1_weight 0.64 -bloom_lvl2_weight 0.32 -bloom_lvl3_weight 0.16 -bloom_lvl4_weight 0.08 -bloom_lvl5_weight 0.06 -bloom_lvl6_weight 0.04 -bloom_lvl7_weight 0.02 -bloom_lvl8_weight 0.01 diff --git a/ini/presets/gameboy.ini b/ini/presets/gameboy.ini new file mode 100644 index 00000000000..763ce5b78d5 --- /dev/null +++ b/ini/presets/gameboy.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.5 +shadow_mask_texture monochrome-matrix.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.5 +shadow_mask_vsize 0.5 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.5,0.5 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.1,1.0,0.0 +blu_ratio 0.0,0.05,1.0 +saturation 2.0 +offset 0.0,0.10,0.05 +scale 0.9,0.8,1.0 +power 1.4,1.2,1.8 +floor 0.0,0.0,0.0 +phosphor_life 0.65,0.65,0.65 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 1 +bloom_scale 0.5 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/gba.ini b/ini/presets/gba.ini new file mode 100644 index 00000000000..0c8308fc072 --- /dev/null +++ b/ini/presets/gba.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.75 +shadow_mask_texture slot-mask-aligned.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.1875 +shadow_mask_vsize 0.1875 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.25 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/lcd-matrix.ini b/ini/presets/lcd-matrix.ini new file mode 100644 index 00000000000..f9de4013eca --- /dev/null +++ b/ini/presets/lcd-matrix.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.5 +shadow_mask_texture monochrome-matrix.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.5 +shadow_mask_vsize 0.5 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.5,0.5 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 1 +bloom_scale 0.5 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/lcd.ini b/ini/presets/lcd.ini new file mode 100644 index 00000000000..0c8308fc072 --- /dev/null +++ b/ini/presets/lcd.ini @@ -0,0 +1,53 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 1 +shadow_mask_alpha 0.75 +shadow_mask_texture slot-mask-aligned.png +shadow_mask_x_count 2 +shadow_mask_y_count 2 +shadow_mask_usize 0.1875 +shadow_mask_vsize 0.1875 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.25 +bloom_overdrive 0.0,0.0,0.0 +bloom_lvl0_weight 1.0 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/raster.ini b/ini/presets/raster.ini new file mode 100644 index 00000000000..7e589fe9cb2 --- /dev/null +++ b/ini/presets/raster.ini @@ -0,0 +1,59 @@ +# +# DIRECT3D POST-PROCESSING OPTIONS +# +shadow_mask_tile_mode 0 +shadow_mask_alpha 0.35 +shadow_mask_texture shadow-mask.png +shadow_mask_x_count 6 +shadow_mask_y_count 4 +shadow_mask_usize 0.1875 +shadow_mask_vsize 0.25 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.50 +scanline_size 1.0 +scanline_height 1.0 +scanline_variation 1.0 +scanline_bright_scale 2.0 +scanline_bright_offset 0.0 +scanline_jitter 0.0 +defocus 1.