From 0837e7451a84f95c29dbdb9bd6b8b931fee1635d Mon Sep 17 00:00:00 2001 From: Julian Sikorski Date: Sun, 13 Oct 2019 13:50:38 +0200 Subject: WIP: sync bgfx, bx and bimg with latest upstream (#5723) * Sync with bgfx upstream revision b91d0b6 * Sync with bx upstream revision d60912b * Sync with bimg upstream revision bd81f60 * Add astc-codec decoder * Rename VertexDecl to VertexLayout * Rename UniformType enum Int1 to Sampler. * Add NVN stub * Fix unused-const-variable error on macOS * Drop redundant explicit language parameters buildoptions_cpp are only applied to c++ files and buildoptions_objcpp are only applied to objective c++ files. As such, hardcoding -x offers no benefit while preventing overrides (such as one needed by 3rdparty/bgfx/src/renderer_vk.cpp on macOS) from working. * Re-introduce -x c++ in places where C code is compiled as C++ to prevent clang from throwing a warning * Build bgfx as Objective-C++ on macOS It is needed due to included headers * Enable Direct3D12 and Vulkan bgfx rendering backends * Enable building of spirv shaders * Properly escape /c in cmd call * Comment out dx12 bgfx renderer * Honor VERBOSE setting during shaders build * Only invert hlsl shader XYZ_TO_sRGB matrix for opengl * Add spirv shaders * OpenGL ES needs transposed matrix too * Metal needs transposed matrix as well --- .../bgfx/examples/common/font/fs_font_basic.bin.h | 528 ++++++++++----------- 1 file changed, 258 insertions(+), 270 deletions(-) (limited to '3rdparty/bgfx/examples/common/font/fs_font_basic.bin.h') diff --git a/3rdparty/bgfx/examples/common/font/fs_font_basic.bin.h b/3rdparty/bgfx/examples/common/font/fs_font_basic.bin.h index dabdd175e37..6f98bf7f2be 100644 --- a/3rdparty/bgfx/examples/common/font/fs_font_basic.bin.h +++ b/3rdparty/bgfx/examples/common/font/fs_font_basic.bin.h @@ -1,285 +1,273 @@ -static const uint8_t fs_font_basic_glsl[553] = +static const uint8_t fs_font_basic_glsl[804] = { - 0x46, 0x53, 0x48, 0x05, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, 0x02, 0x00, 0x00, 0x76, // Color..........v - 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, // arying highp vec - 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, 0x76, 0x61, 0x72, 0x79, // 4 v_color0;.vary - 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, // ing highp vec4 v - 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x75, 0x6e, 0x69, 0x66, // _texcoord0;.unif - 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, // orm lowp sampler - 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // Cube s_texColor; - 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x29, 0x0a, 0x7b, 0x0a, // .void main ().{. - 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x72, 0x67, 0x62, // lowp float rgb - 0x61, 0x5f, 0x31, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // a_1[4];. lowp v - 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_2;. - 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, // tmpvar_2 = textu - 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // reCube (s_texCol - 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, // or, v_texcoord0. - 0x78, 0x79, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, // xyz);. highp in - 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, // t tmpvar_3;. tm - 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x28, 0x76, // pvar_3 = int(((v - 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, // _texcoord0.w * 4 - 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, // .0) + 0.5));. r - 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // gba_1[0] = tmpva - 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, // r_2.z;. rgba_1[ - 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x79, 0x3b, // 1] = tmpvar_2.y; - 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x74, // . rgba_1[2] = t - 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, // mpvar_2.x;. rgb - 0x61, 0x5f, 0x31, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // a_1[3] = tmpvar_ - 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, // 2.w;. lowp vec4 - 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // tmpvar_4;. tmp - 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x76, 0x5f, 0x63, 0x6f, // var_4.xyz = v_co - 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // lor0.xyz;. tmpv - 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ar_4.w = (v_colo - 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x74, 0x6d, // r0.w * rgba_1[tm - 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x5d, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, // pvar_3]);. gl_F - 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, // ragColor = tmpva - 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // r_4;.}... + 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor....... + 0x03, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp + 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;. + 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve + 0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;. + 0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, // uniform lowp sam + 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // plerCube s_texCo + 0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // lor;.void main ( + 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ).{. lowp vec4 + 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv + 0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, // ar_1 = textureCu + 0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // be (s_texColor, + 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz) + 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, // ;. highp int tm + 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_2;. tmpvar + 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // _2 = int(((v_tex + 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, // coord0.w * 4.0) + 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // + 0.5));. lowp + 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // float tmpvar_3;. + 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // if ((tmpvar_2 + 0x3c, 0x20, 0x31, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // < 1)) {. tmpv + 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // ar_3 = tmpvar_1. + 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, // z;. } else {. + 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // lowp float tmp + 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, // var_4;. if (( + 