index
:
mame
aaron-nl3
aaron-pci-cleanup
arm3_copro
asmjit
cdimono2_wip
cdplay
cdtv_chd-v5
dc_pvr-thread
deprecated
docs_wavwrite
draggable-layout
dribbling-nl
hlsl_aviplay
lisa
lua_engine_ui_refactor_2
m57_troangel-bluesea
make_coco_fdc_fixed
master
n64-angrylion
netlist-generated
new_menus
nl-splitfrogs
nl_dips
nltool-updates
pci_virge-fifo
py_regtests
rendlay_vid
saturn_cdblock
saturn_vdp_split
save-experiments
save_structs
shangha3_drop
sound
taitoair_vco
taitowlf_zoom
time-experiments
time-experiments2
vamphalf_misncrft
voodoo_directx11
x86_std-exceptions
ymfm-delay
MAME - Multiple Arcade Machine Emulator
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Commit message (
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Author
Age
Files
Lines
*
Compile testing anybody? (nw)
Olivier Galibert
2017-02-27
1
-4
/
+2
*
Some reports of garbage in console with DInput controllers.
Brad Hughes
2017-02-27
1
-2
/
+7
*
Self-registering devices prep:
Vas Crabb
2017-02-27
1
-0
/
+3
*
Cleanup, we already have NOMINMAX now in scripts (nw)
Miodrag Milanovic
2017-02-11
4
-8
/
+0
*
Fix OS X build (nw)
AJR
2017-02-11
13
-0
/
+13
*
fix windows compile (nw)
Miodrag Milanovic
2017-02-11
18
-1
/
+18
*
Remove emu.h from headers (nw)
Olivier Galibert
2017-02-11
49
-29
/
+20
*
Fix issues on 32-bit builds and clamp latency
intealls
2017-01-30
1
-3
/
+13
*
Fixed building using system portaudio
Julian Sikorski
2017-01-26
1
-1
/
+1
*
Updates "2016" strings to "2017 where relevant.
Stiletto
2017-01-24
1
-1
/
+1
*
srcclean (nw)
Vas Crabb
2017-01-22
1
-2
/
+2
*
rename variables to maintain consistent with coreaudio/sdl etc
intealls
2017-01-19
1
-24
/
+24
*
fix up initialization
intealls
2017-01-19
1
-1
/
+2
*
Simplify the audio buffer and fix a wrap-around issue
intealls
2017-01-18
1
-16
/
+12
*
fix allowed latency range
intealls
2017-01-17
1
-1
/
+1
*
OS X Cocoa debugger: Improved view scroll behavior. [Curt Coder]
Curt Coder
2017-01-17
7
-0
/
+10
*
OS X Cocoa debugger: Autoscroll log window. [Curt Coder]
Curt Coder
2017-01-17
2
-2
/
+2
*
fix indentation, leading spaces to tabs
intealls
2017-01-15
1
-315
/
+315
*
some osd_printf_verbose calls should be to osd_printf_error
intealls
2017-01-14
1
-4
/
+4
*
fix memory leak and log error checking
intealls
2017-01-14
1
-9
/
+8
*
tabs to spaces
intealls
2017-01-14
1
-317
/
+317
*
Merge pull request #1959 from intealls/pa_oct16
R. Belmont
2017-01-12
3
-0
/
+457
|
\
|
*
Initial PortAudio backend with build script changes to support library versio...
inte alls
2017-01-11
3
-0
/
+457
*
|
UWP: Fix alt key input (nw)
Brad Hughes
2017-01-11
1
-1
/
+15
|
/
*
Revert "New phosphor persistence shaders for HLSL"
R. Belmont
2017-01-05
4
-143
/
+38
*
Merge pull request #1843 from anikom15/hlsl
ImJezze
2017-01-05
4
-38
/
+143
|
\
|
*
Change cached texture format to floating point.
Westley M. Martinez
2017-01-04
3
-30
/
+39
|
*
Correct LCD ghosting INI and slider defaults.
Westley M. Martinez
2017-01-03
1
-2
/
+2
|
*
Add LCD ghosting shader for Direct3D
Westley M. Martinez
2017-01-02
2
-23
/
+78
|
*
Scale and phosphor persistence sliders.
Westley M. Martinez
2016-12-30
2
-21
/
+11
|
*
Implement LCD persistence shader.
Westley M. Martinez
2016-12-29
2
-2
/
+20
|
*
Implement new phosphor shader.
Westley M. Martinez
2016-12-29
2
-12
/
+45
*
|
Fix compile with latest BGFX (nw)
Miodrag Milanovic
2017-01-02
5
-15
/
+17
*
|
Fix OSX build - no idea why it wasn't breaking before (nw)
Vas Crabb
2016-12-31
1
-1
/
+1
|
/
*
Move special windows.h include directives to build defines (nw)
Brad Hughes
2016-12-28
34
-60
/
+1
*
first srcclean pass (nw)
Vas Crabb
2016-12-25
2
-2
/
+2
*
Fix #1802 (uninitialised memory read as debugger command history) and clean u...
Vas Crabb
2016-12-17
2
-52
/
+63
*
fix compile with Xcode 8.2 (nw)
arbee
2016-12-15
1
-1
/
+1
*
debugimgui: sort directory entries in mount dialog, as zippath_readdir() does...
mahlemiut
2016-12-16
1
-0
/
+5
*
Merge remote-tracking branch 'refs/remotes/mamedev/master' into hlsl
Westley M. Martinez
2016-12-13
17
-40
/
+40
|
\
|
*
XML refactoring:
Vas Crabb
2016-12-11
17
-40
/
+40
*
|
Simplify implementation of delta_time.
Westley M. Martinez
2016-12-13
2
-27
/
+16
*
|
Correct comments regarding delta_time.
Westley M. Martinez
2016-12-12
1
-2
/
+3
*
|
Add signal so that any future shaders relying on delta_time do not
Westley M. Martinez
2016-12-12
2
-10
/
+14
*
|
Fix phosphor shader to work properly for multi-screen games and
Westley M. Martinez
2016-12-12
2
-17
/
+25
*
|
Remove iostream (used for debugging)
Westley M. Martinez
2016-12-11
1
-1
/
+0
*
|
Fix phosphor persistence shader behavior based on time.
Westley M. Martinez
2016-12-11
1
-0
/
+10
|
/
*
debugimgui: lighten combo box list so that it's easier to read (nw)
mahlemiut
2016-12-04
1
-2
/
+2
*
Merge pull request #1749 from bradhugh/dynamic_api
Vas Crabb
2016-12-02
5
-278
/
+57
|
\
|
*
Update name of DYNAMIC_API macros (nw)
Brad Hughes
2016-12-01
4
-38
/
+38
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