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.05,0.00,0.10 +grn_ratio -0.10,1.00,0.25 +blu_ratio -0.25,0.25,1.25 +saturation 1.25 +offset -0.30,-0.20,-0.05 +scale 1.15,1.05,0.90 +power 0.90,0.90,1.15 +floor 0.05,0.05,0.05 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.35 +bloom_overdrive 1.00,1.00,1.00 +bloom_lvl0_weight 1.00 +bloom_lvl1_weight 0.64 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.16 +bloom_lvl4_weight 0.08 +bloom_lvl5_weight 0.06 +bloom_lvl6_weight 0.04 +bloom_lvl7_weight 0.02 +bloom_lvl8_weight 0.01 diff --git a/ini/presets/vector-mono.ini b/ini/presets/vector-mono.ini new file mode 100644 index 00000000000..6a3db343cb3 --- /dev/null +++ b/ini/presets/vector-mono.ini @@ -0,0 +1,66 @@ +# +# CORE SCREEN OPTIONS +# +gamma 0.50 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam_width_min 0.75 +beam_width_max 4.00 +beam_intensity_weight 0.75 +flicker 0.15 + +# +# DIRECT3D POST-PROCESSING OPTIONS +# +hlsl_oversampling 0 +shadow_mask_alpha 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# VECTOR POST-PROCESSING OPTIONS +# +vector_length_scale 0.8 +vector_length_ratio 500.0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.75 +bloom_overdrive 1.00,1.00,1.00 +bloom_lvl0_weight 1.00 +bloom_lvl1_weight 0.48 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.24 +bloom_lvl4_weight 0.16 +bloom_lvl5_weight 0.24 +bloom_lvl6_weight 0.32 +bloom_lvl7_weight 0.48 +bloom_lvl8_weight 0.64 diff --git a/ini/presets/vector.ini b/ini/presets/vector.ini new file mode 100644 index 00000000000..1aeb22c5f86 --- /dev/null +++ b/ini/presets/vector.ini @@ -0,0 +1,69 @@ +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam_width_min 0.75 +beam_width_max 4.00 +beam_intensity_weight 0.75 +flicker 0.15 + +# +# DIRECT3D POST-PROCESSING OPTIONS +# +hlsl_oversampling 0 +shadow_mask_tile_mode 0 +shadow_mask_alpha 0.5 +shadow_mask_texture shadow-mask.png +shadow_mask_x_count 6 +shadow_mask_y_count 4 +shadow_mask_usize 0.1875 +shadow_mask_vsize 0.25 +shadow_mask_uoffset 0.0 +shadow_mask_voffset 0.0 +curvature 0.0 +round_corner 0.0 +smooth_border 0.0 +reflection 0.0 +vignetting 0.0 +scanline_alpha 0.0 +defocus 0.0,0.0 +converge_x 0.0,0.0,0.0 +converge_y 0.0,0.0,0.0 +radial_converge_x 0.0,0.0,0.0 +radial_converge_y 0.0,0.0,0.0 +red_ratio 1.0,0.0,0.0 +grn_ratio 0.0,1.0,0.0 +blu_ratio 0.0,0.0,1.0 +saturation 1.0 +offset 0.0,0.0,0.0 +scale 1.0,1.0,1.0 +power 1.0,1.0,1.0 +floor 0.0,0.0,0.0 +phosphor_life 0.5,0.5,0.5 + +# +# NTSC POST-PROCESSING OPTIONS +# +yiq_enable 0 + +# +# VECTOR POST-PROCESSING OPTIONS +# +vector_length_scale 0.8 +vector_length_ratio 500.0 + +# +# BLOOM POST-PROCESSING OPTIONS +# +bloom_blend_mode 0 +bloom_scale 0.75 +bloom_overdrive 1.00,1.00,1.00 +bloom_lvl0_weight 1.00 +bloom_lvl1_weight 0.48 +bloom_lvl2_weight 0.32 +bloom_lvl3_weight 0.24 +bloom_lvl4_weight 0.16 +bloom_lvl5_weight 0.24 +bloom_lvl6_weight 0.32 +bloom_lvl7_weight 