From 07b2912508d51b99de950e67dd7cfc48800dc0c3 Mon Sep 17 00:00:00 2001 From: Miodrag Milanovic Date: Thu, 5 May 2016 15:07:31 +0200 Subject: Added GLM library (nw) --- 3rdparty/glm/doc/api/a00103_source.html | 131 ++++++++++++++++++++++++++++++++ 1 file changed, 131 insertions(+) create mode 100644 3rdparty/glm/doc/api/a00103_source.html (limited to '3rdparty/glm/doc/api/a00103_source.html') diff --git a/3rdparty/glm/doc/api/a00103_source.html b/3rdparty/glm/doc/api/a00103_source.html new file mode 100644 index 00000000000..7fee84e85f6 --- /dev/null +++ b/3rdparty/glm/doc/api/a00103_source.html @@ -0,0 +1,131 @@ + + + + + + +0.9.7: scalar_multiplication.hpp Source File + + + + + + +
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0.9.7 +
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scalar_multiplication.hpp
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+Go to the documentation of this file.
1 
+
42 #pragma once
+
43 
+
44 #include "../detail/setup.hpp"
+
45 
+
46 #if !GLM_HAS_TEMPLATE_ALIASES && !(GLM_COMPILER & GLM_COMPILER_GCC)
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47 # error "GLM_GTX_scalar_multiplication requires C++11 support or alias templates and if not support for GCC"
+
48 #endif
+
49 
+
50 #include "../vec2.hpp"
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51 #include "../vec3.hpp"
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52 #include "../vec4.hpp"
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53 #include "../mat2x2.hpp"
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54 #include <type_traits>
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55 
+
56 namespace glm
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57 {
+
58  template <typename T, typename Vec>
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59  using return_type_scalar_multiplication = typename std::enable_if<
+
60  !std::is_same<T, float>::value // T may not be a float
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61  && std::is_arithmetic<T>::value, Vec // But it may be an int or double (no vec3 or mat3, ...)
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62  >::type;
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63 
+
64 #define GLM_IMPLEMENT_SCAL_MULT(Vec) \
+
65  template <typename T> \
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66  return_type_scalar_multiplication<T, Vec> \
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67  operator*(T const & s, Vec rh){ \
+
68  return rh *= static_cast<float>(s); \
+
69  } \
+
70  \
+
71  template <typename T> \
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72  return_type_scalar_multiplication<T, Vec> \
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73  operator*(Vec lh, T const & s){ \
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74  return lh *= static_cast<float>(s); \
+
75  } \
+
76  \
+
77  template <typename T> \
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78  return_type_scalar_multiplication<T, Vec> \
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79  operator/(Vec lh, T const & s){ \
+
80  return lh *= 1.0f / s; \
+
81  }
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82 
+
83 GLM_IMPLEMENT_SCAL_MULT(vec2)
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84 GLM_IMPLEMENT_SCAL_MULT(vec3)
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85 GLM_IMPLEMENT_SCAL_MULT(vec4)
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86 
+
87 GLM_IMPLEMENT_SCAL_MULT(mat2)
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88 GLM_IMPLEMENT_SCAL_MULT(mat2x3)
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89 GLM_IMPLEMENT_SCAL_MULT(mat2x4)
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90 GLM_IMPLEMENT_SCAL_MULT(mat3x2)
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91 GLM_IMPLEMENT_SCAL_MULT(mat3)
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92 GLM_IMPLEMENT_SCAL_MULT(mat3x4)
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93 GLM_IMPLEMENT_SCAL_MULT(mat4x2)
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94 GLM_IMPLEMENT_SCAL_MULT(mat4x3)
+
95 GLM_IMPLEMENT_SCAL_MULT(mat4)
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96 
+
97 #undef GLM_IMPLEMENT_SCAL_MULT
+
98 } // namespace glm
+
highp_mat3x4 mat3x4
3 columns of 4 components matrix of floating-point numbers.
Definition: type_mat.hpp:410
+
mat2x2 mat2
2 columns of 2 components matrix of floating-point numbers.
Definition: type_mat.hpp:432
+
highp_mat2x4 mat2x4
2 columns of 4 components matrix of floating-point numbers.
Definition: type_mat.hpp:395
+
highp_mat2x3 mat2x3
2 columns of 3 components matrix of floating-point numbers.
Definition: type_mat.hpp:390
+
highp_mat3x2 mat3x2
3 columns of 2 components matrix of floating-point numbers.
Definition: type_mat.hpp:400
+
mat3x3 mat3
3 columns of 3 components matrix of floating-point numbers.
Definition: type_mat.hpp:437
+
highp_vec2 vec2
2 components vector of floating-point numbers.
Definition: type_vec.hpp:390
+
highp_mat4x3 mat4x3
4 columns of 3 components matrix of floating-point numbers.
Definition: type_mat.hpp:420
+
highp_mat4x2 mat4x2
4 columns of 2 components matrix of floating-point numbers.
Definition: type_mat.hpp:415
+
Definition: _noise.hpp:40
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highp_vec4 vec4
4 components vector of floating-point numbers.
Definition: type_vec.hpp:400
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highp_vec3 vec3
3 components vector of floating-point numbers.
Definition: type_vec.hpp:395
+
mat4x4 mat4
4 columns of 4 components matrix of floating-point numbers.
Definition: type_mat.hpp:442
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+ + + + -- cgit v1.2.3-70-g09d2