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MAME - Multiple Arcade Machine Emulator
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path:
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/
src
/
osd
/
windows
/
winutil.cpp
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Author
Age
Files
Lines
*
Introduced src/lib/util/timeconv.[c|h], moved code from un7z.cpp into it, and...
Nathan Woods
2016-06-26
1
-6
/
+3
*
Fixed incorrect implementation of win_time_point_from_filetime()
Nathan Woods
2016-06-25
1
-2
/
+6
*
C++-ified osd_directory (now osd::directory), and added last_modified to osd:...
Nathan Woods
2016-06-24
1
-4
/
+16
*
Introduce dynamic_module
Giuseppe Gorgoglione
2016-06-11
1
-64
/
+0
*
Various cleanups suggested by static analyzer (nw)
Miodrag Milanovic
2016-04-24
1
-4
/
+4
*
More fix, and fix a memory leak, too
Vas Crabb
2016-03-14
1
-3
/
+6
*
Make osd_file a polymorphic class that's held with smart pointers
Vas Crabb
2016-03-14
1
-41
/
+0
*
Code cleanup in rawinput plus use common code for dynamic function binding.
Brad Hughes
2016-03-03
1
-1
/
+1
*
Fix DirectWrite font module init error handling
Brad Hughes
2016-03-02
1
-0
/
+6
*
Add DirectWrite font support module
Brad Hughes
2016-03-02
1
-0
/
+61
*
common osd path environment var expansion
Jeffrey Clark
2016-01-06
1
-0
/
+14
*
more cleanups and fix (nw)
Miodrag Milanovic
2015-11-11
1
-1
/
+0
*
Rename *.c -> *.cpp in our source (nw)
Miodrag Milanovic
2015-11-08
1
-0
/
+135