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x29, 0x20, 0x7b, // tmpvar_2 < 2)) { + 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // . tmpvar_4 + 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, // = tmpvar_1.y;. + 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // } else {. + 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp float tmpv + 0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, // ar_5;. if ( + 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x33, 0x29, 0x29, 0x20, // (tmpvar_2 < 3)) + 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // {. tmpvar + 0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x3b, // _5 = tmpvar_1.x; + 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // . } else {. + 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // tmpvar_5 + 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, // = tmpvar_1.w;. + 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // };. tm + 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_4 = tmpvar_ + 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 5;. };. tm + 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_3 = tmpvar_ + 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // 4;. };. lowp v + 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_6;. + 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x76, // tmpvar_6.xyz = v + 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, // _color0.xyz;. t + 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, // mpvar_6.w = (v_c + 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor0.w * tmpvar + 0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // _3);. gl_FragCo + 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, // lor = tmpvar_6;. + 0x7d, 0x0a, 0x0a, 0x00, // }... }; -static const uint8_t fs_font_basic_spv[1686] = +static const uint8_t fs_font_basic_spv[1375] = { - 0x46, 0x53, 0x48, 0x05, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x84, 0x06, 0x00, 0x00, 0x03, 0x02, // FSH............. - 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd8, 0x00, 0x00, 0x00, 0x00, 0x00, // #............... - 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, // ................ - 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, 0x00, 0x00, // ..GLSL.std.450.. - 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, // ................ - 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, // ..........main.. - 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x10, 0x00, // ..y...|......... - 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x05, 0x00, // ................ - 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma - 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x42, 0x67, // in............Bg - 0x66, 0x78, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x00, 0x06, 0x00, // fxSamplerCube... - 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6d, 0x5f, 0x73, 0x61, 0x6d, 0x70, // ..........m_samp - 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x06, 0x00, 0x06, 0x00, 0x09, 0x00, 0x00, 0x00, 0x01, 0x00, // ler............. - 0x00, 0x00, 0x6d, 0x5f, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, // ..m_texture..... - 0x05, 0x00, 0x20, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // .. ...s_texColor - 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // ......"...s_texC - 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, // olorSampler..... - 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, // ..%...s_texColor - 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x79, 0x00, // Texture.......y. - 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, // ..v_color0...... - 0x05, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, // ..|...v_texcoord - 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x87, 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, // 0.........bgfx_F - 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, // ragData0..G...%. - 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, // ..".......G...%. - 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, // ..!.......G...y. - 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7c, 0x00, // ..........G...|. - 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x87, 0x00, // ..........G..... - 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, // ................ - 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, // ..!............. - 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. . - 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ................ - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x06, 0x00, // ................ - 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, // ................ - 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, // ................ - 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x00, // ...... ......... - 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x06, 0x00, // ...... ......... - 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x20, 0x00, // ......;....... . - 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x06, 0x00, // ...... ...!..... - 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, // ......;...!...". - 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, // ...... ...$..... - 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, // ......;...$...%. - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, // ..........(... . - 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, // ......+...(...). - 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, // ......+...(...-. - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, // ..........1..... - 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, // ......K... ..... - 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, // ..+.......O..... - 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, // .@+.......Q..... - 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x4b, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x04, 0x00, // .?+...K...T..... - 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x55, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x54, 0x00, // ......U.......T. - 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, // .. ...V.......U. - 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, // ..+...(...`..... - 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x03, 0x00, // ..+...(...e..... - 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, // .. ...x......... - 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;...x...y..... - 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x01, 0x00, // ..;...x...