| Commit message (Collapse) | Author | Age | Files | Lines |
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Optimised the scheduler's handling of unscheduled timers - gives a 50%
performance improvement in some timer-heavy drivers.
Added better endianness swizzling helpers.
Got rid of some of the OSD input modules' dependence on concrete input
classes from emu.
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* osdcomm.h: Move definition of EQUIVALENT_ARRAY to coretmpl.h
* sharc.cpp, gt64xxx.cpp, ym2413.cpp, gb_lcd.cpp, snes_ppu.cpp: Use STRUCT_MEMBER for save state registration
* gio/newport.cpp, megadrive/svp.cpp, nes_ctrl/bcbattle.cpp, arm7.cpp, tms9995.cpp, pckeybrd.cpp, sa1110.cpp, sa1111.cpp, jangou_blitter.cpp, vic4567.cpp: Use std::fill(_n) instead of memset
* emucore.h: Remove obsolete typedef
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* Works fine with an analog stick/wheel, difficult to steer on the
slippery "dotted" surface with keyboard/D-pad.
-osd: Moved GCC intrinsics out of eminline.h so MAME_NOASM will take the
pure C++ implementation with GCC (makes testing the fallback easier).
-Removed a bunch of [[maybe_unused]] that aren't actually needed.
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thing as invalid (e.g. A S not A)
ioport.cpp:
* better than 50% reduction in compile time, and better locality for static data
* better encapsulation, const correctness and noexcept usage
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functions to tell to another person who spent minutes trying to find the functions, and we refer to such functions as swapping just about everywhere else in the codebase, nw
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* New abbreviated types are in osd and util namespaces, and also in global namespace for things that #include "emu.h"
* Get rid of import of cstdint types to global namespace (C99 does this anyway)
* Remove the cstdint types from everything in emu
* Get rid of U64/S64 macros
* Fix a bug in dps16 caused by incorrect use of macro
* Fix debugcon not checking for "do " prefix case-insensitively
* Fix a lot of messed up tabulation
* More constexpr
* Fix up many __names
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checked but not compiled in (nw)"
This reverts commit c0407f073bf7afe26407c4add5cfeaf7104913c9.
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but not compiled in (nw)
false and true now used instead of integer where used as bool
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BOOL (nw)
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in standard (nw)
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Use standard uint64_t, uint32_t, uint16_t or uint8_t instead of UINT64, UINT32, UINT16 or UINT8
also use standard int64_t, int32_t, int16_t or int8_t instead of INT64, INT32, INT16 or INT8
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utf16_char, unicode_char (nw)
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so no need for legacy support (nw)
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well for rest of defines in osdcomm.h (nw)
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situations they were previously use in
the silly _partialNN functions are necessary because MSVC doesn't support C++14 properly
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to inline functions (nw)
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functions to check to see if a character is legal, and moved retired is_valid_filename_char() in filecreate.cpp. POSIX versions not implemented yet.
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* fix a mismatched new[]/delete error in corealloc
* _name massacre in corealloc while at it
* add template/macro for delaring array with equivalent dimensions
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* Make ARRAY_LENGTH cause a compile error if used with a pointer/vector
* Clean up text input code, move common operations to inline templates
* Fix numerous one-byte buffer overruns
* Don't flat-out ignore input beyond the C1 hole
* Fix decoding of SDL text input
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This reverts commit 1d40aecb585e8dd1fedefdd35a833c66fc2a1b96.
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This reverts commit 72794f8ff1c1e79bd0350bb52fb3757bdf04d004.
At least this provides a more useful stacktrace, if anyone wants to
debug.
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This is still not compliant code, and will probably break with LTO,
but is a cleaner fix for the warning. Using this attribute also ensures
that the linker doesn't remove the code.
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moved MSVC defines from winprefix.h to osdcomm.h
removed empty file compilation - porttime.c
removed osinline.h in windows and sdl and change files using them.
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well, just doing now what we can
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