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* Fixed incorrect implementation of win_time_point_from_filetime() Vas Crabb2016-06-261-2/+3
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| * Introduced src/lib/util/timeconv.[c|h], moved code from un7z.cpp into it, and... Nathan Woods2016-06-261-6/+3
| * Fixed incorrect implementation of win_time_point_from_filetime() Nathan Woods2016-06-251-2/+6
* | Fix mouse behavior on OSX Brad Hughes2016-06-252-7/+27
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* clang on windows fixes (nw) Miodrag Milanovic2016-06-253-3/+2
* A few minor input fixes and cleanups Brad Hughes2016-06-254-22/+26
* debugimgui: allow debugger console and log window scrollbars to stay at their... mahlemiut2016-06-251-1/+16
* Init (nw) Vas Crabb2016-06-251-0/+1
* Fine, be that way GCC (nw) Vas Crabb2016-06-252-8/+8
* Better fix (nw) Vas Crabb2016-06-252-10/+9
* Fix path with missing return, hopefully fix OSX build (nw) Vas Crabb2016-06-252-8/+5
* Revert "This worked by pure luck (nw)" Vas Crabb2016-06-253-17/+11
* Fix clang compile. (nw) couriersud2016-06-251-1/+1
* This worked by pure luck (nw) Miodrag Milanovic2016-06-243-11/+17
* POSIX implementation for new directory read features, cleanup of Windows impl... Vas Crabb2016-06-258-401/+394
* Incorporated cleanups requested by Vas Crabb Nathan Woods2016-06-241-1/+1
* Changed osd_stat() to return std::unique_ptr<osd::directory::entry> Nathan Woods2016-06-242-5/+4
* C++-ified osd_directory (now osd::directory), and added last_modified to osd:... Nathan Woods2016-06-247-135/+151
* debugimgui: don't add command to history if it's the same as the previous one mahlemiut2016-06-231-1/+8
* debugimgui: when using history, set the cursor position to the end of the text mahlemiut2016-06-201-2/+2
* Small shader corrections (nw) ImJezze2016-06-202-2/+2
* Fixed crash of D3D when sliders menu is openend and resizing the window or sw... ImJezze2016-06-204-274/+319
* debugimgui: added history functionality to debugger console, fixed issue with... mahlemiut2016-06-191-4/+39
* Don't crash on input modules not derived from wininput_module (like "none") Brad Hughes2016-06-181-8/+29
* Add XAudio2 init time logging Brad Hughes2016-06-181-1/+6
* Change two dynamic bind messages to verbose. Brad Hughes2016-06-172-2/+2
* Add WINAPI to other needed functions for stdcall calling convention on 32-bit Brad Hughes2016-06-155-6/+6
* The calling convention goes inside the brackets of pointers to functions. All... smf-2016-06-155-24/+24
* Merge pull request #907 from einstein95/patch-6 Vas Crabb2016-06-151-3/+3
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| * Rearrange shaderc arguments (nw) Logan B2016-05-281-3/+3
* | Merge pull request #911 from GiuseppeGorgoglione/master Vas Crabb2016-06-1525-1920/+1070
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| * | Remove Direct3D abstraction layer Giuseppe Gorgoglione2016-06-112-819/+0
| * | Introduce dynamic_module Giuseppe Gorgoglione2016-06-1124-1096/+1061
| * | Fix debugging code in font_dwrite.cpp Giuseppe Gorgoglione2016-06-111-21/+25
* | | debugimgui: if console window is active, then give console input widget focus... mahlemiut2016-06-141-0/+2
* | | debugimgui: use IM_COL32 macro mahlemiut2016-06-131-3/+3
* | | fix handling VIDEO_NONE on windows (nw) Miodrag Milanovic2016-06-121-1/+5
* | | fix clang build (nw) R. Belmont2016-06-111-1/+1
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* | Merge pull request #944 from bradhugh/unify_windowlist Brad Hughes2016-06-1122-121/+92
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| * | Move window_list to osd_common_t Brad Hughes2016-06-1120-67/+64
| * | Unify window_list in Windows and SDL OSD Brad Hughes2016-06-1020-120/+94
* | | debugimgui: draw a light rectangle around a view if it has focus, gives a vis... mahlemiut2016-06-111-0/+10
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* | Fix keyboard shortcus for disassembly comments pane [Vas Crabb] Vas Crabb2016-06-093-3/+3
* | Major refactoring of debugger core [Ryan Holtz] therealmogminer@gmail.com2016-06-0821-121/+139
* | Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-073-3/+5
* | Fixed scanlines if the screen output is less than twice the size of the host ... ImJezze2016-06-061-1/+7
* | debugimgui: send character inputs to the debugger view with focus, allows edi... mahlemiut2016-06-061-0/+12
* | debugimgui: make new window shortcut keypresses not repeat mahlemiut2016-06-061-5/+5
* | debugimgui: made debugger keys also use ImGui keypress functions mahlemiut2016-06-061-41/+41
* | fix non-Windows compile (nw) arbee2016-06-051-1/+5