| Commit message (Expand) | Author | Age | Files | Lines |
* | Moved all renderers to osd/modules/render. (nw) | couriersud | 2015-02-28 | 1 | -417/+0 |
* | Cleanups and version bumpmame0159 | Miodrag Milanovic | 2015-02-25 | 1 | -2/+2 |
* | More osd_window migration. (nw) | couriersud | 2015-02-11 | 1 | -2/+4 |
* | - Fixed bloom misalignment with HLSL. [MooglyGuy] | Ryan Holtz | 2014-04-08 | 1 | -2/+0 |
* | Bulk convert files that already had standard BSD license in my name | Aaron Giles | 2013-10-16 | 1 | -35/+2 |
* | Cleanups and version bumpmame0150 | Miodrag Milanovic | 2013-09-17 | 1 | -56/+55 |
* | -Started re-architecting the HLSL system to be data-driven [MooglyGuy] | Ryan Holtz | 2013-08-30 | 1 | -2/+3 |
* | more HLSL cleanup, part e of pi (nw) | Ryan Holtz | 2013-08-30 | 1 | -24/+84 |
* | uniform consolidation, nw | Ryan Holtz | 2013-08-29 | 1 | -9/+103 |
* | Split HLSL pases into separate functions, nw | Ryan Holtz | 2013-08-25 | 1 | -7/+12 |
* | Cleanups and version bumpmame0149 | Miodrag Milanovic | 2013-06-11 | 1 | -6/+6 |
* | "put HLSL back ..." fix build etc. | David Haywood | 2013-06-06 | 1 | -0/+291 |
* | As this project is clearly now run by people who care more about "feelings" a... | Ryan Holtz | 2013-06-06 | 1 | -291/+0 |
* | - Added better .ini defaults for HLSL, and hooked up bloom sliders. [MooglyGuy] | Ryan Holtz | 2013-06-05 | 1 | -2/+11 |
* | Cleanups and version bumpmame0148u5 | Miodrag Milanovic | 2013-05-20 | 1 | -36/+35 |
* | fix vector bloom, nw | Ryan Holtz | 2013-05-19 | 1 | -0/+2 |
* | - "And he did give them CRT bloom, and it scorched their eyes so; and they wept | Ryan Holtz | 2013-05-19 | 1 | -58/+81 |
* | revert of r22266 (nw) | Miodrag Milanovic | 2013-04-08 | 1 | -9/+9 |
* | Convert d3d_texture_info to a class, nw | Ryan Holtz | 2013-04-07 | 1 | -9/+9 |
* | Cleanups and version bumpmame0148u1 | Miodrag Milanovic | 2013-02-11 | 1 | -21/+21 |
* | d3dhlsl.c: Add preliminary vector post-processing. [MooglyGuy] | Ryan Holtz | 2013-01-21 | 1 | -10/+33 |
* | - d3dhlsl.c: Made HLSL switchable at runtime, Ctrl+Alt+F12. [MooglyGuy] | Ryan Holtz | 2013-01-13 | 1 | -0/+3 |
* | Cleanups and version bumpmame0148 | Miodrag Milanovic | 2013-01-11 | 1 | -114/+114 |
* | - d3dhlsl.c: Free HLSL resources on device reset. Fixes hang when alt-tabbing | Ryan Holtz | 2013-01-05 | 1 | -2/+2 |
* | - render.c: Added new PRIMFLAG macros pertaining to vectors, to be used by the | Ryan Holtz | 2012-12-31 | 1 | -10/+25 |
* | MSVC compilation fixes (nw) | Nathan Woods | 2012-12-31 | 1 | -1/+1 |
* | (nw) Fixes HLSL bugs with Rocket Knight Adventures | Ryan Holtz | 2012-12-29 | 1 | -8/+13 |
* | 01234567890123456789012345678901234567890123456789012345678901234567890123456789 | Ryan Holtz | 2012-12-29 | 1 | -27/+17 |
* | Fix MSVC compilation. | Aaron Giles | 2012-09-18 | 1 | -2/+2 |
* | First pass at modernizing struct definitions. | Aaron Giles | 2012-09-15 | 1 | -2/+1 |
* | Major bitmap-related changes throughout the system. There are | Aaron Giles | 2012-01-12 | 1 | -2/+2 |
* | - Fixed all HLSL stability issues except visible crease. [Ryan Holtz, Bat Cou... | Ryan Holtz | 2011-09-29 | 1 | -0/+7 |
* | HLSL "Hurricain't Keep A Good Dev Down" Bugfix Extravaganza: [Ryan Holtz, Bat | Ryan Holtz | 2011-08-28 | 1 | -1/+4 |
* | Cleanups and version bumpmame0142u6 | Angelo Salese | 2011-06-19 | 1 | -1/+1 |
* | HLSL Updates: [Ryan Holtz, Bat Country Entertainment] | Ryan Holtz | 2011-06-13 | 1 | -1/+17 |
* | HLSL Cleanup, no whatsnew: | Ryan Holtz | 2011-06-11 | 1 | -38/+13 |
* | Cleanups and version bumpmame0142u5 | Angelo Salese | 2011-06-05 | 1 | -1/+1 |
* | Fix for performance regression and slider regression in HLSL, also re-enablin... | Ryan Holtz | 2011-06-03 | 1 | -1/+2 |
* | Split HLSL code into a separate file, d3dhlsl.c/.h. Also split drawd3d.c into... | Ryan Holtz | 2011-06-02 | 1 | -0/+221 |