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* srcclean and regenerate localisations (nw) Vas Crabb2018-01-282-26/+26
* Fix shader compilation error on AMD Aaron2017-12-312-2/+2
* Add Bicubic Shader to OpenGL Backend Aaron2017-12-305-6/+179
* Fix Two Issues with the glsl Bilinear Shader Aaron2017-12-302-37/+36
* A round of spelling/typographical fixes to source comments (nw) Scott Stone2016-11-242-6/+6
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic2016-10-221-11/+11
* Various cleanups suggested by static analyzer (nw) Miodrag Milanovic2016-04-243-51/+51
* Add includes for dependency documentation. (nw) couriersud2016-04-081-0/+2
* Missed a few files (nw) Miodrag Milanovic2016-03-056-6/+12
* placed back OPENGL check since GL is not same as GLES (nw) Miodrag Milanovic2016-02-161-0/+4
* opengl as requirement (nw) Miodrag Milanovic2016-02-162-6558/+5
* Remove SDL 1.2 support (nw) Miodrag Milanovic2016-02-161-14/+0
* Rename *.c -> *.cpp in our source (nw) Miodrag Milanovic2015-11-082-0/+0
* - Fix some instances of PVS-Studio warning V501, "There are identical sub- therealmogminer@gmail.com2015-11-061-1/+1
* blame balrog for this :) (NW) Cowering2015-07-081-1/+1
* Fix off-by-one Vas Crabb2015-06-151-19/+10
* GLSL: unlimit shader file size. [R. Belmont] arbee2015-06-131-1/+6
* Minor license tag fix (nw) balr0g2015-06-021-1/+1
* unified licenses names (nw) Miodrag Milanovic2015-05-221-1/+1
* Sven gave permission for BSD3 distribution (nw) Miodrag Milanovic2015-05-2211-11/+11
* did license settings for OG and Andrew, cleared up OSD part for licenses (nw) Miodrag Milanovic2015-05-0913-52/+27
* Added license headers to the rest of files (nw) Miodrag Milanovic2015-05-0713-0/+26
* MSVC build fix (nw) Miodrag Milanovic2015-04-011-3/+3
* removed windows/osinline.h and placed MSVC dependent files in top folder (nw) Miodrag Milanovic2015-03-301-0/+1
* Cleanups and version bumpmame0160 Miodrag Milanovic2015-03-251-5/+5
* some compilers have trouble with this (nw) Miodrag Milanovic2015-03-161-3/+3
* osd_opengl.h: fix compile on MSVC 2012 (nw) Peter Ferrie2015-03-151-5/+14
* really fix opengl compile on MSVC (thanks to couriersud) (nw) Peter Ferrie2015-03-021-0/+1
* Just another one for Peter. (nw) couriersud2015-03-021-0/+3
* OpenGL MSVC fix for Peter. If compiling under MSVC, don't use GL/gl.h or couriersud2015-03-022-3/+7
* Moved opengl related stuff to modules/opengl couriersud2015-02-2623-0/+10137