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* Moved build system to GENie [Miodrag Milanovic] Miodrag Milanovic2015-03-261-548/+0
| | | | | | | | | | | | | | make TARGET=mess -j19 will generate all needed files and build MESS, while developing you can use make TARGET=mess COMPILE=1 -j19 to prevent rebuilding of make files. Build system have automatic generate of dependencies so will do incremental builds fine. make clean will remove all generated files/projects and obj files
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-251-2/+2
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* small windows.mak cleanup (nw) Oliver Stöneberg2015-03-201-3/+1
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* default to DirectInput 8 so it builds with 3rdparty/dxsdk out of the box ↵ Oliver Stöneberg2015-03-121-1/+1
| | | | [Oliver Stöneberg]
* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-281-10/+11
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* Merge branch 'master' of https://github.com/mamedev/mame.git couriersud2015-02-261-18/+18
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| * fix building qt debugger on windows (nw) cracyc2015-02-251-18/+18
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* | Moved opengl related stuff to modules/opengl couriersud2015-02-261-2/+8
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* Enable OpenGL renderer on Windows. By default, run-time function couriersud2015-02-251-1/+9
| | | | | resolution is enabled. To resolve addresses, the code now first tries GetProcAddress followed by wglGetProcAddress. [Couriersud]
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-2/+2
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* If verinfo.py fails don't touch the output file, so subsequent builds won't ↵ Vas Crabb2015-02-221-1/+1
| | | | think it's up-to-date
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-0/+14
| | | | be explicitly enabled by specifying USE_OPENGL=1. More code alignment. [Couriersud]
* Merge pull request #139 from cuavas/master Miodrag Milanović2015-02-211-1/+15
|\ | | | | Debugger love: Windows edition
| * (Break|Watch)points window for Windows debugger Vas Crabb2015-02-211-0/+1
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| * Port Windows debugger to C++, fix some memory leaks, make menus and window ↵ Vas Crabb2015-02-211-1/+14
| | | | | | | | resize a bit nicer
* | Don't use $(DEFS) for moc (nw) balr0g2015-02-201-1/+1
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* verinfo to python (nw) Miodrag Milanovic2015-02-131-2/+2
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* Add a netdev provider "none" as a fallback doing nothing. couriersud2015-02-021-0/+1
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* Changes to the build system: couriersud2015-02-011-1/+2
| | | | | | | | | | - BGFX library is set in windows.mak and sdl.mak now. This ensures the library is only build when needed. This is necessary to be able to build MAME on systems without opengl support. Support was added for an optional BIN location for executables. The default is still the root folder. Setting BIN=bin e.g. will put executables in bin.
* Added BGFX as video output. For now rendering info shown only (nw) Miodrag Milanovic2015-02-011-0/+3
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* Converted midi into a module. (nw) couriersud2015-01-311-2/+2
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* Converted pcap and taptun network code into modules. (nw) couriersud2015-01-301-3/+4
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* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-1/+1
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* Merged winmisc/sdlmisc into osdlib_*.c. (nw) couriersud2015-01-251-1/+0
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* Converted modules/debugger/* to new module infrastructure. (nw) couriersud2015-01-251-3/+4
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* Converted sound modules to be osd_modules. Simplified code. (nw) couriersud2015-01-241-2/+4
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* Added a generic module abstraction layer and migrated font modules to couriersud2015-01-231-0/+5
| | | use this layer. (nw)
* Moved font code into osd/modules/font. Extended osd_font to a proper couriersud2015-01-191-0/+2
| | | interface. (nw)
* Put osdcore.o into libutil.a to avoid linking errors on debug builds. couriersud2015-01-171-1/+0
| | | | | This is a workaround. All osd_printf functions are in reality core functions given they are built around delegates and abuse delegates heavily. Therefore they should be moved to util at some point. (nw)
* If it starts with osd_ it should be in an osd lib. (nw) couriersud2015-01-171-0/+1
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* Converted back osd_interface into a pure interface. couriersud2015-01-121-0/+1
| | | | | | | The previous version just exhibited any member of osd_interface to the core. This one limits core access to osd to those functions originally specified. There is room for improvement going forward here in the design. Left FIXMEs where appropriate. (nw)
* Compile fixes (nw) Miodrag Milanovic2015-01-101-1/+1
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* Added integral version of WinPcap SDK (nw) Miodrag Milanovic2015-01-101-1/+1
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* For unix and windows, moved osd_ticks() and friends to couriersud2015-01-101-1/+0
| | | | | src/osd/modules/lib. For mainline and SDL windows the implementations slightly differed. Dropped the SDL one in favour of mainline windows osd_ticks() implementation. (nw)
* Moved osd midi stuff to osd/modules/midi. Needed to touch a couple of couriersud2015-01-091-2/+6
| | | | other files so that mame compiles and links. Tested SDL build (linux/windows).
* Move definition of -DOSD_WINDOWS, -DOSD_SDL and -DOSD_MINI into couriersud2015-01-091-0/+3
| | | $(OSD).mak. Added sanity check to makefile. [Couriersud]
* - Moved OS specific low level code to osd/modules/lib. couriersud2015-01-091-2/+2
| | | | | | - Removed duplicate code - Should support LIB/BASELIB separation better going forward
* Merged winwork and sdlwork into osd/modules/sync/work_osd.c. Moved couriersud2015-01-061-1/+1
| | | | | | miniwork.c to osd/modules/sync/work_mini.c The makefile now adds either a OSD_SDL, OSD_WINDOWS or OSD_MINI define to DEFS. This was necessary so that work_osd.c could determine the build on a OSD level. (nw)
* Merge branch 'master' of https://github.com/mamedev/mame.git couriersud2015-01-051-1/+5
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| * just for cross (nw) Miodrag Milanovic2015-01-051-1/+5
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* | Moved sync related osd stuff to osd/modules/sync. (nw) couriersud2015-01-051-2/+2
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* Make cross compiled windows build to be independent from dll's (nw) Miodrag Milanovic2015-01-051-1/+1
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* introduced BASELIBS to makefile to link smaller tools with less dependencies ↵ Oliver Stöneberg2015-01-011-0/+1
| | | | (nw)
* debug/qt: Add a per-device window [O. Galibert] Olivier Galibert2014-12-221-1/+3
| | | | | There probably is interesting information to add, and it can look better. Anybody, feel free to enhance it :-)
* windows too (nw) cracyc2014-12-191-1/+3
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* winpcap: add WinPCap headers to the project; peterferrie2014-10-221-0/+11
| | | | windows.mak: include WinPCap headers during Windows build; suppress MSVC debug build warning
* increased maximum allowed stack size of Visual Studio Code Analysis (nw) Oliver Stöneberg2014-10-221-1/+1
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* Reverse the networking polarity in the OSD makefiles. (nw) arbee2014-10-201-1/+1
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* fixes for building with VS14 CTP4 (nw) smf-2014-10-171-1/+1
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* more sdlwork.c and winwork.c consolidation / SDL now supports envrionment ↵ Oliver Stöneberg2014-09-131-0/+1
| | | | variable OSDWORKQUEUEMAXTHREADS (nw)