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path: root/src/osd/sdl/draw13.c (follow)
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* Moved all renderers to osd/modules/render. (nw) couriersud2015-02-281-1096/+0
* Fixed windows baseline build. couriersud2015-02-271-12/+10
* Introduced osd_rect and osd_dim to allow for more code alignment. (nw) couriersud2015-02-271-7/+6
* Cleanups and version bumpmame0159 Miodrag Milanovic2015-02-251-56/+54
* render.c: render_containers now always make their own copy of the emulation p... Alex W. Jackson2015-02-231-2/+2
* More alignment of code: couriersud2015-02-221-2/+2
* Make OpenGL renderer available in mainline build as well. This needs to couriersud2015-02-221-1/+1
* Merge branch 'master' of https://github.com/mamedev/mame.git couriersud2015-02-131-1/+1
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| * fixed clang compiler warning (nw) Oliver Stöneberg2015-02-131-1/+1
* | More code alignment for windows and renderer. (nw) couriersud2015-02-121-1/+1
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* Temporarily break SDL1.2 Xinerama Multi-Monitor Support as announced on couriersud2015-02-121-10/+2
* More osd_window migration. (nw) couriersud2015-02-111-6/+6
* sdl render operation moved towards the way window deals with renderers. couriersud2015-02-081-24/+38
* A bit more alignment between windows and sdl. (nw) couriersud2015-02-061-2/+2
* Get rid of "resize" render method. (nw) couriersud2015-02-061-25/+7
* Moved all window related code to window.c. (nw) couriersud2015-02-051-62/+34
* Window creation now is done in windows.c. (nw) couriersud2015-02-041-125/+1
* Some more code alignment. (nw) couriersud2015-02-041-33/+60
* Safety commit before pull. More code alignment. (nw) couriersud2015-02-041-56/+108
* Aligned code. Once done the window creation code should be in window.c couriersud2015-02-011-37/+52
* introduced concept of an osd_renderer. Changed draw code to couriersud2015-02-011-152/+117
* All private members for sdl_window_info now start with "m_". (nw) couriersud2015-01-311-40/+40
* Converted sdl_monitor_info into a proper object. (nw) couriersud2015-01-291-4/+5
* Some fixes for multimonitor fullscreen on linux and windows. In couriersud2015-01-291-125/+130
* Converted blit13.h to templates and fixed a number of bugs around couriersud2015-01-291-47/+49
* Cleanups and version bumpmame0158 Miodrag Milanovic2015-01-281-132/+131
* Changed osd_font to struct osd_font and removed unnecessary osdepend.h couriersud2015-01-171-5/+6
* SDL: Driver accel (draw13.c) now supports "-filter", i.e. bilinear couriersud2015-01-061-11/+13
* Fixed two SDL2 bugs: couriersud2015-01-061-4/+31
* Renamed draw[sdl2|ogl|sdl]_window_get_primitives and related variables couriersud2015-01-051-12/+3
* Fixed a memory leak in draw13.c and a clipping issues with vertically couriersud2015-01-051-336/+322
* Palettes are now copied during get_primlist. This should fix couriersud2015-01-011-13/+26
* Changed sdl_window_info to be closer to C++: couriersud2014-12-291-11/+11
* SDL2: Improved Alt-Enter functionality (now works on all screens at once) and... arbee2014-12-221-1/+1
* Do not check gl_lib() without OpenGL support Tarnyko2014-12-161-0/+4
* SDL: more attempts (nw) R. Belmont2014-09-121-7/+0
* SDL: More dsound adaptation (nw) R. Belmont2014-09-121-0/+7
* SDL: remove dead code from SDL2 renderer, fix laserdisc crash with SDL2 -vide... R. Belmont2014-09-021-24/+1
* SDL: More cleanups. (nw) R. Belmont2014-09-011-49/+49
* Moved eminline and related files into /src/osd since it's system related (nw) Miodrag Milanovic2014-04-161-14/+14
* Fix transparency in SDL2.0 code. [Couriersud] Couriersud2014-04-131-1/+1
* Cleanups and version bumpmame0148 Miodrag Milanovic2013-01-111-130/+130
* Final round of struct/union/enum normalization. Aaron Giles2012-09-161-2/+2
* First pass at modernizing struct definitions. Aaron Giles2012-09-151-6/+3
* added missing \n to some fatalerror() calls (no whatsnew) Oliver Stöneberg2012-09-071-1/+1
* added missing \n to some fatalerror() calls (no whatsnew) Oliver Stöneberg2012-08-181-1/+1
* updated sdl os-core to compile against stock SDL-2.0 [couriersud]. Couriersud2012-02-121-9/+10
* Major bitmap-related changes throughout the system. There are Aaron Giles2012-01-121-3/+0
* (Big tangle of changes that all happened as I was looking into the ROM Aaron Giles2011-04-131-1/+1
* Fix font loading in sdlmame. BDF files are just loaded as TTF by TTF_OpenFont... Couriersud2011-03-261-4/+2