|..... - 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, // .. ............. - 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x03, 0x00, // ..;............. - 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, // ..6............. - 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..............;. - 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..V...........=. - 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......#..."...=. - 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x50, 0x00, // ......&...%...P. - 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x26, 0x00, // ......'...#...&. - 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x20, 0x00, 0x00, 0x00, 0x27, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..>... ...'...=. - 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......z...y...=. - 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x3d, 0x00, // ......}...|...=. - 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x51, 0x00, // .......... ...Q. - 0x05, 0x00, 0x06, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x08, 0x00, 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xa4, 0x00, // ..Q............. - 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa6, 0x00, // ......O......... - 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ..}...}......... - 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, // ......V...1..... - 0x00, 0x00, 0xd7, 0x00, 0x00, 0x00, 0xd6, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, // ..........W..... - 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q. - 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........}..... - 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, 0x00, // ................ - 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xab, 0x00, // ..O............. - 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, // ......Q...n...(. - 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q..... - 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A. - 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x2d, 0x00, // ..............-. - 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0x51, 0x00, // ..>...........Q. - 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, 0x00, // ................ - 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xa1, 0x00, // ..A............. - 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb1, 0x00, // ..)...>......... - 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xd3, 0x00, // ..Q............. - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb5, 0x00, // ......A......... - 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb5, 0x00, // ......`...>..... - 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb7, 0x00, // ......Q......... - 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A..... - 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..........e...>. - 0x03, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A..... - 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=. - 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q. - 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........z..... - 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, // ................ - 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, // ......Q......... - 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..z.......Q..... - 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ......z.......Q. - 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x02, 0x00, // ..........z..... - 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, // ..P............. - 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..............>. - 0x03, 0x00, 0x87, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..............8. - 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ...... + 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x40, 0x00, 0x50, 0x00, 0x38, // _texColor..@.P.8 + 0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, // .....#.......... + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................ + 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std. + 0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450............. + 0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m + 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x86, // ain....x...{.... + 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................ + 0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................ + 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, // ...main........" + 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam + 0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, // pler.......%...s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture + 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x78, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // .......x...v_col + 0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x76, // or0........{...v + 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x86, // _texcoord0...... + 0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData + 0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G..."...".... + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x50, // ...G..."...!...P + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...%...".... + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x40, // ...G...%...!...@ + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...x........ + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G...{........ + 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............ + 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!.... + 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................ + 0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........ + 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................ + 0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, // ................ + 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ............... + 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...!...........; + 0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...!..."....... + 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...$...........; + 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...$...%........ + 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...(... .......