0.48 +bloom_lvl8_weight 0.64 diff --git a/ini/raster.ini b/ini/raster.ini deleted file mode 100644 index 7e589fe9cb2..00000000000 --- a/ini/raster.ini +++ /dev/null @@ -1,59 +0,0 @@ -# -# DIRECT3D POST-PROCESSING OPTIONS -# -shadow_mask_tile_mode 0 -shadow_mask_alpha 0.35 -shadow_mask_texture shadow-mask.png -shadow_mask_x_count 6 -shadow_mask_y_count 4 -shadow_mask_usize 0.1875 -shadow_mask_vsize 0.25 -shadow_mask_uoffset 0.0 -shadow_mask_voffset 0.0 -curvature 0.0 -round_corner 0.0 -smooth_border 0.0 -reflection 0.0 -vignetting 0.0 -scanline_alpha 0.50 -scanline_size 1.0 -scanline_height 1.0 -scanline_variation 1.0 -scanline_bright_scale 2.0 -scanline_bright_offset 0.0 -scanline_jitter 0.0 -defocus 1.0,0.0 -converge_x 0.0,0.0,0.0 -converge_y 0.0,0.0,0.0 -radial_converge_x 0.0,0.0,0.0 -radial_converge_y 0.0,0.0,0.0 -red_ratio 1.05,0.00,0.10 -grn_ratio -0.10,1.00,0.25 -blu_ratio -0.25,0.25,1.25 -saturation 1.25 -offset -0.30,-0.20,-0.05 -scale 1.15,1.05,0.90 -power 0.90,0.90,1.15 -floor 0.05,0.05,0.05 -phosphor_life 0.5,0.5,0.5 - -# -# NTSC POST-PROCESSING OPTIONS -# -yiq_enable 0 - -# -# BLOOM POST-PROCESSING OPTIONS -# -bloom_blend_mode 0 -bloom_scale 0.35 -bloom_overdrive 1.00,1.00,1.00 -bloom_lvl0_weight 1.00 -bloom_lvl1_weight 0.64 -bloom_lvl2_weight 0.32 -bloom_lvl3_weight 0.16 -bloom_lvl4_weight 0.08 -bloom_lvl5_weight 0.06 -bloom_lvl6_weight 0.04 -bloom_lvl7_weight 0.02 -bloom_lvl8_weight 0.01 diff --git a/ini/vector.ini b/ini/vector.ini deleted file mode 100644 index 1aeb22c5f86..00000000000 --- a/ini/vector.ini +++ /dev/null @@ -1,69 +0,0 @@ -# -# CORE VECTOR OPTIONS -# -antialias 1 -beam_width_min 0.75 -beam_width_max 4.00 -beam_intensity_weight 0.75 -flicker 0.15 - -# -# DIRECT3D POST-PROCESSING OPTIONS -# -hlsl_oversampling 0 -shadow_mask_tile_mode 0 -shadow_mask_alpha 0.5 -shadow_mask_texture shadow-mask.png -shadow_mask_x_count 6 -shadow_mask_y_count 4 -shadow_mask_usize 0.1875 -shadow_mask_vsize 0.25 -shadow_mask_uoffset 0.0 -shadow_mask_voffset 0.0 -curvature 0.0 -round_corner 0.0 -smooth_border 0.0 -reflection 0.0 -vignetting 0.0 -scanline_alpha 0.0 -defocus 0.0,0.0 -converge_x 0.0,0.0,0.0 -converge_y 0.0,0.0,0.0 -radial_converge_x 0.0,0.0,0.0 -radial_converge_y 0.0,0.0,0.0 -red_ratio 1.0,0.0,0.0 -grn_ratio 0.0,1.0,0.0 -blu_ratio 0.0,0.0,1.0 -saturation 1.0 -offset 0.0,0.0,0.0 -scale 1.0,1.0,1.0 -power 1.0,1.0,1.0 -floor 0.0,0.0,0.0 -phosphor_life 0.5,0.5,0.5 - -# -# NTSC POST-PROCESSING OPTIONS -# -yiq_enable 0 - -# -# VECTOR POST-PROCESSING OPTIONS -# -vector_length_scale 0.8 -vector_length_ratio 500.0 - -# -# BLOOM POST-PROCESSING OPTIONS -# -bloom_blend_mode 0 -bloom_scale 0.75 -bloom_overdrive 1.00,1.00,1.00 -bloom_lvl0_weight 1.00 -bloom_lvl1_weight 0.48 -bloom_lvl2_weight 0.32 -bloom_lvl3_weight 0.24 -bloom_lvl4_weight 0.16 -bloom_lvl5_weight 0.24 -bloom_lvl6_weight 0.32 -bloom_lvl7_weight 0.48 -bloom_lvl8_weight 0.64 -- cgit v1.2.3-70-g09d2