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* opengl: work around Retina issue on macOS Catalina until SDL catches up [R. B... arbee2019-11-161-1/+39
* Sync bgfx, bx and bimg with upstream; fix the hlsl fs_chroma.sc matrix transp... Julian Sikorski2019-11-122-16/+8
* bgfx: fix tgmj crash on resolution change (GitHub #5857) [Ryan Holtz Vas Crabb2019-11-061-0/+8
* bgfx: fix resource leak (nw) (#5820) algestam2019-10-281-0/+1
* srcclean (nw) Vas Crabb2019-10-264-29/+29
* (nw) keep a persistent temporary palette buffer in bgfx chain manager, back o... Vas Crabb2019-10-252-6/+7
* -bgfx: Uncomment D3D12 backend detection, as it apparently no longer crashes ... MooglyGuy2019-10-231-5/+4
* -bgfx: Fixed incorrect pitch of palette uploads, fixes 16-bit palettized text... MooglyGuy2019-10-231-4/+8
* -bgfx: Fix crash when scrolling current effect to 'none', nw MooglyGuy2019-10-221-1/+1
* -bgfx: Rework chain updating to minimize primlist locking, nw MooglyGuy2019-10-227-111/+186
* -bgfx: Fixed opengl backend, nw MooglyGuy2019-10-211-0/+2
* Make shaders fixes (#5730) Julian Sikorski2019-10-131-14/+15
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-1319-60/+279
* WIP: sync bgfx, bx and bimg with latest upstream (#5723) Julian Sikorski2019-10-137-22/+42
* SDL: support RRGGBB00 format used by ARM Mali GPUs [R. Belmont] arbee2019-10-061-0/+4
* Make osd_printf_* use util/strformat semantics. Vas Crabb2019-09-263-4/+4
* (nw) get rid of the rest of assert_always - it's better to be explicit about ... Vas Crabb2019-09-201-2/+3
* Preliminary Mac native OSD. Not working yet. [R. Belmont] arbee2019-09-153-4/+37
* Remove shaders that I didn't mean to commit, nw MooglyGuy2019-07-105-533/+0
* -core: Removed TEXFORMAT_PALETTEA16. [Ryan Holtz] MooglyGuy2019-07-1011-67/+534
* d3d: this fixes alt-tab crash (nw) hap2019-06-171-1/+5
* make useless comment less confusing (nw) hap2019-06-176-6/+6
* apply minimize crashfix for bgfx too (nw) hap2019-06-171-1/+3
* Let's try to solve the quit-on-minimize problem (nw) yz70s2019-06-173-0/+6
* (nw) Clean up the mess on master Vas Crabb2019-03-264-21/+25
* Revert "conflict resolution (nw)" andreasnaive2019-03-254-25/+21
* fs_xbr-lv3-noblend.sc: Fix compile (nw) Olivier Galibert2019-03-251-3/+3
* OSD/OpenGl: Improve performance by moving calculations out of loop Andreas Müller2019-03-041-14/+18
* Merge pull request #4492 from algestam/bgfx_hlsl_fix R. Belmont2019-01-161-3/+3
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| * Transposed transformation matrix to fix bgfx colors (nw) Henrik Algestam2019-01-081-3/+3
* | 2018 -> 2019 changes (nw) Stiletto2019-01-101-1/+1
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* Fixed a few missing #includes flagged by VS2019 beta, nw mooglyguy2018-12-301-0/+1
* 3rdparty: Updated bgfx, bimg, and bx to latest upstream. [Ryan Holtz] mooglyguy2018-12-058-28/+33
* srcclean and cleanup (nw) Vas Crabb2018-10-281-10/+11
* HLSL Color Transforms and 3D LUT (#4043) Westley M. Martinez2018-10-078-31/+309
* sun4: More optimizations, nw mooglyguy2018-09-232-7/+15
* srcclean (nw) Vas Crabb2018-09-231-3/+3
* (nw) fix lots of inadverently mutable static pointers Vas Crabb2018-09-202-5/+5
* - fix not set default uniforms for vector pass (#4008) ImJezze2018-09-171-1/+1
* Port scanline modification to BGFX W. M. Martinez2018-09-143-38/+116
* HLSL: Move scanline to occur before defocus W. M. Martinez2018-09-142-22/+100
* fixup (nw) Vas Crabb2018-08-271-1/+1
* -bgfx: Improved rendering with artwork by 5-10x or more. [Ryan Holtz] mooglyguy2018-08-276-23/+108
* Damn this design is ridiculous, let's just make it a little less crash-prone ... Olivier Galibert2018-07-181-0/+3
* Not going to pretend I understand that code, but that reduces blowups (nw) Olivier Galibert2018-07-181-1/+2
* Remove first_screen() from kc85, ti990_4, aviwrite.cpp, and huc6270 comments. nw mooglyguy2018-03-101-1/+2
* Removed first_screen from wswan and d3d (nw) Ryan Holtz2018-03-092-4/+4
* fix compile on GCC 7.2.1 (nw) arbee2018-01-131-0/+1
* -bgfx: Abstracted some view-related functions into bgfx_view class, nw mooglyguy2018-01-134-111/+213
* really fixed MT06623 (don't use uninitialised gamma ramp) (nw) smf-2018-01-051-5/+4