+ + 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, // ...(...)........ + 0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...1.......+.... + 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...O......@+.... + 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x14, 0x00, 0x02, 0x00, 0x56, // ...Q......?....V + 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x02, // ...+...(........ + 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x03, // ...+...(...b.... + 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, // ... ...w........ + 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, // ...;...w...x.... + 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x01, // ...;...w...{.... + 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, // ... ............ + 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x03, // ...;............ + 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............ + 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............= + 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, // .......#..."...= + 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, // .......&...%...= + 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3d, // .......y...x...= + 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x4f, // .......|...{...O + 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7c, // ...........|...| + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, // ...............V + 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, // ...1.......&...# + 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, // ...W............ + 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa7, // .......Q........ + 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...|............ + 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, // ...........O.... + 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x51, // ...............Q + 0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, // ...n...(........ + 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xaa, // .......V........ + 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xae, // ...)...Q........ + 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, // ...............V + 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x51, // ...............Q + 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, // ................ + 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xaa, // .......V........ + 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb6, // ...b...Q........ + 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q.... + 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xa9, // ................ + 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xb6, // ................ + 0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xba, // ................ + 0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xa9, // ................ + 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xae, // ................ + 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, // .......Q........ + 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...y............ + 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, // ...............Q + 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, // ...........y.... + 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x79, // ...Q...........y + 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, // .......Q........ + 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, // ...y.......P.... + 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, // ................ + 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc5, // .......>........ + 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .......8....... }; -static const uint8_t fs_font_basic_dx9[456] = +static const uint8_t fs_font_basic_dx9[484] = { - 0x46, 0x53, 0x48, 0x05, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xa8, 0x01, 0x00, 0x00, 0x00, // Color0.......... - 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, 0x00, 0x00, 0x00, 0x53, // ..... .CTAB....S - 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x00, // ................ - 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, // ...L...0........ - 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, // ...<.......s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, 0x00, 0x01, 0x00, 0x01, // Color........... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, 0x30, 0x00, 0x4d, 0x69, // .......ps_3_0.Mi - 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48, 0x4c, 0x53, 0x4c, // crosoft (R) HLSL - 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, // Shader Compiler - 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, 0x00, 0x0f, 0xa0, 0x00, // 10.1..Q........ - 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3f, 0x51, // ..@...?.......?Q - 0x00, 0x00, 0x05, 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0xbf, 0x00, // ................ - 0x00, 0x00, 0xc0, 0x00, 0x00, 0x40, 0xc0, 0x1f, 0x00, 0x00, 0x02, 0x0a, 0x00, 0x00, 0x80, 0x00, // .....@.......... - 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, 0x00, 0x0f, 0x90, 0x1f, // ................ - 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x04, 0x00, 0x00, 0x04, 0x00, // ................ - 0x00, 0x01, 0x80, 0x01, 0x00, 0xff, 0x90, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x55, 0xa0, 0x13, // .............U.. - 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, // ...........X.... - 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x81, 0x00, 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xff, 0xa0, 0x02, // .....U.......... - 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x81, 0x58, // .............U.X - 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0xaa, 0xa0, 0x00, // ................ - 0x00, 0xaa, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // ................ - 0x00, 0x55, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0x00, 0x80, 0x01, // .U.............. - 0x00, 0xe4, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x0f, 0x80, 0x00, 0x00, 0xe4, 0x8c, 0x00, // ...X............ - 0x00, 0xff, 0xa0, 0x00, 0x00, 0xaa, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, // .......B........ - 0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x09, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x01, // ................ - 0x00, 0xc6, 0x80, 0x00, 0x00, 0xe4, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x08, 0x80, 0x00, // ................ - 0x00, 0x00, 0x80, 0x00, 0x00, 0xff, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, // ................ - 0x00, 0xe4, 0x90, 0xff, 0xff, 0x00, 0x00, 0x00, // ........ + 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0xc0, // _texColor0...... + 0x01, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0xfe, 0xff, 0x20, 0x00, 0x43, 0x54, 0x41, 0x42, 0x1c, // ......... .CTAB. + 0x00, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x00, 0x03, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x1c, // ...S............ + 0x00, 0x00, 0x00, 0x00, 0x91, 0x00, 0x00, 0x4c, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x03, // .......L...0.... + 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, // _texColor....... + 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_ + 0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R) + 0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp + 0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q.... + 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, // ......@...?..... + 0x00, 0x80, 0x3f, 0x51, 0x00, 0x00, 0x05, 0x01, 0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0xbf, 0x00, // ..?Q............ + 0x00, 0x00, 0xc0, 0x00, 0x00, 0x40, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x02, 0x0a, // .....@.......... + 0x00, 0x00, 0x80, 0x00, 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x05, 0x00, 0x00, 0x80, 0x01, // ................ + 0x00, 0x0f, 0x90, 0x1f, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x98, 0x00, 0x08, 0x0f, 0xa0, 0x04, // ................ + 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x01, 0x00, 0xff, 0x90, 0x00, 0x00, 0x00, 0xa0, 0x00, // ................ + 0x00, 0x55, 0xa0, 0x13, 0x00, 0x00, 0x02, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x58, // .U.............X + 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x80, 0x00, 0x00, 0x55, 0x81, 0x00, 0x00, 0xaa, 0xa0, 0x00, // .........U...... + 0x00, 0xff, 0xa0, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x02, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // ................ + 0x00, 0x55, 0x81, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // .U.X............ + 0x00, 0xaa, 0xa0, 0x00, 0x00, 0xaa, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x01, 0x80, 0x00, // ................ + 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x07, 0x80, 0x00, // .....U.......... + 0x00, 0x00, 0x80, 0x01, 0x00, 0xe4, 0xa0, 0x42, 0x00, 0x00, 0x03, 0x01, 0x00, 0x0f, 0x80, 0x01, // .......B........ + 0x00, 0xe4, 0x90, 0x00, 0x08, 0xe4, 0xa0, 0x58, 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x80, 0x00, // .......X........ + 0x00, 0xaa, 0x80, 0x01, 0x00, 0xff, 0x80, 0x01, 0x00, 0x00, 0x80, 0x58, 0x00, 0x00, 0x04, 0x00, // ...........X.... + 0x00, 0x02, 0x80, 0x00, 0x00, 0x55, 0x80, 0x00, 0x00, 0xaa, 0x80, 0x01, 0x00, 0x55, 0x80, 0x58, // .....U.......U.X + 0x00, 0x00, 0x04, 0x00, 0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x55, 0x80, 0x01, // .............U.. + 0x00, 0xaa, 0x80, 0x05, 0x00, 0x00, 0x03, 0x00, 0x08, 0x08, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, // ................ + 0x00, 0xff, 0x90, 0x01, 0x00, 0x00, 0x02, 0x00, 0x08, 0x07, 0x80, 0x00, 0x00, 0xe4, 0x90, 0xff, // ................ + 0xff, 0x00, 0x00, 0x00, // .... }; -static const uint8_t fs_font_basic_dx11[619] = +static const uint8_t fs_font_basic_dx11[631] = { - 0x46, 0x53, 0x48, 0x05, 0x01, 0x83, 0xf2, 0xe1, 0x01, 0x00, 0x0a, 0x73, 0x5f, 0x74, 0x65, 0x78, // FSH........s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x48, 0x02, 0x00, 0x00, 0x44, // Color0.....H...D - 0x58, 0x42, 0x43, 0xdb, 0x69, 0x11, 0xe0, 0xc0, 0xf9, 0x23, 0x5b, 0x4d, 0x65, 0x8f, 0xa1, 0x99, // XBC.i....#[Me... - 0x34, 0xff, 0x76, 0x01, 0x00, 0x00, 0x00, 0x48, 0x02, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x2c, // 4.v....H......., - 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x4e, 0x6c, // ...........ISGNl - 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, // ...........P.... - 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, // ................ - 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ................ - 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, // ...........b.... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0f, // ................ - 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, 0x4f, 0x4e, 0x00, 0x43, // ...SV_POSITION.C - 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0xab, 0x4f, // OLOR.TEXCOORD..O - 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x20, // SGN,........... - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................ - 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, 0x52, 0x47, 0x45, 0x54, // .......SV_TARGET - 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x6c, 0x01, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x5b, // ...SHDRl...@...[ - 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x58, // ...Z....`......X - 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, 0x55, 0x00, 0x00, 0x62, // 0...p......UU..b - 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, // ...........b.... - 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, 0x20, 0x10, 0x00, 0x00, // .......e.... ... - 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x69, 0x00, 0x00, 0x04, 0x00, // ...h.......i.... - 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x45, 0x00, 0x00, 0x09, 0xf2, // ...........E.... - 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, // .......F.......F - 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, // ~.......`......6 - 0x00, 0x00, 0x06, 0x12, 0x30, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, // ....0 .........* - 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x12, 0x30, 0x20, 0x00, 0x00, // .......6....0 .. - 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, // ...............6 - 0x00, 0x00, 0x06, 0x12, 0x30, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x0a, // ....0 .......... - 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x12, 0x30, 0x20, 0x00, 0x00, // .......6....0 .. - 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x3a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, // .......:.......2 + 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x01, 0x00, 0x00, 0x01, 0x00, 0x50, // _texColor0.....P + 0x02, 0x00, 0x00, 0x44, 0x58, 0x42, 0x43, 0xfa, 0xe4, 0x8b, 0xa4, 0x28, 0x69, 0x9a, 0xff, 0x6d, // ...DXBC....