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* Fix exception on exit (nw) AJR2018-01-241-2/+0
* Eliminate core_strdup (nw) AJR2018-01-242-6/+8
* detect attached debugger on OSX before generating trace/breakpoint trap Vas Crabb2018-01-101-7/+17
* (nw) et3400: use keypad rather than keyboard type for keypad inputs; don't ra... Vas Crabb2018-01-101-2/+1
* Add Bicubic Shader to OpenGL Backend Aaron2017-12-302-2/+2
* Top prescale value allowed via command-line is 3 (not 4) (nw) Scott Stone2017-10-181-1/+1
* Fix for prescale value entry (MT#6720) (nw) Scott Stone2017-10-181-1/+1
* Fixed an options overhaul regression (#2530) npwoods2017-10-061-1/+0
* Overhaul to how MAME handles options, take two (#2341) npwoods2017-06-251-1/+1
* Revert "Overhaul to how MAME handles options (#2260)" Vas Crabb2017-05-071-1/+1
* Overhaul to how MAME handles options (#2260) npwoods2017-05-051-1/+1
* fix allowed latency range intealls2017-01-171-1/+1
* Initial PortAudio backend with build script changes to support library versio... inte alls2017-01-112-0/+19
* Move special windows.h include directives to build defines (nw) Brad Hughes2016-12-282-2/+0
* Update name of DYNAMIC_API macros (nw) Brad Hughes2016-12-011-9/+9
* Simpler low-cost implementation making modules and function pointers class me... Brad Hughes2016-11-211-34/+14
* Fix compile issue by using std::ref wrapper (nw) Brad Hughes2016-11-201-1/+1
* Changing singleton to be thread safe (nw) Brad Hughes2016-11-201-4/+12
* Remove LoadLibrary hack from UWP (nw) Brad Hughes2016-11-201-212/+0
* fix gcc compile issue (nw) Brad Hughes2016-11-201-3/+3
* Created DYNAMIC_API macros for cleaner definition of dynamically linked funct... Brad Hughes2016-11-201-0/+38
* UWP: Enable gamepad support and update keyboard support (nw) Brad Hughes2016-11-141-0/+1
* Add basic keyboard input to UWP (nw) Brad Hughes2016-11-112-5/+6
* removed not used macros (nw) Miodrag Milanovic2016-11-112-41/+0
* let osd_process_kill just kill, rest is on osd users, watchdog only in this c... Miodrag Milanovic2016-11-114-8/+0
* Small cleanup (nw) Miodrag Milanovic2016-11-112-4/+3
* No need for osd_malloc, osd_malloc_array and osd_free (nw) Miodrag Milanovic2016-11-116-215/+6
* clipboard handling for uwp (nw) Miodrag Milanovic2016-11-111-3/+2
* MALLOC_DEBUG part is not able to compile on UWP (nw) Miodrag Milanovic2016-11-111-86/+2
* More UWP work - the UI actually renders (nw) Brad Hughes2016-11-101-1/+145
* Some more work on UWP (nw) Miodrag Milanovic2016-11-101-0/+383
* Do not use FUNC in delegate where applicable (nw) Miodrag Milanovic2016-11-061-3/+3
* NOTICE (TYPE NAME CONSOLIDATION) Miodrag Milanovic2016-10-223-14/+14
* use standard types uintptr_t, char16_t and char32_t instead of FPTR, utf16_c... Miodrag Milanovic2016-10-221-2/+2
* Bulk renaming of Windows string conversion functions Nathan Woods2016-10-031-3/+3
* Adding new string conversion overloads Nathan Woods2016-10-011-1/+1
* Convert OSD monitor info to modules plus add DXGI implementation Brad Hughes2016-09-142-9/+29
* Patch to fix the Gun#2 not working in Mame, please refer to Bug id 6185 on Ma... Patrick Lessard2016-08-021-0/+1
* Fixed off by one issue and other cleanups requested by Vas Nathan Woods2016-07-251-1/+1
* Changed strconv.[cpp|h] functions to return their results as std::string and ... Nathan Woods2016-07-241-11/+11
* MT6284 flush stdout/stderr before killing process Vas Crabb2016-07-083-3/+12
* Restore ability to supply explicit name for bgfx AVI output file, auto causes... Vas Crabb2016-07-072-0/+3
* Remove bgfx_avi_name and hlsl_write options Giuseppe Gorgoglione2016-07-042-3/+0
* Not needed anyway (nw) Vas Crabb2016-06-302-2/+0
* Cleanup and version bumpmame0175 Miodrag Milanovic2016-06-294-10/+6
* A few minor input fixes and cleanups Brad Hughes2016-06-252-14/+0
* Introduce dynamic_module Giuseppe Gorgoglione2016-06-114-1/+278
* Move window_list to osd_common_t Brad Hughes2016-06-112-0/+5
* Fixed video mode opengl duplicated in SDL build. (nw) dankan18902016-06-071-3/+0
* Placed back old output system as module "-output windows" need more things cl... Miodrag Milanovic2016-06-051-0/+2