path: root/src/osd/windows/winmain.c (follow)
Commit message (Expand)AuthorAgeFilesLines
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-081-1572/+0
* making logerror part of machine and device classes [Miodrag Milanovic] Miodrag Milanovic2015-11-011-1/+1
* Merge pull request #6 from mamedev/master ImJezze2015-10-201-1/+2
| * Cleanups and version bumpmame0166 Miodrag Milanovic2015-09-301-1/+1
| * added 'global_inputs' (disabled by default) to allow MAME to read inputs even... David Haywood2015-09-141-0/+1
| * Fixed GetModuleHandle to be universal. Vladimir Kryvian2015-08-251-1/+1
* | Cleanup ImJezze2015-10-181-5/+5
* | Bloom Overdrive ImJezze2015-10-101-0/+1
* | Smooth Borders ImJezze2015-10-091-2/+2
* HLSL shader improvements ImJezze2015-05-031-6/+10
* moved all to std::string (nw) Miodrag Milanovic2015-04-221-29/+29
* removed bool conversion and implicit empty check (nw) Miodrag Milanovic2015-04-191-2/+2
* Attempt fix of Windows inability to compile (from Vas Crabb) (nw) Scott Stone2015-04-141-7/+7
* Replace dynamic_array with std::vector [O. Galibert] Olivier Galibert2015-04-141-1/+1
* There is no implicit conversion to char* in std::string (nw) Miodrag Milanovic2015-04-121-7/+7
* Honour debugger font choice with Qt debugger Vas Crabb2015-04-091-5/+0
* Removed unused variable (nw) Miodrag Milanovic2015-03-061-2/+0
* First step to move osd_printf_* into osd again. Callbacks are now couriersud2015-03-041-26/+37
* OpenGL on windows now supports glsl options. This worked out of the box couriersud2015-02-281-5/+0
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-1/+1
* More code alignment for windows and renderer. (nw) couriersud2015-02-121-3/+1
* Added BGFX as video output. For now rendering info shown only (nw) Miodrag Milanovic2015-02-011-0/+1
* Converted modules/debugger/* to new module infrastructure. (nw) couriersud2015-01-251-19/+0
* Converted sound modules to be osd_modules. Simplified code. (nw) couriersud2015-01-241-19/+0
* Moved font code into osd/modules/font. Extended osd_font to a proper couriersud2015-01-191-222/+0
* Changed osd_font to struct osd_font and removed unnecessary osdepend.h couriersud2015-01-171-4/+4
* Untangled options inheritance. Previously code locked in osd_options couriersud2015-01-131-3/+5
* Converted back osd_interface into a pure interface. couriersud2015-01-121-28/+3
* Fix windows compile and add missing files. (nw) couriersud2015-01-101-0/+25
* Moved sync related osd stuff to osd/modules/sync. (nw) couriersud2015-01-051-2/+0
* removed duplicated line of code (nw) Oliver Stöneberg2014-11-101-3/+0
* Added window to osd_interface (nw) Miodrag Milanovic2014-09-011-4/+4
* Cleanups and version bump Miodrag Milanovic2014-07-221-3/+3
* ok nevermind Michaël Banaan Ananas2014-07-191-6/+3
* AvSetMmThreadCharacteristics and friends, this has been commented out since b... Michaël Banaan Ananas2014-07-181-16/+0
* don't use timeBeginPeriod if options.sleep is enabled Michaël Banaan Ananas2014-07-181-6/+9
* -Reorganized OSD, handling more sound output systems and debuggers, defaults ... Miodrag Milanovic2014-05-081-50/+55
* Merged in cleanup changes from osd branch (nw) Miodrag Milanovic2014-04-261-1/+0
* -Made osd_interface base class for OSD and moved initialization for each subs... Miodrag Milanovic2014-04-251-24/+6
* reverting to classic ui due to lot of issues, as much as I hate reverting som... Miodrag Milanovic2014-04-171-40/+0
* Moved eminline and related files into /src/osd since it's system related (nw) Miodrag Milanovic2014-04-161-2/+2
* Merge of new menubar code Nathan Woods2014-04-121-0/+40
* removed mame_* aliases and just use core_* functions (nw) Oliver Stöneberg2014-03-241-1/+1
* Moved core template container classes up from emutempl.h to coretmpl.h: Aaron Giles2014-03-111-3/+2
* Switched rgb_t to a class, replacing macros with methods. Mappings are Aaron Giles2014-02-191-3/+3
* Bulk convert files that already had standard BSD license in my name Aaron Giles2013-10-161-35/+2
* turn Windows multithreaded blit off by default: shows gfx glitches in drivers... Michaël Banaan Ananas2013-10-061-1/+1
* Cleanups and version bumpmame0150 Miodrag Milanovic2013-09-171-1/+1
* minor shader cleanup, nw Ryan Holtz2013-08-281-0/+1
* General code cleanup in HLSL, nw Ryan Holtz2013-08-271-1/+1