(i..m + 0x15, 0xac, 0x21, 0xfc, 0x34, 0xe4, 0x3a, 0x01, 0x00, 0x00, 0x00, 0x50, 0x02, 0x00, 0x00, 0x03, // ..!.4.:....P.... + 0x00, 0x00, 0x00, 0x2c, 0x00, 0x00, 0x00, 0xa0, 0x00, 0x00, 0x00, 0xd4, 0x00, 0x00, 0x00, 0x49, // ...,...........I + 0x53, 0x47, 0x4e, 0x6c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x50, // SGNl...........P + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, // ................ + 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................ + 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x62, // ...............b + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, // ................ + 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x50, 0x4f, 0x53, 0x49, 0x54, 0x49, // .......SV_POSITI + 0x4f, 0x4e, 0x00, 0x43, 0x4f, 0x4c, 0x4f, 0x52, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, // ON.COLOR.TEXCOOR + 0x44, 0x00, 0xab, 0x4f, 0x53, 0x47, 0x4e, 0x2c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x08, // D..OSGN,........ + 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // ... ............ + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x53, 0x56, 0x5f, 0x54, 0x41, // ...........SV_TA + 0x52, 0x47, 0x45, 0x54, 0x00, 0xab, 0xab, 0x53, 0x48, 0x44, 0x52, 0x74, 0x01, 0x00, 0x00, 0x40, // RGET...SHDRt...@ + 0x00, 0x00, 0x00, 0x5d, 0x00, 0x00, 0x00, 0x5a, 0x00, 0x00, 0x03, 0x00, 0x60, 0x10, 0x00, 0x00, // ...]...Z....`... + 0x00, 0x00, 0x00, 0x58, 0x30, 0x00, 0x04, 0x00, 0x70, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x55, // ...X0...p......U + 0x55, 0x00, 0x00, 0x62, 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x62, // U..b...........b + 0x10, 0x00, 0x03, 0xf2, 0x10, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x03, 0xf2, // ...........e.... + 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x02, 0x02, 0x00, 0x00, 0x00, 0x32, // ......h.......2 0x00, 0x00, 0x09, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x02, // ...........:.... 0x00, 0x00, 0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x01, 0x40, 0x00, 0x00, 0x00, // ....@.....@.@... 0x00, 0x00, 0x3f, 0x1b, 0x00, 0x00, 0x05, 0x12, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ..?............. - 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x07, 0x12, 0x00, 0x10, 0x00, 0x00, // .......6........ - 0x00, 0x00, 0x00, 0x0a, 0x30, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // ....0 .......... - 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x07, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, // ...8.... ....... - 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, // .......:.......6 - 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, // ...r ......F.... - 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ...>....... + 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x0a, 0x72, 0x00, 0x10, 0x00, 0x00, // ......."...r.... + 0x00, 0x00, 0x00, 0x06, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x01, // ............@... + 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, // ...............E + 0x00, 0x00, 0x09, 0xf2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x02, // ...........F.... + 0x00, 0x00, 0x00, 0x46, 0x7e, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x10, 0x00, 0x00, // ...F~.......`... + 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x42, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, // ...7...B.......* + 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3a, // ...............: + 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x22, 0x00, 0x10, 0x00, 0x00, // .......7...".... + 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x01, // ................ + 0x00, 0x00, 0x00, 0x2a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x37, 0x00, 0x00, 0x09, 0x12, // ...*.......7.... + 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2a, // ...............* + 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // ...............8 + 0x00, 0x00, 0x07, 0x82, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x10, 0x00, 0x00, // .... ........... + 0x00, 0x00, 0x00, 0x3a, 0x10, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, // ...:.......6...r + 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, // ......F.......> + 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // ....... }; -static const uint8_t fs_font_basic_mtl[937] = +static const uint8_t fs_font_basic_mtl[767] = { - 0x46, 0x53, 0x48, 0x05, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x9a, 0x03, 0x00, 0x00, 0x75, 0x73, // FSH...........us - 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, 0x65, 0x20, 0x6d, 0x65, // ing namespace me - 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, // tal;.struct xlat - 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, 0x74, 0x20, 0x7b, // MtlShaderInput { - 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // . float4 v_colo - 0x72, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, // r0;. float4 v_t - 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, // excoord0;.};.str - 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, // uct xlatMtlShade - 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, 0x74, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // rOutput {. floa - 0x74, 0x34, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x3b, // t4 gl_FragColor; - 0x0a, 0x7d, 0x3b, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // .};.struct xlatM - 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, // tlShaderUniform - 0x7b, 0x0a, 0x7d, 0x3b, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, 0x20, 0x78, 0x6c, // {.};.fragment xl - 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, // atMtlShaderOutpu - 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x20, 0x28, 0x78, // t xlatMtlMain (x - 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x49, 0x6e, 0x70, 0x75, // latMtlShaderInpu - 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x20, 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, // t _mtl_i [[stage - 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x63, 0x6f, 0x6e, 0x73, 0x74, 0x61, 0x6e, 0x74, 0x20, // _in]], constant - 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x55, 0x6e, 0x69, // xlatMtlShaderUni - 0x66, 0x6f, 0x72, 0x6d, 0x26, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x75, 0x20, 0x5b, 0x5b, 0x62, // form& _mtl_u [[b - 0x75, 0x66, 0x66, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x0a, 0x20, 0x20, 0x2c, 0x20, 0x20, // uffer(0)]]. , - 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, // texturecube s_texColor [ - 0x5b, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, // [texture(0)]], s - 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, // ampler _mtlsmp_s - 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, // _texColor [[samp - 0x6c, 0x65, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x78, 0x6c, // ler(0)]]).