summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd (unfollow)
Commit message (Expand)AuthorFilesLines
2017-03-26srcclean (nw) Vas Crabb1-1/+1
2017-03-26Fixed SDL build on win32 and zexall build (nw) Miodrag Milanovic1-2/+8
2017-03-26Fixed SDL build on win32 and zexall build (nw) Miodrag Milanovic1-2/+8
2017-02-27Compile testing anybody? (nw) Olivier Galibert1-4/+2
2017-02-27Some reports of garbage in console with DInput controllers. Brad Hughes1-2/+7
2017-02-27Self-registering devices prep: Vas Crabb1-0/+3
2017-02-22Fixed an issue where device options (e.g. -cart) were reported as unknown whe... Nathan Woods2-9/+5
2017-02-11Cleanup, we already have NOMINMAX now in scripts (nw) Miodrag Milanovic5-11/+0
2017-02-11Fix OS X build (nw) AJR13-0/+13
2017-02-11fix windows compile (nw) Miodrag Milanovic18-1/+18
2017-02-11Remove emu.h from headers (nw) Olivier Galibert50-30/+20
2017-01-30Fix issues on 32-bit builds and clamp latency intealls1-3/+13
2017-01-26Fixed building using system portaudio Julian Sikorski1-1/+1
2017-01-25Updates "2016" strings to "2017 where relevant. Stiletto1-1/+1
2017-01-24Updates "2016" strings to "2017 where relevant. Stiletto1-1/+1
2017-01-22srcclean (nw) Vas Crabb2-3/+3
2017-01-19rename variables to maintain consistent with coreaudio/sdl etc intealls1-24/+24
2017-01-19fix up initialization intealls1-1/+2
2017-01-18Simplify the audio buffer and fix a wrap-around issue intealls1-16/+12
2017-01-17fix allowed latency range intealls1-1/+1
2017-01-17OS X Cocoa debugger: Improved view scroll behavior. [Curt Coder] Curt Coder7-0/+10
2017-01-17OS X Cocoa debugger: Autoscroll log window. [Curt Coder] Curt Coder2-2/+2
2017-01-15fix indentation, leading spaces to tabs intealls1-315/+315
2017-01-14some osd_printf_verbose calls should be to osd_printf_error intealls1-4/+4
2017-01-14fix memory leak and log error checking intealls1-9/+8
2017-01-14tabs to spaces intealls1-317/+317
2017-01-11UWP: Fix alt key input (nw) Brad Hughes1-1/+15
2017-01-11Initial PortAudio backend with build script changes to support library versio... inte alls3-0/+457
2017-01-11Fix UWP compile (nw) Brad Hughes1-0/+1
2017-01-05Revert "New phosphor persistence shaders for HLSL" R. Belmont6-158/+41
2017-01-04Change cached texture format to floating point. Westley M. Martinez3-30/+39
2017-01-03Correct LCD ghosting INI and slider defaults. Westley M. Martinez2-3/+3
2017-01-02Add LCD ghosting shader for Direct3D Westley M. Martinez4-27/+85
2017-01-02Fix compile with latest BGFX (nw) Miodrag Milanovic5-15/+17
2016-12-31Fix OSX build - no idea why it wasn't breaking before (nw) Vas Crabb1-1/+1
2016-12-31Move special windows.h include directives to build defines (nw) Brad Hughes52-97/+46
2016-12-31Fix OSX build - no idea why it wasn't breaking before (nw) Vas Crabb1-1/+1
2016-12-30Scale and phosphor persistence sliders. Westley M. Martinez4-28/+15
2016-12-29Implement LCD persistence shader. Westley M. Martinez4-2/+23
2016-12-29Implement new phosphor shader. Westley M. Martinez4-15/+57
2016-12-28Move special windows.h include directives to build defines (nw) Brad Hughes52-97/+46
2016-12-25first srcclean pass (nw) Vas Crabb2-2/+2
2016-12-17Fix #1802 (uninitialised memory read as debugger command history) and clean u... Vas Crabb2-52/+63
2016-12-15fix compile with Xcode 8.2 (nw) arbee1-1/+1
2016-12-16debugimgui: sort directory entries in mount dialog, as zippath_readdir() does... mahlemiut1-0/+5
2016-12-13Simplify implementation of delta_time. Westley M. Martinez2-27/+16
2016-12-12Correct comments regarding delta_time. Westley M. Martinez1-2/+3
2016-12-12Add signal so that any future shaders relying on delta_time do not Westley M. Martinez2-10/+14
2016-12-12Fix phosphor shader to work properly for multi-screen games and Westley M. Martinez2-17/+25
2016-12-11Remove iostream (used for debugging) Westley M. Martinez1-1/+0