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* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-2/+2
* Implemented experimental HLSL post-processing support on Direct3D 9 targets. ... Ryan Holtz2011-05-161-0/+2
* For MSVC, explicitly include assert.h so that we can override the MSVC Aaron Giles2010-10-191-0/+1
* Within src/emu, basic conversions: Aaron Giles2010-01-121-0/+1
* NOTE: This change requires two new osd functions: osd_malloc() and Aaron Giles2010-01-081-28/+0
* Cleanups and version bump.mame0134u3 Aaron Giles2009-10-121-22/+22
* Moved all the OSD/windows code over to straight BSD license. Aaron Giles2009-10-121-2/+34
* Removed round() hack in favor of MSVC-specific #define in winprefix.h. Aaron Giles2009-05-091-0/+1
* Added missing casts and made other tweaks. The entire project Aaron Giles2009-04-271-0/+8
* Modified the makefile to support experimental optional C++ Aaron Giles2009-02-281-1/+0
* De-deprecat-ed ui.c. Aaron Giles2008-03-211-0/+1
* Centralized definitions of _WIN32_WINNT. Aaron Giles2008-03-211-4/+11
* Copyright cleanup: Aaron Giles2008-01-061-1/+1
* Changes for MAME 0.121u3.mame0121u3 Aaron Giles2007-12-171-1/+1
* Changes for MAME 0.121u2.mame0121u2 Aaron Giles2007-12-171-0/+3
* Initial checkin of MAME 0.121.mame0121 Aaron Giles2007-12-171-0/+35