| Commit message (Collapse) | Author | Age | Files | Lines |
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Made some modifications to the jedutil tool to allow the viewing of simple combinatorial jeds (adding support for registered and gals in the future) by taking a jed file and printing out human-readable equations. Changed the command line options of the jedutil tool to know take an initial argument to specify what the tool should do.
For example to convert a jed to bin the command is now:
jedutil –convert <source.jed> <dest.bin>
jedutil –convert <source.bin> <dest.jed>
To view a jed file with human-readable equations the command is
jedutil –view <source.jed> <pal type>
Added a simple regression test for the tool that just verifies that the currently known pals have the row and column fuse location mapped correctly and at the moment this tool runs under windows only.
Under the directory src/regtests/jedutil there is a Windows Script File with the name jedtest.wsf that if run from the command line with the command “cscript jedtest.wsf” will verify that a dump of the jeds in src/regtests/jedutil/jeds matches the good dumps in src/regtests/jedutil/baseline. Reference jed files created using the tool eqn2jed which is included with Opal Jr and these files are in src/regtests/jedutil/eqns.
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to both being dependent on version.o, which is always recreated when either exe is built.
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sectors. [David Haywood]
Added CD compressor template which separates subcode data from sector
data, removes redundant ECC data prior to compression, and uses
separate compressors for each part. Defined LZMA and ZLib CD
compressors based on this and made them the default for CDs.
[Aaron Giles]
(Sadly couldn't wrap the FLAC compressor here because it would have
produced incompatible output with previous versions.)
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is included in the SHA1. When creating LD CHDs, don't use a checksum on
the AVLD metadata, like we did before. Fixes recompression of laserdisc
CHDs.
Fix copy/paste error in the chd.h header which caused the flags passed to
be ignored when writing metadata.
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verified perfect checksum round-tripping on .GDI files. [R. Belmont]
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by Firewave, and idectrl change from Carl (no whatsnew)
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still stack allocated.
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objects based on chd_file_compressor to the heap by Firewave (no whatsnew)
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chdman. Allows chdman to use multiple cores/processors on non-Windows. [R. Belmont]
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data [R. Belmont]
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samples. Increased CD sectors per hunk to 8 for better compression.
[David Haywood]
Re-did the non-CD FLAC codec to be "smart" in that it can choose
either big-endian or little-endian on the fly and uses the best one.
Added FLAC as a default codec for hard disks, which helps a lot for
certain disks. [Aaron Giles]
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to a file or stdout.
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compression path to detect whether the write went through.
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Centralize detection of existing output files. Add detection (require --force)
for extracted files as well. Move checks outside of try/catch so that the
files are not subsequently deleted.
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to more optimally use FLAC. Updated flac wrapper to implement a
tell callback so FLAC can tell us how much we've decoded. Updated
chdman to use CD-FLAC codec in preference over the existing
codecs for CDs by default. Credit Haze for the idea.
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from 4 to 5. This means any diff CHDs will no longer work. If you
absolutely need to keep the data for any existing ones you have,
find both the diff CHD and the original CHD for the game in question
and upgrade using these commands:
rename diff\game.dif diff\game-old.dif
chdman copy -i diff\game-old.dif -ip roms\game.chd -o diff\game.dif -op roms\game.chd -c none
Specifics regarding this change:
Defined a new CHD version 5. New features/behaviors of this version:
- support for up to 4 codecs; each block can use 1 of the 4
- new LZMA codec, which tends to do better than zlib overall
- new FLAC codec, primarily used for CDs (but can be applied anywhere)
- upgraded AVHuff codec now uses FLAC for encoding audio
- new Huffman codec, used to catch more nearly-uncompressable blocks
- compressed CHDs now use a compressed map for significant savings
- CHDs now are aware of a "unit" size; each hunk holds 1 or more units
(in general units map to sectors for hard disks/CDs)
- diff'ing against a parent now diffs at the unit level, greatly
improving compression
Rewrote and modernized chd.c. CHD versions prior to 3 are unsupported,
and version 3/4 CHDs are only supported for reading. Creating a new
CHD now leaves the file open. Added methods to read and write at the
unit and byte level, removing the need to handle this manually. Added
metadata access methods that pass astrings and dynamic_buffers to
simplify the interfaces. A companion class chd_compressor now
implements full multithreaded compression, analyzing and compressing
multiple hunks independently in parallel. Split the codec
implementations out into a separate file chdcodec.*
Updated harddisk.c and cdrom.c to rely on the caching/byte-level read/
write capabilities of the chd_file class. cdrom.c (and chdman) now also
pad CDs to 4-frame boundaries instead of hunk boundaries, ensuring that
the same SHA1 hashes are produced regardless of the hunk size.
