path: root/src/osd
Commit message (Expand)AuthorAgeFilesLines
* document some error (nw) MetalliC2020-02-151-0/+1
* copy-paste error (nw) Vas Crabb2020-01-311-1/+1
* there are reasons for things being the way they were (nw) Vas Crabb2020-01-3127-18/+103
* fixed some modernize-use-auto clang-tidy warnings (nw) (#6238) Oliver Stöneberg2020-01-3038-111/+111
* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-3046-124/+37
* fixed some clang-tidy warnings (nw) (#6236) Oliver Stöneberg2020-01-3015-43/+43
* Revert accidentally committed changes. (nw) couriersud2020-01-251-17/+5
* segas16b: Added analog filters. [Couriersud] couriersud2020-01-251-5/+17
* fix build with clang 9.0.0 on windows smf-2020-01-241-1/+1
* Merge pull request #6195 from firewave/includes R. Belmont2020-01-2242-68/+68
| * use C++ library includes (nw) firewave2020-01-2242-68/+68
* | fixed some clang-tidy warnings (nw) (#6197) Oliver Stöneberg2020-01-2215-39/+37
* input_sdl: Process control characters so that the natural keyboard can see th... AJR2020-01-101-0/+13
* video: higher maximum prescale (nw) hap2020-01-055-5/+5
* opengl: clamp to edge, same as the other renderers (nw) hap2020-01-041-8/+8
* Happy New Year 2020 (nw) (#6128) Stiletto2020-01-041-1/+1
* render/bgfx: Fix incorrect swapping of red and blue components of screen tint AJR2019-12-311-1/+1
* Changed Direct3D renderer to call GetAncestor() in device_create() to npwoods2019-12-221-1/+5
* save/restore otuput values in save states Vas Crabb2019-12-131-8/+5
* input_sdl.cpp: Ignore joystick buttons beyond maximum supported number. Vas Crabb2019-12-071-2/+5
* osd/sdl/window.cpp: Remove misleading comments. (nw) couriersud2019-11-271-14/+0
* netlist: Revert development code committed by accident. (nw) couriersud2019-11-262-16/+2
* netlist: move nl_examples to src/lib/netlist/examples. (nw) couriersud2019-11-252-2/+16
* Clean up render_screen_list code, replacing simple_list with std::list (nw) AJR2019-11-242-2/+2
* -bgfx: Fixed Github issue #5961. [Ryan Holtz] MooglyGuy2019-11-241-2/+2
* Opengl: Apply line width provided by renderer. [Couriersud] couriersud2019-11-241-0/+1
* bgfx: Fix edge case around B/C/G settings. [Couriersud] couriersud2019-11-241-1/+2
* srcclean (nw) Vas Crabb2019-11-253-3/+3
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-2512-47/+119
* srcclean and indentation cleanup (nw) Vas Crabb2019-11-241-22/+22
* Opengl render driver: fix bug preventing adjustment of ... [Couriersud] couriersud2019-11-241-1/+1
* -bgfx: Fixed broken rendering when using bgfx_screen_chains none, nw mooglyguy2019-11-223-7/+28
* stupid syntax error (nw) Vas Crabb2019-11-221-1/+1
* sound/coraudio: get rid of global_alloc/global_free (nw) Vas Crabb2019-11-221-60/+48
* UI input menu: treat codes containing a postive and negative of the same thin... Vas Crabb2019-11-2110-12/+14
* SDL: recognize GUIDs for joysticks, allows stable input ID mapping [R. Belmont] arbee2019-11-171-5/+13
* mac: fix copy/paste error, get rid of allocWithZone as it's ignored on 64-bit... Vas Crabb2019-11-184-8/+8
* missed a couple of Mac debugger things (nw) Vas Crabb2019-11-182-28/+24
* missed one Windows debugger thing (nw) Vas Crabb2019-11-181-1/+1
* misc cleanup: Vas Crabb2019-11-1823-87/+106
* SDL: -video auto on macOS now selects BGFX rather than OpenGL for future-proo... arbee2019-11-161-3/+3
* opengl: work around Retina issue on macOS Catalina until SDL catches up [R. B... arbee2019-11-161-1/+39
* Remove up to one frame of input latency. (#5901) antonioginer2019-11-1610-22/+51
* winptty: don't create pipe unless requested (nw) cracyc2019-11-161-1/+2
* Sync bgfx, bx and bimg with upstream; fix the hlsl matrix transp... Julian Sikorski2019-11-122-16/+8
* bgfx: fix tgmj crash on resolution change (GitHub #5857) [Ryan Holtz Vas Crabb2019-11-061-0/+8
* bgfx: fix resource leak (nw) (#5820) algestam2019-10-281-0/+1
* srcclean (nw) Vas Crabb2019-10-264-29/+29
* (nw) keep a persistent temporary palette buffer in bgfx chain manager, back o... Vas Crabb2019-10-252-6/+7
* -bgfx: Uncomment D3D12 backend detection, as it apparently no longer crashes ... MooglyGuy2019-10-231-5/+4