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4 daysdebugger/debugimgui.cpp: Refuse to break if unable to take over UI input. Vas Crabb1-8/+12
4 daysd3dhlsl: fix possible array overflow with system name string hap2-3/+3
4 daysInitial touch input support: Vas Crabb7-201/+579
2024-03-28Drop support for GCC < 10.3, clang 6, SDL < 2.0.14 and Qt 5.10. Vas Crabb3-61/+12
2024-03-25-debugger/debuggdbstub.cpp: Don't write data to socket in text mode. Vas Crabb1-24/+20
2024-03-20drawogl: increase texture hashtable size (emirage/robotadv were crashing with... hap1-2/+2
2024-03-07-input/input_rawinput.cpp: Properly align buffers for RAWINPUT header Vas Crabb1-7/+7
2024-03-04osd/modules/input: Various cleanup and minor enhancements. Vas Crabb6-326/+243
2024-03-01osd: Cleaned up MIDI and network interfaces a little more. Vas Crabb7-209/+230
2024-02-27gdbstub: fix checksum on Windows (#12067) BartmanAbyss1-4/+7
2024-02-25osd/osdnet.cpp: Removed dependency from OSD network device to libemu. (#12058) Vas Crabb2-25/+34
2024-02-21Removed some unnecessary backslash line continuations. (#12047) amameuser3-10/+10
2024-02-16input_windows: remove doubled key hap1-1/+1
2024-02-16- osd sdl default keys: remove ctrl-blocks on f3 and f4, move opengl filter f... hap1-7/+8
2024-02-13Fixed OSD interaction with updated default keys. [R. Belmont] arbee1-0/+5
2024-02-09debugimgui: fix lockup and debug assert Barry Rodewald1-6/+10
2024-02-03Fix compilation against musl (#12000) Elaine Gibson1-1/+1
2024-01-21debugger/debuggdbstub.cpp: Added aliases for some MOS 6502-compatible CPUs. (... John Byrd1-0/+5
2023-11-04modules/render/bgfx/clearreader.cpp: Use std::clamp AJR1-3/+3
2023-09-29Miscellaneous change roll-up: Vas Crabb1-24/+34
2023-09-29render/drawbgfx.cpp: Added initial support for Wayland on Linux. (#11451) Julian Sikorski1-4/+44
2023-09-24Remove flopimg.h and fsmgr.h from floppy device header AJR1-0/+2
2023-09-08Revert "Updated bgfx, bx and bimg to current upstream versions. (#11493)" Vas Crabb1-5/+5
2023-09-06Updated bgfx, bx and bimg to current upstream versions. (#11493) Julian Sikorski1-5/+5
2023-09-02Fixed MinGW AArch64 issues: (#11521) invertego1-8/+61
2023-08-22render/drawogl.cpp: Size point primitives properly. This fixes -beam_dot_size... AJR1-1/+4
2023-08-01render/draw13.cpp: Avoid divide-by-zero with low-resolution time source. (#11... Rob1-1/+1
2023-07-30render/drawsdl.cpp: Don't request OpenGL context. (#11435) hiromasa1-1/+1
2023-07-24js_sound.js: fix sound level default for underrunning case (#11317) holub1-3/+4
2023-07-14Allow the use of either Qt5 or Qt6 on Linux (#11413) Jindřich Makovička4-2/+20
2023-06-24Miscellaneous cleanup Vas Crabb7-67/+56
2023-06-14xbox_nv2a: better fix for dangling pointer warning, hap1-7/+7
2023-06-10osd/modules: Cleaned up most macOS deprecation warnings up to and including 1... arbee12-71/+105
2023-05-20BGFX and D3D9 renderer fixes for issues #11104, #11106, and #11107 (#11249) MooglyGuy2-5/+12
2023-05-13Skeleton driver for 600 Cellular Activation Tester (#11225) MooglyGuy1-1/+1
2023-05-12sinclair/sprinter.cpp: Added Sprinter Sp2000 enhanced Spectrum clone. (#11018) holub1-0/+1
2023-05-06osdlib.h: Add missing #include AJR1-0/+1
2023-04-25taptun: fix adapter detection on windows for newer versions of taptun driver Patrick Mackinlay1-9/+14
2023-04-14Miscellaneous improvements: Vas Crabb5-33/+37
2023-04-13Allow loading PNG/JPEG/MS DIB bitmaps from Lua, and cleanup. Vas Crabb1-2/+2
2023-04-08osd/windows: Create single-threaded COM apartment on main thread. Vas Crabb3-28/+3
2023-04-08Restored ability of for image devices to report specific error messages. Vas Crabb2-5/+5
2023-03-30API change for device_image_interface AJR2-5/+6
2023-03-30Bump version to 0.253mame0253 Vas Crabb1-2/+2
2023-03-29osd/modules/input/input_dinput.cpp: Adjusted heuristics to work better with n... Vas Crabb2-25/+25
2023-03-26input/input_dinput.h: Work around inability to have stdcall non-capturing lam... Vas Crabb1-4/+8
2023-03-26Various optimisations to code generaton. Vas Crabb4-6/+6
2023-03-23Retired the over-stretched "system type" flags. Vas Crabb1-1/+1
2023-03-21Miscellaneous cleanup: Vas Crabb1-2/+4
2023-03-21-render/d3d/d3dhlsl.cpp: Fixed alpha value when clearing target. [Ryan Holtz] Vas Crabb1-1/+1