Rewrote chdman.exe entirely, switching from positional parameters to
proper options. Use "chdman help" to get a list of commands, and
"chdman help <command>" to get help for any particular command. Many
redundant commands were removed now that additional flexibility is
available. Some basic mappings:
Old: chdman -createblankhd <out.chd> <cyls> <heads> <secs>
New: chdman createhd -o <out.chd> -chs <cyls>,<heads>,<secs>
Old: chdman -createuncomphd <in.raw> <out.chd> ....
New: chdman createhd -i <in.raw> -o <out.chd> -c none ....
Old: chdman -verifyfix <in.chd>
New: chdman verify -i <in.chd> -f
Old: chdman -merge <parent.chd> <diff.chd> <out.chd>
New: chdman copy -i <diff.chd> -ip <parent.chd> -o <out.chd>
Old: chdman -diff <parent.chd> <compare.chd> <diff.chd>
New: chdman copy -i <compare.chd> -o <diff.chd> -op <parent.chd>
Old: chdman -update <in.chd> <out.chd>
New: chdman copy -i <in.chd> -o <out.chd>
Added new core file coretmpl.h to hold core template classes. For now
just one class, dynamic_array<> is defined, which acts like an array
of a given object but which can be appended to and/or resized. Also
defines dynamic_buffer as dynamic_array<UINT8> for holding an
arbitrary buffer of bytes. Expect to see these used a lot.
Added new core helper hashing.c/.h which defines classes for each of
the common hashing methods and creator classes to wrap the
computation of these hashes. A future work item is to reimplement
the core emulator hashing code using these.
Split bit buffer helpers out into C++ classes and into their own
public header in bitstream.h.
Updated huffman.c/.h to C++, and changed the interface to make it
more flexible to use in nonstandard ways. Also added huffman compression
of the static tree for slightly better compression rates.
Created flac.c/.h as simplified C++ wrappers around the FLAC interface.
A future work item is to convert the samples sound device to a modern
device and leverage this for reading FLAC files.
Renamed avcomp.* to avhuff.*, updated to C++, and added support for
FLAC as the audio encoding mechanism. The old huffman audio is still
supported for decode only.
Added a variant of core_fload that loads to a dynamic_buffer.
Tweaked winwork.c a bit to not limit the maximum number of processors
unless the work queue was created with the WORK_QUEUE_FLAG_HIGH_FREQ
option. Further adjustments here are likely going to be necessary.
Fixed bug in aviio.c which caused errors when reading some AVI files.
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compatible with existing v4 CHD readers, so I don't want
these out in the wild. We will need a version bump to add
this support properly.
I'll tackle this next (after fixing recent regressions).
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and chdman. Bumped up CHD-CD hunk size to get better compression ratios on both zlib and flac. [David Haywood, R. Belmont]
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almost certainly some regressions lurking. Let me know if
something seems busted.
Bitmaps are now strongly typed based on format. bitmap_t still
exists as an abstract base class, but it is almost never used.
Instead, format-specific bitmap classes are provided:
bitmap_ind8 == 8bpp indexed
bitmap_ind16 == 16bpp indexed
bitmap_ind32 == 32bpp indexed
bitmap_ind64 == 64bpp indexed
bitmap_rgb32 == 32bpp RGB
bitmap_argb32 == 32bpp ARGB
bitmap_yuy16 == 16bpp YUY
For each format, a generic pix() method is provided which
references pixels of the correct type. The old pix8/pix16/pix32/
pix64 methods still exist in the short term, but the only one
available is the one that matches the bitmap's pixel size. Note
also that the old RGB15 format bitmaps are no longer supported
at all.
