summaryrefslogtreecommitdiffstatshomepage
path: root/src/osd/modules/render/bgfx/inputpair.cpp (follow)
Commit message (Expand)AuthorAgeFilesLines
* Major D3D and BGFX code refactoring and bug fixes: (#10858) [Ryan Holtz] MooglyGuy2023-01-291-2/+13
* bgfx: Save values of most sliders per-system. Vas Crabb2023-01-081-12/+13
* Clean up #includes in src/osd (#10029) ajrhacker2022-07-041-5/+2
* -osd/windows: Fixed stupid potential deadlock on exit. Vas Crabb2021-11-131-6/+2
* BGFX fixes for various backends (#8469) [Ryan Holtz] MooglyGuy2021-08-201-2/+3
* ui: Clean up slider callbacks AJR2021-01-271-14/+7
* Eliminate many unnecessary c_str calls AJR2020-12-211-1/+1
* -Got rid of most of the remaining problematic uses of make_unique_clear. Vas Crabb2020-09-301-1/+1
* there are reasons for things being the way they were (nw) Vas Crabb2020-01-311-0/+4
* fixed some modernize-use-equals-default clang-tidy warnings (nw) (#6237) Oliver Stöneberg2020-01-301-4/+0
* -bgfx: Fixed Github issues #5830 and #5956. [Ryan Holtz] MooglyGuy2019-11-241-1/+3
* srcclean (nw) Vas Crabb2019-10-261-3/+3
* -bgfx: Do texture format conversion via a full-screen GPU pass. [Ryan Holtz] MooglyGuy2019-10-131-2/+12
* Use std::unique_ptr to manage instances of slider_state (nw) AJR2017-09-151-13/+15
* Remove emu.h from headers (nw) Olivier Galibert2017-02-111-0/+1
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-221-2/+2
* More slider cleanup, nw therealmogminer@gmail.com2016-05-281-7/+5
* ui refactoring [Vas Crabb] Vas Crabb2016-05-271-4/+4
* Move slider_state and ui_menu_item into src/frontend/mame, nw therealmogminer@gmail.com2016-05-161-1/+1
* Added "selection" parameter to chain input sampler ImJezze2016-04-241-6/+103
* Fix SDL compile on linux. Took the opportunity to remove a number of couriersud2016-04-081-1/+1
* Cleanups and version bump Miodrag Milanovic2016-03-301-9/+9
* Cleanup in the bgfx aisle, nw therealmogminer@gmail.com2016-03-251-1/+1
* Huge cleanup of render target handling, nw therealmogminer@gmail.com2016-03-251-5/+1
* Add screen-specific shader chain support, nw therealmogminer@gmail.com2016-03-231-3/+12
* Fix housemnq crash, nw therealmogminer@gmail.com2016-03-221-2/+3
* Fix lots of issues with bgfx therealmogminer@gmail.com2016-03-211-2/+7
* Polishing up BGFX shader system, nw therealmogminer@gmail.com2016-03-181-0/+3
* Add most of the rest of the D3D HLSL chain, nw therealmogminer@gmail.com2016-03-151-9/+1
* Add double-buffered render target support to bgfx shader defs, nw therealmogminer@gmail.com2016-03-131-3/+3
* Fix up numerous bgfx shader bugs, add auto-uniform u_texsize, nw therealmogminer@gmail.com2016-03-131-5/+10
* More work on bgfx data-driven shaders, nw therealmogminer@gmail.com2016-03-131-3/+9
* Cleanups and version bump Miodrag Milanovic2016-02-241-1/+1
* Fix some compile errors, not sure if all(nw) therealmogminer@gmail.com2016-02-211-0/+11
* More reshuffling, nw therealmogminer@gmail.com2016-02-211-0/+15