| Commit message (Expand) | Author | Age | Files | Lines |
* | Moved a condition check (tex->d3dtex == tex->d3dfinaltex) to happen before on... | Scott Stone | 2011-11-29 | 1 | -1/+2 |
* | Fix obvious use-after-free error in device_delete(). | Aaron Giles | 2011-11-27 | 1 | -3/+3 |
* | - Fixed HLSL memory leak and crash on exit on 32-bit targets. [Ryan Holtz, Ba... | Ryan Holtz | 2011-11-18 | 1 | -4/+13 |
* | Clean-ups and version bumpmame0143u3 | Angelo Salese | 2011-08-14 | 1 | -1/+1 |
* | fixed potential NULL pointer dereferences / also removed unnecessary NULL che... | Miodrag Milanovic | 2011-08-08 | 1 | -3/+3 |
* | Fixed hlsl mem leak by Firewave (no whatsnew) | Miodrag Milanovic | 2011-07-27 | 1 | -6/+6 |
* | Fixed double-free of d3d->hlsl [Oliver Stoneberg] | Miodrag Milanovic | 2011-07-26 | 1 | -5/+0 |
* | Cleanups (?) and version bumpmame0143 | Angelo Salese | 2011-06-28 | 1 | -2/+2 |
* | Fixed memory leaks in HLSL code (no whatsnew) | Miodrag Milanovic | 2011-06-28 | 1 | -0/+5 |
* | HLSL Cleanup, no whatsnew: | Ryan Holtz | 2011-06-11 | 1 | -2/+2 |
* | Memory leak fix, nwn | Ryan Holtz | 2011-06-03 | 1 | -0/+3 |
* | Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into... | Ryan Holtz | 2011-06-02 | 1 | -2487/+74 |
* | nwn: bad printf, bad! | Ryan Holtz | 2011-06-01 | 1 | -2/+0 |
* | Kill height-based HLSL prescaling, only prescale based on frame width. Brings... | Ryan Holtz | 2011-06-01 | 1 | -2/+2 |
* | Keep HLSL prescaling from blowing out VRAM when regular prescaling is enabled. | Ryan Holtz | 2011-05-31 | 1 | -2/+2 |
* | NWN: Fixing the NTSC codec. Oops. | Ryan Holtz | 2011-05-31 | 1 | -3/+6 |
* | No whatsnew | Ryan Holtz | 2011-05-31 | 1 | -41/+45 |
* | Fixed scanlines, nwn. This took much longer to fix than it should have. :[ | Ryan Holtz | 2011-05-31 | 1 | -39/+27 |
* | Fixing some scanline-alignment issues. | Ryan Holtz | 2011-05-31 | 1 | -0/+7 |
* | Moved "color floor" functionality to occur after scanlines but before shadow ... | Ryan Holtz | 2011-05-30 | 1 | -3/+3 |
* | HLSL Updates: [Ryan Holtz, Bat Country Entertainment, austere, SoltanGris42] | Ryan Holtz | 2011-05-30 | 1 | -171/+1164 |
* | Fix -nohlsl | Ryan Holtz | 2011-05-24 | 1 | -16/+16 |
* | Internal HLSL cleanup - removed aux texcoords, restored software vertex proce... | Ryan Holtz | 2011-05-24 | 1 | -78/+25 |
* | HLSL bugfxes, nwn | Ryan Holtz | 2011-05-24 | 1 | -5/+5 |
* | Call off the dogs, the OSD routing for OSD-side sliders has been fixed. nwn | Ryan Holtz | 2011-05-23 | 1 | -2/+2 |
* | Fixing broken Red Power slider | Ryan Holtz | 2011-05-23 | 1 | -1/+1 |
* | HLSL Updates: [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-22 | 1 | -87/+587 |
* | Fixed MSVC warning. (nw) | Curt Coder | 2011-05-22 | 1 | -1/+1 |
* | Fixing multiscreen games, nwn | Ryan Holtz | 2011-05-22 | 1 | -7/+51 |
* | Made texture_create display a verbose message if texture creation fails, as t... | Ryan Holtz | 2011-05-22 | 1 | -0/+1 |
* | HLSL: Added adjustable color carrier in YIQ processing mode. [Ryan Holtz, Bat... | Ryan Holtz | 2011-05-22 | 1 | -73/+81 |
* | Fix for -noyiq issues, nw | Ryan Holtz | 2011-05-20 | 1 | -1/+1 |
* | HLSL Updates [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-20 | 1 | -14/+76 |
* | HLSL Post-Processing Updates: [Ryan Holtz, Bat Country Entertainment, cgwg] | Ryan Holtz | 2011-05-19 | 1 | -91/+211 |
* | HLSL Updates [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-05-18 | 1 | -135/+270 |
* | Implemented experimental HLSL post-processing support on Direct3D 9 targets. ... | Ryan Holtz | 2011-05-16 | 1 | -24/+675 |
* | Collapsed device_config and device_t into one class. Updated all | Aaron Giles | 2011-04-27 | 1 | -2/+2 |
* | BIG update. | Aaron Giles | 2011-03-29 | 1 | -3/+3 |
* | Cleanup of machine.h. Shuffled some fields around, and moved several | Aaron Giles | 2011-03-28 | 1 | -1/+1 |
* | Converted core_options to a class. Removed a bunch of marginal | Aaron Giles | 2011-03-03 | 1 | -5/+6 |
* | mame_file is now emu_file and is a class. It is required | Aaron Giles | 2011-02-12 | 1 | -7/+8 |
* | Split the screen device into a separate module. | Aaron Giles | 2010-12-02 | 1 | -1/+1 |
* | Cleanups and version bump. | Aaron Giles | 2010-10-14 | 1 | -1/+1 |
* | Converted render.c objects into C++ objects. Updated all callers. | Aaron Giles | 2010-10-13 | 1 | -14/+17 |
* | Remove stray bitmap_free's. | Aaron Giles | 2010-06-08 | 1 | -2/+1 |
* | WARNING: There are likely to be regressions in both functionality and | Aaron Giles | 2010-06-08 | 1 | -5/+3 |
* | Fix the memory leaks with the strconv.c function by | Scott Stone | 2010-04-23 | 1 | -2/+2 |
* | Bulk driver.h -> emu.h switch. | Aaron Giles | 2010-01-10 | 1 | -3/+0 |
* | First round of an attempted cleanup of header files in the system. | Aaron Giles | 2010-01-10 | 1 | -0/+2 |
* | NOTE: This change requires two new osd functions: osd_malloc() and | Aaron Giles | 2010-01-08 | 1 | -7/+7 |