From c2a75cb1799a31aa5687e576d1c0bdd50825fded Mon Sep 17 00:00:00 2001 From: Miodrag Milanovic Date: Sun, 6 Nov 2016 10:05:36 +0100 Subject: Updated sol2, made lua console not crash for nil data (nw) --- 3rdparty/sol2/docs/source/tutorial/functions.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to '3rdparty/sol2/docs/source/tutorial/functions.rst') diff --git a/3rdparty/sol2/docs/source/tutorial/functions.rst b/3rdparty/sol2/docs/source/tutorial/functions.rst index 2b2f0e3ba61..5fa8d823fd3 100644 --- a/3rdparty/sol2/docs/source/tutorial/functions.rst +++ b/3rdparty/sol2/docs/source/tutorial/functions.rst @@ -338,4 +338,4 @@ It can be used like so, inconjunction with ``sol::this_state``: } -This covers almost everything you need to know about Functions and how they interact with Sol. For some advanced tricks and neat things, check out :doc:`sol::this_state<../api/this_state>` and :doc:`sol::variadic_args<../api/variadic_args>`. The next stop in this tutorial is about :doc:`C++ types (usertypes) in Lua`! \ No newline at end of file +This covers almost everything you need to know about Functions and how they interact with Sol. For some advanced tricks and neat things, check out :doc:`sol::this_state<../api/this_state>` and :doc:`sol::variadic_args<../api/variadic_args>`. The next stop in this tutorial is about :doc:`C++ types (usertypes) in Lua`! If you need a bit more information about functions in the C++ side and how to best utilize arguments from C++, see :ref:`this note`. \ No newline at end of file -- cgit v1.2.3-70-g09d2