Converted model1, megadriv, and stv drivers away from the RGB15
format bitmaps.
New auto_bitmap_<type>_alloc() macros are provided for allocating
the appropriate type of bitmap.
Screen update functions now must specify the correct bitmap type
as their input parameters. For static update functions the
SCREEN_UPDATE macro is now replaced with SCREEN_UPDATE_RGB32 and
SCREEN_UPDATE_IND16 macros. All existing drivers have been
updated to use the correct macros.
Screen update functions are now required for all screens; there
is no longer any default behavior of copying a "default" bitmap
to the screen (in fact the default bitmap has been deprecated).
Use one of the following to specify your screen_update callback:
MCFG_SCREEN_UPDATE_STATIC(name) - static functions
MCFG_SCREEN_UPDATE_DRIVER(class, func) - driver members
MCFG_SCREEN_UPDATE_DEVICE(tag, class, func) - device members
Because the target bitmap format can now be deduced from the
screen update function itself, the MCFG_SCREEN_FORMAT macro is
no longer necessary, and has been removed. If you specify a
screen update callback that takes a bitmap_ind16, then the screen
will be configured to use a 16bpp indexed bitmap, and if you
specify a callback that takes a bitmap_rgb32, then a 32bpp RGB
bitmap will be provided.
Extended the bitmap classes to support wrapping a subregion of
another bitmap, and cleaner allocation/resetting. The preferred
use of bitmaps now is to define them directly in drivers/devices
and use allocate() or wrap() to set them up, rather than
allocating them via auto_bitmap_*_alloc().
Several common devices needed overhauls or changes as a result
of the above changes:
* Reorganized the laserdisc base driver and all the laserdisc
drivers as modern C++ devices, cleaning the code up
considerably. Merged ldsound device into the laserdsc
device since modern devices are flexible enough to handle
it.
* Reorganized the v9938 device as a modern C++ device. Removed
v9938mod.c in favor of template functions in v9938.c directly.
* Added independent ind16 and rgb32 callbacks for TMS340x0 devices.
* All video devices are now hard-coded to either ind16 or rgb32
bitmaps. The most notable is the mc6845 which is rgb32, and
required changes to a number of consumers.
* Added screen_update methods to most video devices so they can be
directly called via MCFG_SCREEN_UPDATE_DEVICE instead of creating
tons of stub functions.
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a class now. Updated all stragglers (mostly tools) to use the class
form. [Aaron Giles]
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parameters for the global SCREEN_UPDATE callback match the parameters
for the driver_device version. Added allocate() and deallocate()
methods to bitmap_t to permit cleaner handling of bitmaps in drivers
and modern devices. [Aaron Giles]
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macros with bitmap->pix* functions, and moved bitmap_fill() to bitmap->fill()
among other similar changes. Bitmap fields now only available via accessors.
Replaced sect_rect with &= and union_rect with |= operators for rectangle
classes. Some general cleanup as a result of these changes. [Aaron Giles]
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reconversion, this was an -extractcd problem only. [R. Belmont]
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(no whatsnew)
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chdman part of code [Miodrag Milanovic]
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added support for GDI with files containing space char [Miodrag Milanovic]
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- Various core and tools memory leaks fixes [Oliver Stoneberg]
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business [Samuele Zannoli]
Added support for dma transfers between the processor and external
devices in SH-4 CPU core [Samuele Zannoli]
Modified naomibd device so that it allocates the memory for the gdrom
data on startup based on a parameter that specifies the size in
megabytes. [Samuele Zannoli]
Added two new commands to the unidasm utility [Samuele Zannoli]
-skip <n> allows to skip the first <n> bytes from the file
-count <n> specifiest that only <n> bytes from the file must be
disassembled
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removing some redundant checks. [Oliver Stoneberg]
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