{. xl - 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x4f, 0x75, 0x74, 0x70, 0x75, // atMtlShaderOutpu - 0x74, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // t _mtl_o;. floa - 0x74, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x66, // t rgba_1[4];. f - 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // loat4 tmpvar_2 = - 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, // 0;. tmpvar_2 = - 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, // s_texColor.samp - 0x6c, 0x65, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x73, 0x6d, 0x70, 0x5f, 0x73, 0x5f, 0x74, 0x65, 0x78, // le(_mtlsmp_s_tex - 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x28, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x33, 0x29, 0x28, // Color, (float3)( - 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // _mtl_i.v_texcoor - 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, // d0.xyz));. int - 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, // tmpvar_3 = 0;. - 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, // tmpvar_3 = int(( - 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // (_mtl_i.v_texcoo - 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x30, // rd0.w * 4.0) + 0 - 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x30, // .5));. rgba_1[0 - 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x3b, 0x0a, // ] = tmpvar_2.z;. - 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, // rgba_1[1] = tm - 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, // pvar_2.y;. rgba - 0x5f, 0x31, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // _1[2] = tmpvar_2 - 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x33, 0x5d, 0x20, // .x;. rgba_1[3] - 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, // = tmpvar_2.w;. - 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // float4 tmpvar_4 - 0x3d, 0x20, 0x30, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, // = 0;. tmpvar_4. - 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x69, 0x2e, 0x76, 0x5f, 0x63, // xyz = _mtl_i.v_c - 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, // olor0.xyz;. tmp - 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, // var_4.w = (_mtl_ - 0x69, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x72, // i.v_color0.w * r - 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x5d, 0x29, // gba_1[tmpvar_3]) - 0x3b, 0x0a, 0x20, 0x20, 0x5f, 0x6d, 0x74, 0x6c, 0x5f, 0x6f, 0x2e, 0x67, 0x6c, 0x5f, 0x46, 0x72, // ;. _mtl_o.gl_Fr - 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // agColor = tmpvar - 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, 0x72, 0x6e, 0x20, 0x5f, 0x6d, 0x74, // _4;. return _mt - 0x6c, 0x5f, 0x6f, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // l_o;.}... + 0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s + 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x40, 0x00, 0x50, 0x00, 0xd8, // _texColor..@.P.. + 0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include .#incl + 0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude ..using namespa + 0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc + 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou + 0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b + 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[ + 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};.. + 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa + 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa + 0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us + 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];. + 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float4 v_texcoo + 0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, // rd0 [[user(locn1 + 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // )]];.};..fragmen + 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou + 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, // t xlatMtlMain(xl + 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, // atMtlMain_in in + 0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, // [[stage_in]], te + 0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // xturecube + 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te + 0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp + 0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, // ler s_texColorSa + 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, // mpler [[sampler( + 0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, // 0)]]).{. xlat + 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, // MtlMain_out out + 0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // = {};. float4 + 0x20, 0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _211 = s_texCol + 0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // or.sample(s_texC + 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // olorSampler, in. + 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz) + 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3d, // ;. int _170 = + 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // int((in.v_texco + 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, // ord0.w * 4.0) + + 0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // 0.5);. out.bg + 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, // fx_FragData0 = f + 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // loat4(in.v_color + 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // 0.xyz, in.v_colo + 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, // r0.w * ((_170 < + 0x31, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x20, 0x3a, 0x20, 0x28, 0x28, // 1) ? _211.z : (( + 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, // _170 < 2) ? _211 + 0x2e, 0x79, 0x20, 0x3a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x33, 0x29, // .y : ((_170 < 3) + 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x78, 0x20, 0x3a, 0x20, 0x5f, 0x32, 0x31, 0x31, // ? _211.x : _211 + 0x2e, 0x77, 0x29, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // .w))));. retu + 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // rn out;.}...... }; extern const uint8_t* fs_font_basic_pssl; extern const uint32_t fs_font_basic_pssl_size; -- cgit v1.2.3-70-g09d2