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* Spacing and version bump.mame0123u3 Aaron Giles2008-02-2825-136/+136
* From: Robert [mailto:pac0446@bigpond.net.au] Aaron Giles2008-02-281-1/+1
* From: RansAckeR Aaron Giles2008-02-285-182/+183
* From: roberto zandona Aaron Giles2008-02-281-183/+37
* From: JEA Wallace [mailto:jeaw100@york.ac.uk] Aaron Giles2008-02-282-30/+51
* From: Wilbert Pol [mailto:wilbert@jdg.info] Aaron Giles2008-02-288-3602/+9093
* - Better variable name for the cursor counter Zsolt Vasvari2008-02-281-9/+8
* Added a stub implementation of the Rockwell 6545 Nathan Woods2008-02-282-0/+14
* Adds support for cursors. All 4 blinking modes are supported (always on, alw... Zsolt Vasvari2008-02-287-11/+67
* BITSWAP macro used. Mathis Rosenhauer2008-02-273-21/+23
* Support for original Omega Race state PROM Mathis Rosenhauer2008-02-273-3/+21
* From: Lei Wu Aaron Giles2008-02-271-0/+16
* Couple more address map merges, plus an MSVC compile fix. Aaron Giles2008-02-274-125/+68
* - Clean-up of the Crazy Climber video driver, mainly via tilemap conversion. Zsolt Vasvari2008-02-279-1638/+1216
* Added Cal Omega - Game 10.7 (Big Game). Roberto Fresca2008-02-272-3/+32
* correction to the color code Brian Troha2008-02-261-2/+2
* Turned on use of designated initializers for tokenized structures in gcc, Aaron Giles2008-02-269-48/+48
* Merged memory maps. Aaron Giles2008-02-2616-1039/+547
* Fixed typo. Aaron Giles2008-02-261-1/+1
* Change priority_bitmap accesses back to UINT8s, now that we are Aaron Giles2008-02-261-28/+28
* Big changes to Cal Omega driver to support systems 903/904/905/906. Roberto Fresca2008-02-265-725/+2152
* Converted MACHINE_DRIVER definitions from function Aaron Giles2008-02-2639-524/+966
* credit Razz Brian Troha2008-02-262-1/+73
* reverted back as my commit clobbered recent additions. Brian Troha2008-02-251-2/+11
* * remove flip_screen macro Couriersud2008-02-25218-663/+685
* Credit Razz Brian Troha2008-02-253-15/+36
* * Fix issues related to flip_screen being a define Couriersud2008-02-2524-47/+80
* dkong.c: Couriersud2008-02-251-0/+4
* [NSS] Removed bogus DIPs. R. Belmont2008-02-252-36/+2
* - Added new game: Royal Vegas Joker Card (fast deal, english gfx). Roberto Fresca2008-02-253-6/+196
* Adds a little bit of docs for American Horse Shoe Brian Troha2008-02-251-54/+77
* Added new module: tokenize.h. This centralizes the behavior of Aaron Giles2008-02-254-191/+408
* Various vector games: Couriersud2008-02-2413-26/+0
* - Backs out BITMAP8 removal from most places. Zsolt Vasvari2008-02-2433-168/+249
* dkong.c: Couriersud2008-02-243-43/+62
* Different fix for X the Ball sound. Pulse no longer works for the 34010. Undi... Aaron Giles2008-02-242-3/+1
* Removes 8-bit bitmap support and converts all previously 8-bit bitmaps to 16-bit Zsolt Vasvari2008-02-2440-1010/+307
* - Added some asserts to drawgfx and drawgfxzoom Zsolt Vasvari2008-02-241-925/+926
* machine->pen lookup removal Zsolt Vasvari2008-02-2435-132/+120
* Fixes crash in Raiga Zsolt Vasvari2008-02-242-52/+147
* removes the confirmed bad dump of Virtua striker 2 2000 Brian Troha2008-02-242-48/+24
* This fixes the DAC sound in X The Ball that got broken in 114u2. Not 100% if... Zsolt Vasvari2008-02-241-0/+2
* Fixed compilation error when compiled for MESS Nathan Woods2008-02-231-0/+2
* bionicc.c: Couriersud2008-02-231-4/+10
* Fixes for screenless games. Aaron Giles2008-02-232-7/+13
* Added a rule to make VS2008 compile seamlessly. Aaron Giles2008-02-231-0/+2
* Remove some deprecat.h includes from osd layer: Couriersud2008-02-235-19/+17
* made the code more readable so that isn't an excuse anymore, but it still see... davidhay2008-02-231-98/+39
* * output raw video parameters pixclock, htotal, hbend, hbstart, vtotal, vbend... Couriersud2008-02-231-0/+24
* Fixed typo Zsolt Vasvari2008-02-221-1/+1