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* Oops. Ryan Holtz2011-05-235-5/+5
* Fixing broken Red Power slider Ryan Holtz2011-05-231-1/+1
* HLSL Updates: [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-228-89/+643
* Fixed MSVC warning. (nw) Curt Coder2011-05-221-1/+1
* NULL crash fix, nwn Ryan Holtz2011-05-221-2/+9
* Fixing multiscreen games, nwn Ryan Holtz2011-05-221-7/+51
* Made texture_create display a verbose message if texture creation fails, as t... Ryan Holtz2011-05-221-0/+1
* HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat... Ryan Holtz2011-05-223-82/+90
* Fix for -noyiq issues, nw Ryan Holtz2011-05-201-1/+1
* HLSL Updates [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-203-14/+82
* Link to DLL version of SDL since the static version is hard to come by. Aaron Giles2011-05-201-1/+1
* Update needed for new toolchain. Aaron Giles2011-05-201-15/+9
* Change default value/maximum setting for audio_latency in SDL to match that o... Scott Stone2011-05-192-2/+2
* HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg] Ryan Holtz2011-05-193-147/+231
* HLSL Updates [Ryan Holtz, Bat Country Entertainment] Ryan Holtz2011-05-183-172/+299
* Enable Visual Studio basic run-time checks in non-optimized builds [Oliver S... Miodrag Milanovic2011-05-172-0/+8
* Implemented experimental HLSL post-processing support on Direct3D 9 targets. ... Ryan Holtz2011-05-167-35/+1232
* Compile fix for kFreeBSD [Christian Marillat] R. Belmont2011-05-081-1/+1
* Be consistent about template argument naming. Aaron Giles2011-04-301-4/+4
* Fix compiling debugger in SDL (no whatsnew) Miodrag Milanovic2011-04-281-1/+1
* Fixed typo in sdl/input.c (no whatsnew) Miodrag Milanovic2011-04-281-1/+1
* Switch to using delegates for some callbacks: Aaron Giles2011-04-2713-20/+20
* fix SDL compile (no whatsnew) R. Belmont2011-04-271-1/+1
* Collapsed device_config and device_t into one class. Updated all Aaron Giles2011-04-272-4/+4
* SDL: fix backwards texture rectangle option [AWJ] R. Belmont2011-04-221-1/+1
* Ok, last spring cleaning, I hope ... Angelo Salese2011-04-191-1/+1
* Fix for exit error codes by Oliver Stoneberg (no whatsnew) Miodrag Milanovic2011-04-191-1/+1
* Privatized most of the m_machine pointers in the system to prevent Aaron Giles2011-04-194-19/+29
* Cleanups again Angelo Salese2011-04-182-2/+2
* Fix loading fonts on MacOSX. [Couriersud] Couriersud2011-04-161-0/+5
* Fixes for non-native SDL builds on OS X [Paulo Cabral] R. Belmont2011-04-162-0/+12
* (Big tangle of changes that all happened as I was looking into the ROM Aaron Giles2011-04-1317-709/+190
* Re-enable MALLOC_DEBUG for debug builds. Can't remember why I ever Aaron Giles2011-04-032-2/+2
* Cleanups and version bump.mame0142 Aaron Giles2011-04-032-3/+3
* Fixed compiling tools in MAME and MESS side (no whatsnew) Miodrag Milanovic2011-03-312-0/+7
* Fix compile Angelo Salese2011-03-301-0/+1
* Fix osx compile. Wilbert Pol2011-03-301-63/+63
* The scripts did an interesting number on the sdl/debugwin.c file :-) Olivier Galibert2011-03-301-25/+25
* fixed build. smf-2011-03-302-8/+0
* Make the symbol table use a simple_list for its cache. Aaron Giles2011-03-291-18/+9
* BIG update. Aaron Giles2011-03-2933-367/+375
* Fix osx compile. Wilbert Pol2011-03-281-3/+3
* Another fix for SDL build, not seen by win32 build (no whatsnew) Miodrag Milanovic2011-03-281-1/+1
* Fix compile for SDL build (no whatsnew) Miodrag Milanovic2011-03-281-3/+3
* Cleanup of machine.h. Shuffled some fields around, and moved several Aaron Giles2011-03-2811-17/+17
* sdl-config flags are now separated into INCFLAGS and COMFLAGS in sdl.mak. Thi... Couriersud2011-03-261-1/+2
* Fix font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont... Couriersud2011-03-267-40/+49
* Cleanups and version bump.mame0141u4 Aaron Giles2011-03-251-4/+4
* Fixed parsing of uimodekey from .ini on SDL [Fabio Priuli] Fabio Priuli2011-03-111-2/+2
* Mapped KEYCODE_BACKSLASH2 to the OEM_102 key (located between LShift and Z on... Curt Coder2011-03-101-0/+1