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arm3_copro
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MAME - Multiple Arcade Machine Emulator
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path:
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src
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osd
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input
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input_windows.cpp
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Commit message (
Expand
)
Author
Age
Files
Lines
*
UI input menu: treat codes containing a postive and negative of the same thin...
Vas Crabb
2019-11-21
1
-1
/
+1
*
Remove all uses of first_screen() from core files, nw
Ryan Holtz
2018-03-11
1
-2
/
+7
*
UWP: Hotkeys for gamepad plus more time for gamepad discovery (nw)
Brad Hughes
2016-11-15
1
-0
/
+11
*
Unbreak non-Windows builds yet again (nw)
AJR
2016-11-10
1
-0
/
+3
*
UWP builds again but by no means working (nw)
Brad Hughes
2016-11-10
1
-3
/
+0
*
Cleanup and version bump
mame0175
Miodrag Milanovic
2016-06-29
1
-2
/
+2
*
A few minor input fixes and cleanups
Brad Hughes
2016-06-25
1
-2
/
+2
*
Don't crash on input modules not derived from wininput_module (like "none")
Brad Hughes
2016-06-18
1
-8
/
+29
*
Add AVI writing to bgfx, nw
therealmogminer@gmail.com
2016-04-17
1
-1
/
+2
*
Iterate over core classes C++11 style
AJR
2016-03-31
1
-17
/
+16
*
Cleanups and version bump
Miodrag Milanovic
2016-03-30
1
-1
/
+1
*
General code cleanup in input modules. Using ComPtr to manage DirectInput res...
Brad Hughes
2016-03-18
1
-14
/
+4
*
cleanup (nw)
Miodrag Milanovic
2016-02-29
1
-1
/
+0
*
Refactor OSD input into modules
Brad Hughes
2016-02-28
1
-0
/
+144