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* | Fix phosphor persistence shader behavior based on time. Westley M. Martinez2016-12-111-0/+10
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* debugimgui: lighten combo box list so that it's easier to read (nw) mahlemiut2016-12-041-2/+2
* Merge pull request #1749 from bradhugh/dynamic_api Vas Crabb2016-12-027-287/+65
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| * Update name of DYNAMIC_API macros (nw) Brad Hughes2016-12-014-38/+38
| * Simpler low-cost implementation making modules and function pointers class me... Brad Hughes2016-11-214-72/+45
| * Fix compile issue by using std::ref wrapper (nw) Brad Hughes2016-11-201-1/+1
| * Changing singleton to be thread safe (nw) Brad Hughes2016-11-204-9/+17
| * Remove LoadLibrary hack from UWP (nw) Brad Hughes2016-11-203-221/+8
| * fix gcc compile issue (nw) Brad Hughes2016-11-201-3/+3
| * Update dwrite debugging functions with DYNAMIC_API (nw) Brad Hughes2016-11-201-9/+3
| * Update DirectWrite font provider to use DYNAMIC_API (nw) Brad Hughes2016-11-201-31/+19
| * Created DYNAMIC_API macros for cleaner definition of dynamically linked funct... Brad Hughes2016-11-203-25/+53
* | Small 32 bit windows monitor module fix (nw) Brad Hughes2016-11-281-1/+1
* | srcclean (nw) Vas Crabb2016-11-2722-122/+122
* | Fix key names with -keyboardprovider win32 Vas Crabb2016-11-251-4/+8
* | clean up tabulation, fix some things (nw) Vas Crabb2016-11-251-1/+1
* | A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-248-12/+12
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* Introduce u8/u16/u32/u64/s8/s16/s32/s64 Vas Crabb2016-11-191-19/+12
* UWP: keyboard scancodes start at 1 (nw) Brad Hughes2016-11-171-2/+6
* Change window handle storage to template instead of void* (nw) (#1725) Brad Hughes2016-11-1728-151/+154
* patch up Qt debugger for new xmlfile API (nw) Vas Crabb2016-11-1717-69/+68
* Fix compilation under VS2017 (nw) Miodrag Milanovic2016-11-161-1/+1
* UWP: Missing gamepad reset caused control sticking (nw) Brad Hughes2016-11-151-0/+5
* UWP: Hotkeys for gamepad plus more time for gamepad discovery (nw) Brad Hughes2016-11-152-3/+37
* UWP: Better keyboard key names (nw) Brad Hughes2016-11-153-14/+15
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-144-72/+530
* UWP: Different default font. Tahoma not available on XBOX (nw) Brad Hughes2016-11-141-1/+6
* UWP: Output verbose to debug plus turn off view scaling (nw) Brad Hughes2016-11-141-1/+13
* indent brace (nw) yz70s2016-11-141-1/+1
* Implemented GetFileSize and and proper winrt file open (nw) Miodrag Milanovic2016-11-122-5/+9
* added OPTION_HOMEPATH to point to read/write folder,for now used by LUA scrip... Miodrag Milanovic2016-11-121-0/+1
* UWP, added support to store files on Local storage (nw) Miodrag Milanovic2016-11-121-0/+16
* Revert "Added IS_ENABLED, so we have compiler check for non used part, it is ... Miodrag Milanovic2016-11-121-16/+0
* Revert "using of IS_ENABLED in files used in tiny build (nw)" Miodrag Milanovic2016-11-121-1/+1
* Enable sound for UWP (well that was easy) (nw) Brad Hughes2016-11-111-1/+1
* using of IS_ENABLED in files used in tiny build (nw) Miodrag Milanovic2016-11-111-1/+1
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-116-167/+333
* Added IS_ENABLED, so we have compiler check for non used part, it is checked ... Miodrag Milanovic2016-11-111-0/+16
* removed not used macros (nw) Miodrag Milanovic2016-11-112-41/+0
* let osd_process_kill just kill, rest is on osd users, watchdog only in this c... Miodrag Milanovic2016-11-114-8/+0
* Small cleanup (nw) Miodrag Milanovic2016-11-1119-28/+33
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-119-270/+8
* clipboard handling for uwp (nw) Miodrag Milanovic2016-11-111-3/+2
* simplified memory allocation for osd_module (nw) Miodrag Milanovic2016-11-118-6/+14
* Fixed USE_DISPATCH_GL compile, seams no-one is actually using it since it is ... Miodrag Milanovic2016-11-111-2/+2
* MALLOC_DEBUG part is not able to compile on UWP (nw) Miodrag Milanovic2016-11-111-86/+2
* Cleanup (nw) Miodrag Milanovic2016-11-113-48/+6
* move asset files to proper place Miodrag Milanovic2016-11-118-36/+0
* Unbreak non-Windows builds yet again (nw) AJR2016-11-101-0/+3
* More UWP work - the UI actually renders (nw) Brad Hughes2016-11-105-33/+226